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  1. #241
    The Lightbringer Requital's Avatar
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    Re: "Ulduar - The future, past and present of raids"

    Quote Originally Posted by Turboteckel
    Even well written cosmetically good-looking posts can still be full of bullshit, and this must be one of the biggest I've seen to date.

    I hope the OP still reads this thread.

    Why does everyone take this an excuse to get Blizzard to rethink their position on releasing very tough content?
    You seem to assume that those 11.5 million subscribers fell out of thin air and were suddenly there. It's a growing number from Vanilla on up.


    How can you not know how good at a game you are? There's a certain time to learn what you're doing but after that it's pretty straightfoward.
    They're not bad for the game gameplay wise but they take up a huge amount of resources to create. Resources that are most likely a greater number than the people who get to go there and pay for it. What's the use of creating a major content patch that only 1% or less of the total subscribers get to see? That's just bad management.


    That's not an argument, that's an opinion.


    1) Hard modes ring a bell? That's the sole reason Blizzard invented them.
    2) Here we go with the Hard modes again. Not everyone will be able to do them.
    3) This is purely egotistical. You want to be a pro-gamer, go practice and sign up to various tournaments. Would be more profitable as well.

    This sentence just looks wrong to me. On one hand you say there's nothing wrong with not seeing all content. On the other you have someone to look up to. And then what? If I aspire to be like the one I look up to and actually make it I still saw all content. And now I don't have anyone to look up to anymore either. It's seriously beyond me why you would want to be a fanboy of any one of the great raiding guilds out there. It's them doing it, they experience the pain and pleasure of the hard work they put in. You just get to read the first kill on their website. I pay for a game which means I want to see as much of it as possible in a timeframe that's suitable for the average gamer.


    No, for a lot of people endgame raiding is a hobby, allthough be it one that might have gotten a bit out of control. eSport is training for long periods of time to try and make a living out of playing videogames. A career that's only doable for very few people.
    Sunwell the best instance? Maybe it was, maybe it wasn't. What would be the general opinion on that? No idea, since hardly anyone went there. Which means the general opinion is mostly derived from the few very dedicated raiding guilds the answer is not representative for the 11.5 million subscribers.


    Shoulda, coulda, woulda. This is where Blizzards rules of the game come in. You can jump high and low and make countless numbers of these kinds of posts or petitions you will never see it again in WoW. Not the way they did it in TBC anyway. Once again I think it's selfish of you to say that your amount of free time is worth more than someone elses.


    The guilds aren't. The whining bitches on the forums are. Get it into your skull that hardcore raiding like you've seen it before has changed and that - especially in times of economic stress like today - the bigger playerbase has to be catered. And that's exactly what they're doing now.


    Competition is great. Imagine the competition with a larger number of people. This portion actually made me laugh: "Selfish for insisting a free way to the endgame". Bring this up as an argument and you're going to end up in a vicious circle you'll never get out of. I take it you understand that. plus the damage has already been done and the larger number of people who bring in the bigger part of the money is being catered to and that will never change. Wii anyone?


    Now all of a sudden it's too easy? Raiding in Vanilla was pure hell compared to now.
    No it's not. It's a very well thought out and common path to take for game developers.


    This is so arrogant it hurts my eyes. You are not special.
    You have no more right than anyone else on anything in this game just because you think you are gods gift to online gaming.


    Which is why he is the head of a department of the most successful game developing company in the world (I said that like Jeremy Stephens btw.) and you're not.

    Then you go do something else. There seems to be a pathological need to play WoW every day. Why? When you finish a console game you don't call developer either saying you're done and you need a new addition to it ASAP. If you happily pay your monthly fee what's your agument worth then? You seem like someone who pays his fee so he can excercise his right to complain, regardless of what the subject is. The answer is very very very simple: "You don't like it? Go do something else.


    Your vision of what WoW in it's totality is so skewed I don't know anyone can even try and explain it to you. Most of the people playing didn't raid in week 2 or in week 4 or in week 6 etc. Who has quit? You certainly haven't. You just consider it leverage. But leverage is useless when you don't have enough weight behind it. And you're outnumbered by a large amount.


    And your word is law! Oh wait.. It's not. It's still all selfish and arrogant. "All mine and you can't have it!" Blizzard makes the rules and you either play by them or you don't.


    Another statment completely made up from scratch. You link me the amount of active players and their reasons from a poll and I'll consider believing it.
    Yeh Sunwell was just an excuse, a major content patch with very hard encounters just to cover up the real reason. Summer break. Pfew, glad the investors didn't ran away.
    Also, they lost players? Didn't you say somewhere above this part that the biggest number of players were reached during the end of TBC? As I recall Sunwell was the end of TBC.

    Even though I understand what you mean, that's just sad. Beg all you want, it's not going to happen. There's more people playing than you and your guild. Your views are extremely limited judging by this post.


    Hahahaha, yeh, let them release a major content patch that noone can do. Just for the sake of the mysticism.

    Hope to see your response(s)
    Also hope it's understandable, some ideas came into my head while reading later parts of the post. And I must admit I haven't read all the 17 pages of the thread.
    Your lack of dedication of reading all 17 pages to understand fully how people feel makes you look even more pathetic when you reply with this nonsense. If you had the dedication to do so you might understand the original post and the fact that the sense of accomplishment left this game in BC but now it does not even exist.


    Quote Originally Posted by Boubouille View Post
    Can you imagine if someone insulted you in a thread, you reported it, and I told you "sorry, wrong thread to be butthurt"?

  2. #242

    Re: "Ulduar - The future, past and present of raids"

    Bottom line: If you don't like the game. Don't play it.

    If you want real eSport competition, play Quake III

  3. #243
    Mechagnome
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    Re: "Ulduar - The future, past and present of raids"

    Quote Originally Posted by Requital
    Your lack of dedication of reading all 17 pages to understand fully how people feel makes you look even more pathetic when you reply with this nonsense. If you had the dedication to do so you might understand the original post and the fact that the sense of accomplishment left this game in BC but now it does not even exist.
    Don't really care if it makes me look pathetic. And I think I understand the OP perfectly. Infact I'm pretty sure I can sum it all up in 1 sentence. Here goes: "I want the game to be harder." He wants 24 hour a day farming back where you had to work your ass off to complete certain aspects of the game.

    And like I said I don't agree with him, or you for that matter. The sense of accomplishment is different for everyone. The thing most hardcore (I don't like using the word, but you know what I mean with it) players don't do is try and see how the game is for other people. This might be an age thing, an elitist thing, a selfish thing. I don't know.

    If worse players than you have trouble completing Naxxramas and finally do so they will have a sense of accomplishment that you didn't have because you cleared it in a day.
    But to say it's non-existant is just plain wrong. It's just non-existant for you and your buddies. It's all to do with the context it's in.

    The general response to this is that all players worse than the hardcore elite are 'scrubs', 'losers', 'casuals' etc. This is just outting shear frustration than anything else. And where internet anonimity comes into play.


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