Originally Posted by
patcherke
Sorry but that is bullshit.
The ideal raid set up is :
-enough tanks for the fight
-enough healers
-your 5-6 best DPS, and it doesn’t matter if they are melee or ranged.
Since that is not the case, there clearly is something wrong with the advantages of ranged, and the encounter design.
I remember T11, and we had 3 DPS that were better (by a significant margin) than the ranged, but the ranged were brought, and 1 melee had to sit, simply because you had to be masochistic not to do so. This is poor design if you ask me.