As much as I appreciate your passion, very few people will read a reply this large.
As much as I appreciate your passion, very few people will read a reply this large.
To sum it up for the uninitiated : nobody likes walking 100 feet and getting a loading screen in a game that, in all decency, should have at very least, the entire zone un-gated, if not the entire map.
This, for me, was a major let down, outside the numerous other. In one of the starter zones, the main city is literally split into at least 4 smaller zones gated behind loading screens. That is just plain ridiculous, if not even disgraceful....
Watch this video:http://www.youtube.com/watch?v=Ei0GxMOBztA
And skip to 8:50, and you'll see why we missed nothing by not having seamless zones in XIV. Or just watch the entire thing, he explains some more about how boring it was to travel in XIV 1.0
with regards to flights... i take it a lot of people here arent FF fans, i seem to recall most FF games having air ships and they were a major part to the game and feel, sadly FF10 broke this rule and found it a bit rubbish, the game is more like FF12 above everything, hell zodiark gets a mention, if you played enough of FF12, you will find the reference.
the people that dont want flights are so call FF fans who dont like wow and dont want that feature in it, nothing more, just butt hurt people from wow, now im a FF fan i would prefer airships of our own since MOST FF games have them to control directly
I don't like it but I get used to it, I play the game for what it is, I don't gripe too hard on things that I know can't and won't change. It's not the only MMO out there to do it either.
I find I don't really have any gameplay issues with the zones (it doesn't take TOO long to switch between them. Will agree with an earlier poster that SWTOR was a nightmare of loading when you switched planets(IE: zones))
I suppose the main thing I don't like about it is that it just makes the world itself feel LESS like a world and more like a video game. Obviously I understand a video game is what I'm playing ( ) but...I suppose in an MMO sense, I just kinda like the seamless style continents for that wold feeling ya know? I also disliked that about Guild Wars 2 (Tho that game is plagued with many MANY other issues, load times among them)
You must show no mercy, Nor have any belief whatsoever in how others judge you: For your greatness will silence them all!
-Warrior Wisdom
Last edited by Mekanikos; 2013-10-06 at 05:40 AM.
I really dislike this about the game.
And yet if I hadn't said anything nobody would be any the wiser and I still would have ignored the essay........ Simply pointing out my opinion then being told I HAVE to read it cos I am the OP is insane!
I have read every other reply because they are digestible and straight to the point, just how I like them. That's my choice.
You asked a question. He wrote an answer. Then you complain that it's too long to read. It took me less than 2 minutes to read it. If you don't have time to read replies to your own thread, why are you posting?
The map is likely divided into zones because it plays cross-system with the PS3. And because FF14 is a highly detailed world as opposed to other MMOs, the consoles would likely choke and handicap those people on the PS3. Small zones with loading screen borders helps even the playing field. And the world is small enough that it doesn't need flying mounts (yet). Instant ability to teleport anywhere, and a chocobo to ride within a zone.
Im guessing it uses less data than traditional methods ?
I dunno just guessing