oh and about the undercity event no one remember how cool was for the alliance's player being teleported with jaina into the throne room of thrall in the middle of orgrimmar and having a full dialog with Jaina Thrall and Sylvanas about what happen, i don't remember any quest where an horde leader took me into Stormwind throne room and have a talk with varian or any other leader.
The Scourge is larger than you think, the Forsaken under Sylvannas are pawns or "Arrows in her Quiver" as she puts them. The Scourge still on the level of the Zerg in potential and size. Arthas was im fact holding them back from simply overrunning Azeroth through sheer numbers. That's why we could only replace the Lich King.
If Azeroth was ever invaded I'd like to think that Fordring literally sitting on an infinite supply of soldiers wouldn't let his friends burn when he had the power to tip the scales.
Also a Faction is only a point of view. Giving players a choice of Strawberry instead of only Chocolate or Vanilla won't kill anyone. Your right that it would be a another huge overhaul that will never happen. Just sayin I'd like to see them more again more than the Legion.
Meh, I completely agree, Trassk.
But it's not even so much the lore/story we're given as the behavior of the fans for me. Luckily, I can just ignore it and chill in Outland on my draenei roleplaying character, staying fully out of the stupid faction conflict aside from in dailies.
I do gotta say I liked the dialogue option and "making Vol'jin sweat", and I would've liked it just as much if the tables were turned around and the Horde made.. say, Varian sweat. It showed that Vol'jin was really involved in it, and I know it sounds silly to say that as he's the one who started the rebellion in the first place. But to see that he was afraid that potential aid was turning its back on him instead of just saying "Ya mon, ya just do what ya want." callously at the Alliance player's reply made me happy.
It means he actually cares enough about his rebellion, about the Horde, and acknowledges the necessity of Alliance aid and he relinquishes his pride and the urge to punch the arrogant Alliance player in the face just because he really wants to save his faction.
Some would say that makes him a weak leader unworthy of say, a Warchief position. To me, things like that make him more than valuable enough to be a Warchief. Being a leader isn't about screaming, roaring and conquering. It's about making sacrifices, even personal - for the good of your people. In a way, Blizzard made Vol'jin out to be stronger than Shaohao, because where Shaohao failed to cast away his pride to save his people, Vol'jin did not.
It may seem inconsequential, but I thought it was cool in a way that made both Vol'jin express his seriousness about the rebellion and his capability to lead, as well as a way to make the Alliance and the Alliance player the capability to be the asshole for once, by forcing Vol'jin into a corner like that.
Thanks for the awesome sig, Lady Amuno.
Blizzard is worsening the gameplay experience of their own game ...
On one hand they ban people from being shitheads to one another in game. On the other they actively encourage players to hate one another. This isn't even a "competitive rivalry" where opponents have (grudging) respect for each other. This is outright hatred.
I really don't get it ...
Woah. Never thought about it that way ...Some would say that makes him a weak leader unworthy of say, a Warchief position. To me, things like that make him more than valuable enough to be a Warchief. Being a leader isn't about screaming, roaring and conquering. It's about making sacrifices, even personal - for the good of your people. In a way, Blizzard made Vol'jin out to be stronger than Shaohao, because where Shaohao failed to cast away his pride to save his people, Vol'jin did not.
You don't see alliance leaders rescuing children!
Mmm, I dunno; I have never felt faction pride. I just chose my side for the storytelling and aesthetics and stuck with it. My characters have always been of the mercenary kind so they just get through the day.
Faction war is by definition pointless, but it doesn't make any less real. Taran Zhu talked about it, every aggression meet with a reprisal, and every reprisal an act of aggression into itself, and that causes escalation -Cata was about that- and cooperation plummets. I mean, that's war, and as long as neither side tries to actually push diplomacy as a politic, hostilities at best will only cool down by another external threat.
And diplomacy won't be pushed unless the pay off for victory becomes outweighted by the spent resources; as long as a faction believes they can destroy the other and control Azeroth, war will continue.
"Why do we kill people who are killing people to show just how much killing people is wrong?"
---------- Post added 2013-05-05 at 01:41 AM ----------
Any war is far from pointless, people dont go out to kill for little to no reasons.
majority of wars are about power anyways.
The Horde wants power, the Alliance is resisting because the Horde gaining power means them losing it.
Last edited by Dreknar20; 2013-05-05 at 01:45 AM.
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
Last edited by Dreknar20; 2013-05-05 at 01:54 AM.
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
We need hostility and friction between the factions otherwise its pointless having factions to begin with
This is a video game its not shakespeare interfaction war causes rivalry and excitement
I love having a good scrap with my ally friends and arguing with them about lore its fun to me
All the talk about lets be friends so we can slay dragons together will make the game very boring indeed imo
its called trade not giving away free stuff
Its better to own said stuff then to have to pay for it, plus said "stuff" being in the hands of people who may or may not wish you death isnt the most ideal situation
---------- Post added 2013-05-05 at 02:00 AM ----------
doubt diplomacy could achieve that
Even if the Night Elves went to the meeting drunk, high, and dumb they still wldnt meet Garrosh's demands
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
What I don't understand is WHY we don't unite the two factions and then let the guardian of trisfal rule as the warchief/highking.
Dragonflight Summary, "Because friendship is magic"
some of it is
---------- Post added 2013-05-05 at 02:18 AM ----------
Orcs are not less resourceful than humans or whatever
And what says one lumber yard is representative of everything everywhere? And who says they do it because they are economically stupid rather than just to smite and piss off the Elves. Or maybe they cant effectivly chop stuff down because half the place is on fire and under Night Elf attack.
Last edited by Dreknar20; 2013-05-05 at 02:32 AM.
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
War, all too often, is about generally selling propaganda to your own population, which gets them to back the decisions of those in power.
I was late to this game, and never played the prior Warcraft games, but the H vs. A thing has never seemed to have much of a point in this game other than "here's who you pvp against", and as a vehicle for story writing.
"What does war matter to the crippled, homeless and orphans if the war is fought in the name of tryanny or the holy name of freedom and democracy"
---------- Post added 2013-05-05 at 02:26 AM ----------
The RTS games are the root of the countless old hatrds and grivences between the factions
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
I think the whole point of 5.4 is to deal with your complaints of the Horde.
Your sentiment towards the lack of unity is really what has shaken the Horde to its core (NPC-wise) and it has made them realized that Garrosh is toxic and needs to be removed.
My guess is that starting with the next expansion, we're going to be seeing a vastly different Horde than what we currently know. Either going back to it's former glory, or transcending it and reaching new heights, we will see a new Horde rising from Garrosh's ashes.
And you know what's worse than trading? Starting a war but then ending up in a worse place than you started. Which it sounds like the Horde will be when this is over, if kosak's comments ring true.