Thread: Paladin Glyph

  1. #1

    Paladin Glyph

    Warlocks:
    "We are okay (for now) with exposing yourself to CC if you use certain abilities. However, the glyph of Turn Evil turning that spell into an instant cast is probably a problem and something we are likely to fix."

    Our glyphs are getting less cool by the minute.. and this wasn't even MEGA COOL to begin with, compared to what other classes get as glyphs.
    If they change this, we better get some cool ass shit.

    This bro told a cool story on 2009-12-03 and proudly took part in the banfest.

  2. #2

    Re: Paladin Glyph

    They nerfed Crusader Strike from +20% damage on stunned targets to a crappy -20% mana usage.
    They nerfed Hammer of Justice from +1 second Stun time to a whopping +5 yards.
    They are now going to nerf Turn Evil from -100% cast time into something equally interesting.

    It's already a pretty mince glyph, being only useable against 2 classes and now they are nerfing it even more.

    So what now? for PvP are we back to the glyph of HoJ again? The Ret glyphs are getting less and less interesting. Any word if Paladins are getting more glyphs in 3.1?

  3. #3

    Re: Paladin Glyph

    Just curious, why did they add a 8 seconds cooldown if you pick the instant aspect of this spell? And why exactly 8 seconds? I am really curious what is the reason behind this. And the purpose of the glyph in first place was useless. Who needs and instant turn evil? You may use it in encounters like Gluth, but normaly you shouldn't use it as becomes dangerous.
    Unless is for fun, you never need it as an instant spell.

    What you should be worried about is this:
    WHY did BLizzard made us not being able to complete the 3 seconds cooldown on mount up, when we get agro from some mob??
    Now this one is stupid, and makes me feel like Blizzard wants to anoy us with stupid and not logical ideas.

  4. #4

    Re: Paladin Glyph

    cos its a great trick against dk/wl?

  5. #5

    Re: Paladin Glyph

    Apart from some holy gylphs I think all the other gylphs are completely useless. I play holy/tank, when I switch, I just go with my holy glyphs still on cause the Tank glyphs don't really make a difference what so ever. Apart from some holy glyphs, Pallies have some of the most useless glyphs in game, GG blizzard make them even more useless, we barely using them as is, now we will have even less reason to use them at all.

    I don't understand how some classes got Glyphs that make you go OMFG, the glyphs completely reworks some abilities to the point of insanity, while a few classes get glyph that you get only because you want a glyph in the slot not because it makes any change what so ever. Ohh btw, if you think blizzard is give us something for the nerf they about to implement, you are dreaming.
    In life pain is mandatory; Suffering however, is optional...
    Source: Naruto

  6. #6

    Re: Paladin Glyph

    Too many paladin on servers. Blizz will nerf palas - reroll to another class. Why boost most popular class?

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