I've just finished Rise of the Tomb Raider on PC and I'm not impressed.
This is a thoroughly unremarkable and mediocre game.
The story lacks continuity. Suddenly in 2015, Lara's main obsession becomes vindicating the work of his father who died in 2003, while almost entirely disregarding the events of the previous game, which barely even get a mention. The story is also bland and uninteresting. It rehashes the same story elements of the previous game. There's an ancient civilization. They have magical powers. There's even another army of undead soldiers. And Lara has to mow through thousands of mercenaries to achieve her goal. Throughout the excessively long story, Lara is adamant about exposing the source, except at the ending, which was rushed, she
suddenly but predictably decides against it for no explicable reason because, OF COURSE it's a story trope that magic can't be exposed to the wider world. I seriously doubt that anyone can possibly care for such a lame story.
The game mechanics are also rehashed from the previous game. There are conveniently placed ropes, ladders, planks, rock cliffs everywhere that makes no sense in the environment. One can only wonder how Trinity soldiers get put on platforms that can only be access by Lara's jumping skills or how anyone ever gets around this world without a climbing axe and bow and rope (like that tower you have to light). The most egregious example is the
Orrery puzzle, as if an ancient civilization a thousand years ago made the most contrived video game puzzle specifically designed for Lara's skill set. This game also has more unnecessary and random explosions than a Micheal Bay movie.
Overall, a thoroughly mediocre and unremarkable game.