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  1. #21
    Deleted
    Quote Originally Posted by Summer View Post
    Why are the lot of you trying to scare the poor guys? Mythic raiding doesn't require 40 hours per week or total dedication to maxing dps or any of that other crap - if they can kill Archy on hc they can kill up to the 5 first mythic bosses without issues other than who to sit. Mythic raiding especially with the ring isn't exactly rocket science, it's the same bosses tuned a little harder with the occasional extra mechanic.

    We can talk about hardcore if the assumption is "we want to clear mythic". If the assumption is "we don't care stopping on the 5th boss" you have to make another plan. Namely, you need casual players that can bear that because if you start getting hardcores that hope to clear it, they will jump ship completely after a point and they'll leave you hanging like a tit in the breeze.

  2. #22
    1) I don't see where the OP said he wants to *clear* mythic

    2) Clearing SoO mythic at the end of last expansion (especially after prepatch) was possible for every single guild that could pull together 10 (20) people who had enough wow aptitude to find the entrance of the raid and it's quite possible the same will happen in this tier as well as it was also the case in Dragon Soul etc.

    They will not get hard core players at this point in any case because all of those know perfectly well that a guild starting mythics at this point is not what they're looking for :P
    Last edited by Summer; 2015-09-22 at 01:01 PM.

  3. #23
    Deleted
    SoO after prepatch was a joke though. It felt like a slightly harder version of heroic.


    It was also hilarious with my disc priest. I would mainly beat even mythic raiders with a whole tier of gear above me because the mana was unlimited and the shield too OP.

    What a broken and clunky spec though 6.0 made it..

    - - - Updated - - -

    Quote Originally Posted by Summer View Post
    They will not get hard core players at this point in any case because all of those know perfectly well that a guild starting mythics at this point is not what they're looking for :P

    Not if it's a new guild of good players. The hardest part in those things is knowing where those are..

  4. #24
    Deleted
    As Summer stated.... We are aware of the fact, that we won't clear mythic at all...
    The intention of the thread was to me being interested of some of you might have some tips or tricks when we start raiding myth.... Maybe something one doesnt really think about...

    It shouldnt be a discussion whether groups who just started mythic might or might not get the archi kill... Or whether we are hardcore or not...
    Thank you btw Summer for your nice words

  5. #25
    Make sure everyone knows their class. Review their talents and logs to make sure theyre at least playing properly. Have reviewed a ton of logs where people have killed heroic or even a few in mythic and not even know how to talent for each spec or how to use their abilities.

    Heroic to mythic isnt just some continuation, but a big leap up. Nothing will crush a raid's ego faster than wiping for days on the first few bosses in Mythic.

    Everyone has to be on the same page too with the main goal to down M level bosses. People will be sat, and if they dont like that they arent cut for this type of raid and people will stop showing up and attendance issues can halt raids.

  6. #26
    Deleted
    1st, you do not need to be hardcore to clear Mythic.
    Plenty semi-HC will clear this. (the hardcore part being prepared for raiding not the time invested)

    I would say Archi is harder in ways to the first 3 bosses on Mythic. (Assualt, Reaver & Kormrok)
    This is mainly due to the length of the fight and the hardest phase being the last on Archi.

    I 100% agree with having to constantly recruit, its been really hard for a lot of guilds this expansion.
    Although i will disagree not being able to keep exsisting raid members, give them some encouragement and room to improve.
    There will always be players who are just plain better and will carry the ones that are not there yet.

  7. #27
    By far the biggest thing you can do is ensure your raid atmosphere is great. Encourage an environment of learning and fun. That doesn't mean you have to carry bad players. Deal with them post raid in private, lay out goals and if they aren't met, THEN replace them. They'll still feel bad but generally people feel better if they at least get a shot rather than a surprise boot. Keep them around for heroic if that's all they want to do. Doesn't have to be mythic or bust. Honestly, you are late to the party so recruiting will be tough (been in that position before) but if you make a good atmosphere you can keep the players you have longer and keep the better players than take a chance on raiding with you. Never, ever show your frustration vocally during raid time. Be positive even when members are being negative. Never get down on players publicly because when you do, you've basically lost optimum performance from them for at least the next 5 pulls. If someone does, reassure those people publicly. Deal with all these problems outside of raid and in private.

    Lastly, whoever is prepping strats needs to spend a lot of time dissecting videos and logs. One video is not enough because at your guild's likely skill level there is going to be gaps in terms of what the raid is good and bad at. Find the strat that minimizes your weaknesses and most of all minimizes points of failure. I can't emphasize that last part enough. If you can't afford for a single player to die, adding multiplicative failure chances to a strat is going to be a headache. Offloading responsibility to a raid call or a single person will help even if it's not optimum for dps or whatever.

    Some examples, Defile back in ICC was a very punishing mechanic (for those who missed it, void zone that rapidly grows by standing in it). My guild at the time was very frustrated with people not reacting fast enough when they had it or were in it as we had seen videos of people reacting no problem. We ended up watching the timer and getting the whole raid to move towards their assigned zone at 1s left on the timer. This had everyone in movement the second defile went out and let our raid increase effectiveness of getting past that point. It cost us dps and our first kill was tight as shit on the enrage, but we made it past P2 far more often. Similarly on Rag, you could handle the seed by spreading out and single targeting (Method strat) or by stacking and moving on the timer (Paragon strat). We opted for the latter because we could offload the responsibility to a single raid call to move and not worry that one player moved to close to the other and gibbed them.

  8. #28
    Quote Originally Posted by Amulree View Post
    Don't.

    /10char
    Agree. There's really only misery and pain in to be found there.

  9. #29
    Pay attention, don't stand in fire, learn your class - if you do these 3 things you are ready to kill mythic bosses.
    Atoms are liars, they make up everything!

  10. #30
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    Quote Originally Posted by chrrie View Post
    Always be recruiting. One week you have 26 people online and then the next you might have 18. And once you miss raids because you don't have 20, more people will start leaving.
    This is the best tip really... you will find that those 26 people will evaporate in no time the moment you hit the wall.

    5 first bosses are pretty easy, but Gorefiend is one of the hardest out there.

    Don't stop recruiting.

  11. #31
    Deleted
    It is an oxymoron trying to say it's out of place to talk about hard core guilds while at the same time trying to list ways to be successful in mythic raiding. It's one and the same. To be successful in mythic raiding you must follow what makes hard core guilds successful.

    Think of it this way: To become good in 101 mathematics you don't follow studying tricks that are mediocre in higher mathematics. 101 or higher, they both use the same methodology for success in studying, e.g. don't be distracted, don't copy others' work, etc.

    So the best a casual guild can do in mythic raiding is to read what makes hard core guilds successful and try to see how far they can go before hating it. Because, trying to see what casual guilds do will only end to even more mediocre performance.

  12. #32
    Quote Originally Posted by tobindax View Post
    It is an oxymoron trying to say it's out of place to talk about hard core guilds while at the same time trying to list ways to be successful in mythic raiding. It's one and the same. To be successful in mythic raiding you must follow what makes hard core guilds successful.

    Think of it this way: To become good in 101 mathematics you don't follow studying tricks that are mediocre in higher mathematics. 101 or higher, they both use the same methodology for success in studying, e.g. don't be distracted, don't copy others' work, etc.

    So the best a casual guild can do in mythic raiding is to read what makes hard core guilds successful and try to see how far they can go before hating it. Because, trying to see what casual guilds do will only end to even more mediocre performance.
    I think there's this expectation that if you can't beat the game, it's not worth trying. I don't buy that. Killing mythic bosses is fun. Progressing your character is fun. If anything, not killing archimonde because you run out of time means that your guild hasn't got bored when legion rolls around and you're ready to give it go sooner in Legion. Everyone has to start somewhere.

  13. #33
    Deleted
    Quote Originally Posted by Ryethe View Post
    I think there's this expectation that if you can't beat the game, it's not worth trying. I don't buy that. Killing mythic bosses is fun. Progressing your character is fun. If anything, not killing archimonde because you run out of time means that your guild hasn't got bored when legion rolls around and you're ready to give it go sooner in Legion. Everyone has to start somewhere.

    That's true. The best chance they have though is aiming for the top, not aiming at others that aren't at the top. There is an old saying and a wise saying that if you don't look at where you want to go, you'll go where you'll looking at.

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