Quality > Quantity. You are better off waiting another three months for WoD to be perfected before release rather than having it come out three months early and people complain about it not being perfect.
Quality > Quantity. You are better off waiting another three months for WoD to be perfected before release rather than having it come out three months early and people complain about it not being perfect.
when has blizzard ever rushed the release of something?
Don't they always release it when its done, not when the community wants it.
Hi
I don't think anybody wants them to rush things...but generally it isn't a good idea to give your players 12 months with no new content. And it's generally not a good idea to announce a feature (character models) years before you even start working on it and then hyping it as a "new" feature for a new expansion >.>
"want" being the key word there, it doesn't always work that way. Also as for it taking longer I believe there's been about a year between every x-pac lately.
Lets go over this.
25% increase in team size, the fact that they said they were further along than mop at the time, and they hinted at around summer for release (everyone knew that wasn't happening).
But there's no reason, unless something major happened in the alpha that would require recoding of areas/raids, that it should take longer than mop to release.
You know what I love? The crew that was insisting WoD would be out in spring or at the latest summer hasn't changed. But now their song has changed from "It will be out soon" to "Blizzard should take their time, why the rush?"
I don't want them to rush it at all. They're putting in a lot of changes and they need to get these things right before the release.
You'd think they have had adequate time, given how far they supposedly were in development. And how they said 12 months with no content like Wrath was unacceptable. And yet here we are. I'd be more ok with it if they gave an adequate explanation, but so far they haven't.
They didn't rush D3, in fact they even delayed the game. Their design/intent was just way different from what the players wanted, hence people hating the game so much.
Q: Where the fuck is Xia Xia, SIU?!?!
A1: She needs to start making eggs for Easter...
A2: Drunk and sleeping somewhere.
Aaaand logical fallacy go. You're implying an expansion they started working on a year and a half ago absolutely needs to be worked on for another six months to avoid being "rushed." That's fairly depressing. God I hope you ask for a sandwich one day and have to wait three hours for it.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
No matter what you say the reality is that they rushed the game. For weeks the game had random DC issues, log in problems and every kind of lag problem you can imagine. Inferno wasn't balanced at all because none of their testers had even managed to clear it, so how could it be when they had no real data? They first promised to have a PvP system in the game where you could queue up like in WoW in arena teams. This was later delayed to a "future patch" and then a year after release scrapped all together.
But sure, lets blame the players for expecting a working game with its promised features implemented. Clearly Blizzard took their time and released a high quality game.
That's a fair point, but I think people are fine with waiting. What people have a problem with I guess is paying a sub fee and having to wait for new content. Sure they can unsub, but what if everybody now goes "I'm just gonna unsub until the new expansion hits". Obviously not everybody will unsub, so they'll still have a fair amount of income, but you can't expect people to stay subbed when there's nothing new for them to do. Blizzard can't treat expansions like normal games, and I think they know that. They can postpone games, just as long as it'll be a great game when they finally release it. But with an expansion of their MMO, they have to make sure they don't let people wait too long.
If expacs take this much time no matter how tiny their scope, why pretend otherwise? Why not have delayed ToT six weeks, and delayed SoO six weeks, and then you almost have done stuff right. Or just plan for a fourth tier.
^^^^^
There are plenty of things they have taken their sweet time on that turned out bugged or sub-par (Dragon Soul comes to mind).
As for other non-Blizzard examples in the real world, look how long people waited for Duke Nukem Forever. Turned out great, right? Because hey; quality over quantity.
They will take forever to release WoD, and it will be just as buggy at launch as if it hadn't even gone through beta, just like every other expansion.
Honestly, this may be just me, but the Beta frenzy usually holds me over nicely, even though I don't play it, knowing about stuff like media/videos/pictures etc, holds me over quite well. Along with other games ofcourse, (Playing Dark Souls 2 and only Raiding now for example). So I really don't care if they take til fall at this point, though its indeed dissapointing nonetheless.
Are you freaking kidding me!? What you wrote is only the new players - Do you know how many rebalancing patches they put into effect WEEKS out after the game launched? All the old players/ect all were just getting pissed at how much kept changing/balancing and how unbalanced things were.
That game literally wasn't completed until about 6+ months AFTER the release.