Apparently cascade has been removed, but i honestly think that this spell is perfect for discs new playstyle and really embodies the new gameplay
I am talking about the original version!
The version where it bounced between ally and enemy, not the current one where it only bounces between allies/enemies
Also just for clarification, remove the increased effect for distance traveled for a more standard damage.
This combines healing and offensive gameplay together much better than divine star and halo and would be a great way to kick off their atonement healing, allowing you to mark several targets and heal/damage with one GCD
Anyone else agree?
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Wow that negativity, Just for clarification, im talking about the version that bounces between enemies and allies not the current live version!
If you disagree, please state why