Hello Everyone,
Finally on the last baddie of the expansion. We are preparing to clear once or twice more and then just go full tilt into Archimonde for the kill. With that having been said, we are trying to find a good class/role balance for handling the various DPS checks/requirements of Archimonde.
We will be using 2 tanks, 3 healers, and the rest all DPS.
At the moment, we are thinking of bringing 6 melee and 9 ranged. So as I try to get this situated, I have a few questions regarding our composition and roles for each person.
- Should I bring in any specific amount of AOE? (Currently, I am thinking of assigning an Unholy DK, Fury Warrior, Boomkin, and either another Boomkin or Windwalker monk to this portion).
- Do we need anyone specifically assigned for priority adds, such as Hunters and what not, or will we need our entire group of DPS to focus on the Deathcallers/Overfiends?
- Given the mechanics of the fight, I am trying to see what our best options are to still kill adds but put a lot of focus into just damaging Archimonde. Is this the incorrect way of thinking for this fight? Should we be slowing up and moving a bit off of Archimonde to focus on adds?
- All DPS will be dealing with the Orbs, Crystal and Infernals in P3 as top priorities, then focus on the boss.
Any thoughts on setting up a good composition or am I overthinking it a bit?
Thanks.