Title states it all. So would you? Im wondering if that would make people care a little more about mechanics/gain better situation awareness.
Title states it all. So would you? Im wondering if that would make people care a little more about mechanics/gain better situation awareness.
No.
It's a boring playmode and havn't any interest (for me) since i mostly die by falling.
Last edited by mmocafdd20634a; 2013-02-24 at 10:49 AM.
decreased in what....
My channel: Shirgadirth I used to do let's play's but now I do reviews, but not very often. Far too busy from school. Also too poor to buy games :P
Assuming that you mean decreased in levels or experience, then no I wouldn't. The game can be tedious enough as it is without making it worse. Also pretty much the only place characters can die is in raids these days, so it would only be penalizing raiders.
No, because what would be the point of raiding? Or battlegrounds? You'll have to level after a few wipes.
This kind of mechanic doesn't belong in a MMO.
No, deleveling does not work in a theme park mmo, if it was a sandbox mmo on the other hand it could be worth considering.
I lol'd to myself, I thought I read decreased in size, I was about to say, could you imagine the rogues doing it for bgs
Anyways no probably I wouldnt because of wipes, afking in the world to get a drink, bgs etc, but if they introduced it for a week as a trial id give it a go, I can imagine a few people would like it, personnaly, I'd be leveling my twink dk to 90, getting everything I wanted for him, and de level him to 70 again
Hes asking for opinions, with a good reason behind to ask, theres no need to be insulting and negative
Yes I would gear in full 90 quest blues with no level required and die my way down to 14 and do some BGs
There should be a bigger penalty for dying, but losing levels is a bit extreme when at max. Losing experience for dying too much while below max level would be fine. Annoying, but fine.
Interesting idea.
Kind of depends how it would work.
If you lost xp when out in the world I think I would be fine with that.
Losing XP while say Raiding of PvP I don't think would work.
It would limit the number of wipes you could have a week though and then you would have to level back to max level.
Interesting but I don't think it would work for PvP and Raiding.
No because in current MMO market and majority players who play the game would mean that
1) Dying becomes impossible.
2) Every class has cheat death ability on low cd
3) Every class gets huge healing ability.
4) Raiding would be tuned so that boss either despawns near your deaths or it would be easy as heck and only hard part is to stay awake 30 mins because dying/healing is out of the game
5) You wont decrease on lvls on max level, making leveling just painful
One of 5 or all of them.
I'd quit. I die too often in PVP.
People die a lot in PvP or progression PvE, it's a part of the game and people shouldn't be punished for playing the game.
No.
People always die in WoW because of somebody else or simply because of thing out of their control. If you're internet gives up and you die and lose a level that sucks. If somebody in your raid LFR or otherwise mucks up, you're still paying the price.
On top of this the people who rolled in PvP servers but don't like being ganked will whine all the more.
EvE is doing more than fine. I would even list it as 2nd most successful mmo that has lasted all these years. However its not solely because sub numbers.
Its how the game works out. It has economy and very hardcore playerbase. Cant really compare that to wow. If wow guilds worked the way EvE guilds did I would love it even more. Sadly, it wont and is not happening unless you want to play on RP server thats totally immersive, which they arent anymore