I don't understand Battle Fury on BH. I saw it all the time in games at my MMR level and it never made much sense to me. I get that BH can use some mana regen if he's roaming, but Bottle or even an Urn can take care of that and he isn't a carry, so it's not like he really benefits from the cleave.
Dagon Queen
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Where the fuck is Medusa again?
I wonder why they took so long to enable PRD in Dota 2, considering it was in DotA.
Manni | paragon.fi!
Clearly DotA is fine as is and doesn't need any more heroes :x
I certainly thought we were going to see heavy progress with the recent invite spam....maybe they're going to surprise us with 6 heroes at once. I guess we can just trust Premier Frog on this one.
I think Icefrog might still be on his holiday in China...
@Finear I don't know, I just knew it wasn't enabled for (most?) abilities.
Manni | paragon.fi!
They have some other concerns rather than releasing heroes as fast as possible it seems. Since I got all my fav. heroes. I was lucky enough to get all a year ago. I'm totally fine
btw what is PRD?
edit: just read it in wiki.
They need to lower the price of items in shop. 8$ for Invoker set...and my currency is weaker than dollar which is double penetration...
Last edited by Kuntantee; 2012-11-28 at 11:26 PM.
make sense, WCG starts tomorrow and although it lost community respect as tournament
they are promoting dota literally everywhere
http://www.dota2wiki.com/wiki/Pseudo...m_distribution
Google "dota PRD" and you'll get the wiki page for it...it is essential a built in mechanism that makes RNG not random at all. Buriza-do(daedalus) starts at like 8.5% chance to proc and increases by 8.5% chance every time it does NOT proc, so after 3 or 4 non-crits you will start being more likely to crit than not, eventually being guaranteed to crit. Items like Vanguard work the same way, vanguard starts at like a 45% chance to block so if you don't block 2 hits in a row you will be over a 100% chance to block.
In essence, the idea is that a system that forces RNG to happen a certain way, artificially creating the advertised proc chance while keeping luck down in terms of game factor. It is very, very rare to crit 5 times in a row with a daedalus - not because .25^5 is low, but because it would actually be .085^5. At the same time, you should never go 20 hits without critting - that is literally impossible.
Also, none of my favorites are in the game right now...phoenix TC LoA BB </3
Last edited by Lysah; 2012-11-28 at 11:38 PM.
If you cannot be arsed with napkin math, here's something I stole off of a reddit comment:
Here is a list of the number of attacks without activating an effect required before the next attack has >50% chance to activate it:
- Headshot: 2 hits
- Blade Dance at Lvl 4: 3 hits
- Lycan's crit: 4 hits
- Drunken Brawler, Time Lock, Slardar's Bash at Lvl 4: 5 hits
- Coup de Grace: 15 hits
- SK's crit: 15 hits
- Chaos Strike: 33 hits
One hero will probably see the light of day in the next major patch. Expecting multiple is far from realistic.
shit takes time man
Just remembered this spell combo i did before with Rubick on Diretide with having Elder Dragon form and Lycan's ulti at the same time. only needed Vendetta to complete it, lol.
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I want my little Phoenix, my Shredder and SkyWrath godamit!
And Dussie as well
btw, guys, have you ever(or your friends) experienced problems with Dota2, such as dota lagging you out to leave and drop game?
My friend has this problem and gained a lot of time-penalty of this shit.