Xuen is just Barrage, how does it not make sense? Yulon specifically states damaging /spells/, while we are classified as ranged /physical/.
Xuen is just Barrage, how does it not make sense? Yulon specifically states damaging /spells/, while we are classified as ranged /physical/.
I asked Ghostcrawler and he said he usually says they group hunters with melee, so I still think we will get the xuen proc.
https://twitter.com/Ghostcrawler/sta...61361988145152
That's not possible.
You can control Barrage and avoid pulling the whole room, you can't control a proc...
Might be around your target, that would make sense. Or it could work like mop beta black arrow.
For my Boomkin alt it's been fixed completely for the entire duration of this expansion.
Also I don't see any reason the Xuen proc can't be adjusted to work just fine for Hunters. The Yu'lon one makes no sense for us.
For either one we seem like an afterthought which is a bummer.
---------- Post added 2013-06-28 at 03:38 PM ----------
Again, it can function similarly to Starfall which only targets mobs that are in combat now.
Should be more worried about how the arguably strongest trinket in 5.4 will be given to hunters as last resort:
http://ptr.wowdb.com/spells/145965-readiness
GG HF Blizzard, there i said it...The developers or whomever is responsible of hunters,have absolutely no idea how to fix this disgrace of a class.
Because this is what the trinket does for Marksman Hunters per example, namely nothing...Compared to say a Monk or a Rogue. Same, as if they dont fix the buff we get from the cloak. Which hopefuly they will. You can check what the CD reducing trinkets do for every class.
List of the CDs those Cooldown Reducing Trinkets change, mix of offensive and defensive, Rallying Cry, Aura Mastery etc...:
Blood Death Knight - http://ptr.wowdb.com/spells/145958-readiness
Frost Death Knight - http://ptr.wowdb.com/spells/145959-readiness
Unholy Death Knight - http://ptr.wowdb.com/spells/145960-readiness
Feral Druid - http://ptr.wowdb.com/spells/145961-readiness
Guardian Druid - http://ptr.wowdb.com/spells/145962-readiness
Resto Druid - http://ptr.wowdb.com/spells/145963-readiness
Beastmaster Hunter - http://ptr.wowdb.com/spells/145964-readiness
Marksman Hunter - http://ptr.wowdb.com/spells/145965-readiness
Survival Hunter - http://ptr.wowdb.com/spells/145966-readiness
Brewmaster Monk - http://ptr.wowdb.com/spells/145967-readiness
Mistweaver Monk - http://ptr.wowdb.com/spells/145968-readiness
Windwalker Monk - http://ptr.wowdb.com/spells/145969-readiness
Holy Paladin - http://ptr.wowdb.com/spells/145975-readiness
Protection Paladin - http://ptr.wowdb.com/spells/145976-readiness
Retribution Paladin - http://ptr.wowdb.com/spells/145978-readiness
Discipline Priest - http://ptr.wowdb.com/spells/145981-readiness
Holy Priest - http://ptr.wowdb.com/spells/145982-readiness
Assassination Rogue - http://ptr.wowdb.com/spells/145983-readiness
Combat Rogue - http://ptr.wowdb.com/spells/145984-readiness
Subtlety Rogue - http://ptr.wowdb.com/spells/145985-readiness
Enhancement Shaman - http://ptr.wowdb.com/spells/145986-readiness
Restoration Shaman - http://ptr.wowdb.com/spells/145988-readiness
Arms Warrior - http://ptr.wowdb.com/spells/145990-readiness
Fury Warrior - http://ptr.wowdb.com/spells/145991-readiness
Protection Warrior - http://ptr.wowdb.com/spells/145992-readiness
Last edited by Kibu; 2013-07-02 at 12:32 AM.
1) No chance that goes live as is... Some classes/specs get more than 6 and some get less. They probably have almost nothing listed for hunters while they figure out how to make it apply to our Tier 4/5/6 talents.
2) Still not 100% sure that is tied to the trinkets. It does seem more likely since every class/spec has it, but it could be something completely different and unrelated to the trinkets
Last edited by Rackfu; 2013-07-02 at 11:18 PM.
If a class has 8 spells eligible for the trinket reset, I'd imagine 2 would be left off, and only 6 would be affected. It'd be a nutso game of RNG though.
What?
Are you suggesting that when you equip the trinket, it randomly selects 6 of the eligible spell to reduce the cooldown of?
People would just equip/unequip until the got the ones they wanted.
If those trinkets go live, each spec will have 6 spells/talents affected and I assume it will be a mix of dps/survival abilities.