They won't fix it. The timing required to pull it off is incredibly precise, it's not even really any easier than killing the boss normally. Creative strat though, very nice.
They won't fix it. The timing required to pull it off is incredibly precise, it's not even really any easier than killing the boss normally. Creative strat though, very nice.
We also did that strategy a couple days ago. My PoV.
Last edited by Maxvla; 2012-12-19 at 01:39 AM.
Yeah <Check Please> (US) Darkspear knocked out the World 1st zerg persay. Nonetheless, gz!
Teaching 8/23 people how to properly move golems instead of bursting the boss is easier? You skip two out of three phases that way. Hell, you bypass the only ability on Heroic that is instant wipe - that of course being Monstrosity Explosion - and trivialize stack refreshing, too. That only leaves stacking enough DPSers and timing it right... and half of raid can pretty much go afk before that, since you can't dps the boss anyway.
Just because it's "creative" doesn't mean they'll leave it in.
Last edited by KaPe; 2012-12-19 at 02:14 AM.
I dont really think there are enough puddles to maintain 2 constructs on p1, but even if so, you forgetting the real point of why you can't get higher than 62-65 on 10 or 90-100 on 25 man, which is every time you stack the debuff, you increase the damage you do with your skills, included the construct, so in the +50 stack mark, the construct debuff skill, at least for us, was hitting for +4m crits, so you need to watch it, as at -70% it phases.
About the World 1st stuff, /care monkey face :P didn't even mention until you came here crying and trying to get more attention :P post faster next time? This is a pure share for the funz way to kill this boss, and encourage others to try out before the possible hotfix/nerf and have fun with it ^^so can enjoy your World 1st, congratz for it.
If you don't quite kill the boss before his immunity shield goes up are you able to just do phase 2 as normal and then have a very quick phase 3 or does enrage timer kick in and kill you before you can get there?
Pretty much stacking as much stacks as you can consumes all the timer, at 60+ stacks iirc we were on like 8-9 mins? then the 17 seconds for burst and done. So if for whatever reason he gets the immunity, even if he is at low %, you won't have enough time to burn the big add in time before enrage.
With this tactic you need to burst it and aim for the kill or a super low %, something like 0%-2%; we also thought that being that low we would be able to finish it, but we realized on the other tries that we failed that hitting through the shield with 99% reduction you just really do nothing.
What we do on 25 man HC is that we stack 20 stacks before p2, then we let the tank ONLY to interupt the big explosion from monstrosity while the dps/healers who get reshaped simply just interupt themselves and put stacks on boss before massive burn in p3.
Think our best try was 15% or something.
has this been fixed at all or is this deemed a clever use of game mechanics?
Hi
These kinda things that make raiding fun. thanks for the vid
The problem on 10 man normal is getting enough stacks, but we are still testing it. had a rough night with a couple of pugs.
i dont think this should be hotfixed, but rather make it a little harder to pull off, for example increase the required will power for all the abilities or smth like it.
we have been using this strat since the first tests on beta and even for our 25hc kill long time ago, should stay imo.
we are gonna try this strategy tonight! thx for sharing!!!
Mayhaps a fix of leaving the boss at 1 hp until fase 3 start. Everyone was killing it by either dropping him very low or keep stacks all combat, making phase 3 very quick. Breaking that will make people redo the combat.
It's been fixed. The big add spawns during the cast now and sprints over.