Originally Posted by
Blitheqt
Thanks, I love your personal attacks, it really shows us what kind of person you are.
Everyone has too many gap closers, and too many gap creators at the moment but I agree some classes have a little too much up time, namely Monk, Rogue and Warrior.
I'm just going to assume that you didn't play your Hunter in Cataclysm at all - or for long enough - if you really think it's harder to play now than it was back then. I didn't play one, but I definitely played with the class long enough to understand the difficulty that it had in that expansion and its seasons meta's because of how the class inherently worked. It was definitely comparable to how Retribution currently is, yes.
Granted all classes became somewhat easier coming from Cataclysm to Mists (quality of life issues solved, ability pruning, homogenization, etc.), the Hunter was one of the few that ended up in a much better shape, though undoubtedly it still has its problems - just like every other class - my point was that the current Hunter is easier than it was in the previous expansions. Right now, (as you say) Hunters are difficult - though not because of underlying class mechanics - but because of the way the game is at the moment, and its current meta where everybody has a gap closer, everybody has the ability to get away, and everybody can cast on the move.