Originally Posted by
wordup
Quite literally? Yes. The Multistrike trinket is weak and the cleave trinket is even weaker. Even less though, your entire post answered nothing as to what I said. Multistrike is bad if you're assuming that will be the reason not to take PE, because it won't. Reverse renataki's is not normal, because the more attacks you do at lower damage, the worse it is; and we do a WHOLE LOT of quick medium attacks instead of a few high damage attacks. I'm more than anything worried that juju or renataki's will remain strongest looking at some of the trinkets.
Sims however didn't show UF and EM above PE with the 2pc, as the above poster has shown. In fact, EM UF is the lowest of all the possible choices currently, and a random chance at new unleash winds is not going to skew it to such an extreme amount when it has no interaction with the trinket that is benefitting PE so much. SoO has a lot of burst phase fights and very few consistent fights, and as such, that will skew PE/EM even further into the limelight. There is however, virtually no fight in which that trinket will not give additional uptime. Even the shortest fight in the whole of ToT right now (a hc Dark Animus zerg, say) is averaging 2:20. With that trinket + fire ele glyph, I get 2 30 sec Fire eles, with 40 sec of EM and 30 sec of BL, vs. 1 60 sec fire ele with 20 sec of EM and 40 sec of BL. PE is going to remain strongest until there is a numbers pass, because it inherently provides more damage, 2pc or otherwise. Citing sims that do not reflect what you state given that the actual numbers are unreliable and incredibly random at best as an answer says a lot, but even moreso, the 2pc + UF is hugely RNG, moreso even than the RNG on EB (which again is simming higher than UF), basically, UF needs a base damage buff to be passable, because currently the talent is, even with the boost of the 2pc, going to unreliable. Unreliability is very, VERY bad as I already stated regarding the cleave trinket. I don't want to have to rely on my 2pc re-proccing unleash wind when I could just take PE and have a controllable burst when I need it.