Originally Posted by
VanishO2
"The sky is falling! You should all take a deep breath an realize that they're just pets and mounts"
"hi dear blizzard customers, we're implementing the realid system and thanks to the success of the pet/mount selling, we're selling it as a subscribe service and..."
See where we are going? Oh, you weren't around when they tried to $$ the realid? Sad.
And who said you won't be able to bypass the redeem limit? LoL... it's $$. That those charms will even obey the in-game redeem rules?
When you start charging for stuff, you actually need to make it viable and interesting to buy instead of farm. That's what every single cash shop game does. They're checking if they can deal with the uproar by releasing tiny infos about the itens... "ah, it's just a xp boost", "well... i don't even farm lesser charms anymore...", "hummm... an extra raid lockout per week? I guess it won't change the game...", always the "it's random drop anyway". "Increase your bonus roll drop chances with Store Fortune Elixer Boost...".
A game I've played for years before WoW, they started just like that, the game died. "it's just a xp potion", but the game started taking 1% xp of you if you died, "it's just a ticket for extra something"... in the end, you could buy even SELF-battle resses...
They start selling convenient stuff, things to just ease or improve QoL... but QoL, convenience, etc. is all relative. Soon buying a characters, gear, etc... can be considered improved QoL.
I can easily bet my money on a rep gain booster for next xpac with them going again with all this rep gatting madness for everthing in the game.