Anyone could go little bit more into details about P1? We're about to face Empress after this mini break so any kind of useful info is greatly appreciated.
In particular, Corrupted fields mechanics.
P3: additional debuff. Are there any positional requirements or simply run out with it?
Serbian <MYST> , Draenor EU
The corrupted field is just extra damage. We tried a few different strats to get rid of it first and fast, but we wound up taking way more damage. Basically, just put the debuff in either field and stick with that one, just like normal; RNG will decide if you chose correctly. The extra damage from it isn't too bad. Just heal through it.
You can 100% ignore the extra debuff in p3. It does essentially nothing.
Having the same issue in p2. our prot pally survives fine mostly, but our brew monk just goes squish..
Thanks for the reply.
One of the reasons I'm asking is that no matter how many movies I've watched and tried to go into details, I didn't notice anything different from what you wrote. Thought "hm there must be a catch" but now when you've answered I'm sure there isn't. Apart from obvious high raid dmg or tank dmg in P2.
Serbian <MYST> , Draenor EU
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With the recent nerfs to Empress, is it now viable to 3-heal in 10-man?
Or is it still hard / better to 3-heal it? If you 3-heal, do you need a Hybrid to "off-heal" like ele shaman with healing tide?
We have Resto Druid / Disc Priest / Resto Shaman. Is that a viable 3-heal combo? Only got a Shadow Priest to Off-heal or switch to 4th Heal. I guess 2x Disc Priest is bad, so one has to go holy?
Due to the long break and inactivity in the guild we've finally started pulling Empress, and last night, even without our Discipline Priest online 3 healing it seemed more than easy. We didn't have random deaths once the healer had some pulls in on it and we used raid cooldowns properly (keep in mind though, before the nerfs we put in 15-20 pulls or so and still managed to get some consistency with just 3 healers). 3 healing it is probably advisable because you can push the boss to P3 in just 1 P2
Last edited by mmoc68a4e4b5e2; 2013-01-04 at 03:40 PM.
How are cooldowns handled? Do you use CDs before the fields explode to top people off / reduce dmg and than afterwards heal? Does every explosion need a cooldown?
Always focus the corrupted field with debuff and stuff to get it depleted asap?
This is what we used as a general plan:
Key points:
- Use 1 general throughput cooldown when the field gets corrupted (ascendance, tree of life, avenging wrath, etc)
- Spirit shell on every black explosion, tranq (druid, shaman, monk, etc) about 3-4 seconds before explosion to top all people off
- Use minor stuff for the normal explosions
And yes, corrupted field is a priority.
3 Healed it one reset after the nerf with the exact same comp. Log:
http://worldoflogs.com/reports/rt-nk.../?s=810&e=1582
As for hybrid questions: Ancestral guidance > HTT on Ele. Shadow priest passive vampiric healing will be fine, but 2x Disc is actually great and trivializes the fight.
Last edited by mmocd0828b0993; 2013-01-04 at 04:26 PM.
Question: How much damage do the adds do compared to normal?
What we do for normal is (DK + Druid): Druid tanks one side with cooldowns, dps unloads immediatly on one small add. Me (DK) intercepts the adds quite early and thank them with DRW + BS + VB going into IBF. Then i use my AOE Stun (that freezing thing, forgot the name) and line it up with the end of IBF. Chillblains on the adds for slow. I then start running/kiting the adds who are perma slowed by chillblains/dnd slow. only the reaver damages me. By the time I reach the other side, the small ones from the druid are dead. he taunts the 2nd big one and thats it.
So what I'm wondering is - will that still work on HC?
Going to try this this week. Still seems like most new kills are 4 healing it. We could take a disc priest, resto shaman, and holy pally to 3 heal. While I'm sure you *can* 3-heal, is it actually easier to do so nowadays when learning it? My hunch is yes as you only have to do P2 once instead twice and have a 5 minute shorter attempt, but what do you guys think? If we 4-healed we'd bring in a resto Druid.
I would say 4 heal it until everyone learns the mechanics. Dipping into the fields, Tanks collecting adds, properly placing traps and not kiting windblades into them. Once everyone is comfortable, drop to 3 heals and own it. P2 is a joke. We killed it the first time we hit P2.
Serbian <MYST> , Draenor EU