Hahaha oh god Jaylock.
So lets see.
Just because you probably get stuck with some idiots in raids/dungeons who keep you perma-dazed, you want it removed?
Hurhur OP in PvP.
We stopped searching for monsters under our beds when we realized that they were inside us.
Tell me something, my friend. You ever dance with the devil in the pale moonlight?
Its been there for 8 years. Why should it be removed now?
Remove: Dazing part of Aspect of the Cheetah/Pack.
Nerf: Aspect of the Cheetah/Pack bonus movement speed to 10% (in line with Death's Advance for Death Knights).
There. Ability is now more or less useless and you get your wish for no dazing.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
How about change it to allows you to move faster when out of combat.
The entire point of the daze is that you're not meant to be able to use Aspect of the Cheetah when something is hitting you. That's how the ability is designed.
It exists solely for two things; kiting in situations where you won't be getting hit at all (NOT PvP) and running faster when you can't mount, ala Ghost Wolf.
---------- Post added 2012-12-31 at 08:03 AM ----------
It's meant to be viable for kiting non-ranged mobs, so that would ruin that aspect of it.
like feral & maybe ghost wolf
and we r hunters we should run so fast
i think it should be talented or glyphed
Last edited by Steliios; 2013-01-03 at 01:28 AM.
Seeing how Darkflight, posthaste, and similar other sprints stacks with aspect, that sounds awful. Even if they didn't stack, it's still awful, there should be a CD which would end up making the aspect a sprint ability, and that defeats the whole purpose. What you're asking is for a permanent +30% movement speed without repercussions.
This seriously made me laugh... hehe.
Anyways, they should probably change it, as you can use it to grief your teammates in BGs if you are particularly annoyed with them. Just have it cancel the aspect when hit or something. Hmm... considering doing this to bad random BGs that annoy me now... but chance of temporary ban. Hmmm....
Players getting suspensions because of abilities they want to use would cause a massive outcry.
"Don't use Aspect of the Pack, you could get banned for it."
EDIT: I used to pop Time Warp once everyone lost their debuff during bad Dragon Soul LFR runs, regardless of whether we were in combat or not.
Last edited by Firebert; 2013-01-03 at 10:13 PM.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
This is a BRILLIANT idea. Hunter´s TOTALLY need more ways of escaping. You sir, are a genius................................. o.O really?
You already got a glyph that makes it easier to use those aspects. Tbh I want my old 30% speed from disengage + aspect of cheetah for 60% movement speed, but with a risk of being dazed instead of 60% movement speed for 8 seconds or an 8 sec root after disengaging. So stupid.
Honestly, why would it be a bad thing for hunters? Its a Win Win for everyone. Everyone gets 30% uninterrupted movement speed in raids and BGs, and Hunters get personal 30% movement speed by themselves.
Remember, its an ability you toggle, like a warrior stance. You have to ask yourself the question: Would the benefits of keeping this on outweigh the benefits of the other aspects they have? Seriously answer that question.
Also for all those crying about it being OP, make it toggle the daze 10 seconds after being struck, unless the ability is switched before the 10 seconds is up. Problem solved.
Aspect making PVE encounters more hardcore since 2004.