I hear ya man. The problem my guild is having is that every boss drops exactly the items we need on the first kill. After a month we no longer have a need to raid, because everyone is already BIS.
We actually run 5 different alt groups because after a month of normal raiding everyone is in BIS for that toon. I couldn't imagine a world were I had to raid more than a month to be BiS. Maybe that's Blizzard motivation to get people to go from LFR to Normals,, Because normals\heroics only drop the gear you want.
Like you, I've never seen Holy Pally gear drop in our raids, since we have no H-pallys. Only down side to normal mode raiding, is we never have any shards\or blood spirits because we never DE anything. Everything gets used 100% of the time.
Normal\Heroic loot drops are just sooo much better than LFR.
I don't understand, most of people that keep bitching about LFR loot system are players that won't be doing normal modes anyway, so why they want better gear?
I didn't know Sha dropped Chest/Shoulders/Helm. Oh he doesn't?
Let's pretend he did. For a level 87 to have "his 4 piece waiting for him" at 90, A player will need to spend 4 weeks between 87 and 90, winning a different, specific piece of loot every week. No PvP gear, no repeats.
Yup. Seems reasonable.
Ikkarus that's an ignorant statement man. I can't stand reading about people complaining that their 2-3 hours doesn't yield them bountiful loot. I posted a few posts up about how my N/HM raiding a lot of times doesn't yield the loot I need. It's exactly the same.
But the whole "Why do you want better gear if you're not raiding normals" argument is complete BS. People want better gear because thats why we play this game. For shiny cool things dude. Do I -need- that Quel'serrar transmog sword? Of course not, but do I want it because it looks cool and I feel like a badass? Yes.
That's not the point, though. First of all, Ikkarus, like the guy he quoted, is being sarcastic. Second of all the reason we are getting tired (at least this is true for me and I get the sense that it's what many feel as well) of these types of threads complaining about not getting loot is nothing like you getting Quel'serrar. There's too much complaining about bad luck when the entire concept of loot drops is luck. Luck is either good or bad, but either way, it's random. The drops in normal and heroic mode raiding are random, the chance that you will get loot in LFR is random, the chance that you will or will not ever get a Glaive off Illidan or a binding for your Thunderfury, or the bow off Kil'Jaeden are all random.
Look, the old system was random, you just had certain ways off improving your chances by reducing the chances of others, which is not a more fair system. If you take 5 or 10 people into an LFR with you and having every single one for them roll on the item you want, there's still a chance that the 1 person who rolls on it that is not you or your friends could win it and you walk away empty handed. That's random. I have alts that I ran in LFR under the old system that would win 3 or more pieces of loot from the old system, and I have alts that I ran every week and MAYBE won a single item. That's random. The new system just remove the influence of anyone else, so that every single person there, where you feel they contributed or not, has the same exact RANDOM chance of winning a piece of gear as everyone else.
LFR is not hard, does not require heroic geared raiders, or smart healers, or even really good tanks. It's for average or below average players so they can experience the content (even in a diminished form) and have a shot at improved gear. If you are a normal or heroic raider and you use LFR to temporarily supplement those sub par pieces taht you might have due to bad luck in your normal raid week, then chances are pretty good that you're doing JUST fine without them and it would be a nice bonus to upgrade those slots. I'm not a statistician, but if you are running for 1 specific item, it's going to make it feel as though your chances are non-existant since you're hoping for 1 boss to drop 1 item (out of several possible items) which is like finding a needle in a haystack.
(I'm not picking on you TrollFu. I just happened to quote your post here so I could respond with my first paragraph.)
I can teach you how to play, but I can't fix stupid.
If they upped the chances for coins to work, then the same poster would just be back here crying about having to do dailies..
---------- Post added 2013-01-11 at 06:43 PM ----------
Here is the problem. The devs track how fast players gear up. They have a target in mind. If you allow players to trade gear, then player will be gearing up faster then their target, and they will just go back and decrease drop rates. I hate to show you the inside of the sausage factory, but that is exactly what would happen.
I don´t know what the devs target is.. maybe 1.0 upgrades per week for an average player... if the average player starts getting 1.3 upgrades per week because player can now trade items... then Blizzard is just going to decrease the drop rate from 15% to 10% overall.
---------- Post added 2013-01-11 at 06:47 PM ----------
Exactly. There are a lot of fights where ´doing it right´ is a huge dps loss... and do we really want all 6 healers using their fast-cast healing spell racing each other to get tops on the healing charts.
Sha doesn't drop all 4 pieces. Legs and Gloves, and that's it.
Plus, not on all realms 87's are taken for Sha. 89 maybe, 88 already an issue, 87 usually not at all.
Maybe on Monday, when even on higher pop realms the groups become desperate to just fill the raid.
And that chance is pretty much there for everyone to try if they get accepted.
That is a great point. In DS.. probably half the bosses you never even had an opportunity to roll need. Current LFR, you actually see yourself ´losing´ rolls on every boss. Maybe it is just a psychological thing.
In a way it is like I say about pvp.. no developer can ever balance pvp in the eyes of the players... because balanced pvp means you will lose 50% of the time.. and no player can mentally accept losing 50% of the time.
---------- Post added 2013-01-11 at 07:04 PM ----------
I have read through this thread.. I believe 50% of the people in here will think you are serious.
But man, I'm serious now, I know what u mean, it's good being rewarded when you kill a Boss, of course it is but, is it really necessarie all this QQ threads about the loot system? Like I said before, the itens aren't necessary for your progression if you only raid in the LFR, and if you want it for transmog (Those terrible itens? Really?) or something there's no need to be hasty, be patient, eventually you'll get lucky.
But I really don't understand all this QQ about it, the game isn't only about gear ppl...
Originally Posted by cutterx2202
Stop complaining to solve your lack of ability, and start reading and practicing to gain ability. Stop trying to bring people down to your level instead of striving to raise yours.
You had a far better chance previously to get something, anything especially when it came to the PvP boss before MoP. It was usually 10 people, sometimes 25 and when you got to actually roll on the stuff that dropped. For example a great many people passed on PvP pieces because they didn't need them or already had them.
With Sha it's completly random what kind of item you get and if you get anything. Also with each consecutive item your chance to get something goes DOWN because you might just end up with something you don't need anymore. This means loot that normally would've gone to other people is now going into the trashbin because the person who receives it doesn't need or want it and it isn't tradable.
The new system is great and all for the LFR. But WHY THE HELL did they have to make the PvP boss into an outdoor boss for 40~ people with the exact same loot system?!
I killed 11 Heroic bosses this week and didn't get any loot.
I don't think this is a completely fair response.
I am not doing any normals at the moment (just got 4/8 on MV in normal mode) or even heroics. Work, time commitments etc are crazy so I cant commit to a schedule, but when I will have more time to play I'd like to start doing heroics again. LFR is the only way to get tier sets (and the only way to get a half decent weapon). Sure I also grind dailies for rep gear but that's even slower.
The point is that LFR gear will at least allow me to be semi-competitive (or at least helpful) when I have time to go back to normal modes (or heroics), this is even more important when you are a tier behind like I will most probably be once 5.2 comes out.
The issue would have been moot if 5.2 also included dungeons, but that's not the point now I guess.
Also the tier sets look nice!