Originally Posted by
Frozen Death Knight
I do not think there is much up for debate that Battle.Net 2.0 is a downgrade in terms of community building when compared to Battle.Net 1.0. That's the major issue with StarCraft 2, which Blizzard have at least acknowledged and are planning on fixing in HotS (I am so glad that the clan system from WC 3 is coming back). It's about freaking time, too, since I like SC 2 the most of all their current games.
Technically, I do not disagree with your statement, but I still do, simply because that I consider Battle.Net 2.0 to be the main source of this problem and not the game design itself. While they both go hand in hand, my point is that the way the gameplay in Diablo 3 is designed makes the game not have that replayability that Diablo 2 had.
Just to put it into perspective, if Diablo 2 would have been released with Battle.Net 2.0, it would pretty much have the same shortcomings as StarCraft 2, but the game still would have more replayability than Diablo 3 simply because of its item design, for instance. It's more in terms of where main issues come from rather than that there are problems to adress.