Update #2 - Added spell changes.
Update - Patch notes are now available in multiple languages. (English / German / French / Spanish / Russian)
Spell changes
This is a comparison of spell tooltips and data, changes from past hotfixes on live servers are also included in this list.
Originally Posted by Blizzard EntertainmentFood / Drink
Most of the foods and drinks from Northrend have been boosted, the changes below also includes items restoring both health and mana at the same time.
- Food restoring 13200 health over 30 sec now restores 18480 health over 30 sec.
- Food restoring 15000 health over 30 sec now restores 22500 health over 30 sec.
- Drink restoring 9180 mana over 30 sec now restores 12840 mana over 30 sec.
- Drink restoring 12960 mana over 30 sec now restores 19200 mana over 30 sec.
Engineering
- Attaching a scope to a ranged weapon now causes it to become soulbound.
Items
- Elemental Focus Stone now gives Your harmful spells have a chance to increase your haste rating by 522 for 10 sec. (Old - 522 Spell Power)
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Unholy
Items
- Death Strike tooltip was updated with the latest changes from live realms, now heals the Death Knight for 5% of his/her maximum health for each of his/her diseases on the target.
- Improved Death Strike now also increases the healing granted by 25/50%
- Ghoul Frenzy now has a 10 sec. cooldown.
- Tier 7 DPS Bonus changed to : Your Obliterate, Scourge Strike, and Death Strike generate an additional 5 Runic Power when used. (Down from 10 Runic Power)
- Tier 8 DPS bonus changed to : Increases the critical strike chance of Death Coil and Frost Strike by 8%. (Up from 5%)
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Balance
Glyphs
- Innervate now Causes the target to regenerate mana equal to 450% of the casting Druid's base mana pool over 20 sec sec.
- Glyph of Innervate - Innervate now grants the caster 90% of
base mana pool over 20 sec sec in addition to the normal effects of Innervate. (Old - Innervate now grants the caster full mana regeneration while casting for 20 sec, in addition to the effect on the target. If the caster targets self, the mana regeneration effect of your Innervate is increased by 20%.)
Hunter (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Surival
Pets
- Lock and Load now has a 2/4/6% (Down from 3/7/10%) chance to proc from periodic damage.
- Rabid changed to - Successful attacks have a chance to increase attack power by 5%. (Old - 50% chance, could be a wording change)
Priest (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Discipline
Holy
- Soul Warding now reduces the mana cost of your Power Word: Shield by 15%. (Down from 30%)
Glyphs
- Divine Hymn now heals for 3024 to 3342 every 2 sec. (Down from 4320 to 4774)
- Glyph of Mass Dispell now Reduces the mana cost of Mass Dispel by 35%. (Down from 50%)
- Glyph of Penance - Increases the critical strike chance of Penance by 5%. (Old - Reduces the cooldown of Penance by 2 sec)
Rogue (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Glyph of Tricks of the Trade - The bonus damage granted by your Tricks of the Trade ability lasts an additional 4 sec. (Old - Your Tricks of the Trade grants an additional 10% bonus damage to your target.)
Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Destruction
Glyphs
- Conflagrate now instantly deal damage equal to 12 sec of your Immolate. (Down from 15 sec)
- Shadow and Flame now affects Shadowburn.
- Fire and Brimstone now Increases the bonus damage your Incinerate spell deals to targets afflicted by your Immolate by 6/12/18/24/30%, and the critical strike chance of your Conflagrate spell is increased by 5/10/15/20/25% if the Immolate on the target has 5 or fewer seconds remaining.
- Nether Protection now reduces damage by 30%. (Down from 60%)
- Decimation now only works on targets below 30% health. (down from 35%)
- Glyph of Conflagrate - When you use Conflagrate, the damage done by your next three Destruction spells are increased by 10% if the Immolate on the target has 5 or fewer seconds remaining for 15 sec. (Old - Your Conflagrate spell no longer consumes your Immolate or Shadowflame spell from the target.)
Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Arms
- Shattering Throw no longer costs rage.
Patch 3.1.2 PTR Patch Notes
Originally Posted by Blizzard EntertainmentGeneral
- New art textures have been added for Argent Tournament mounts. Any mounts already purchased from the Argent Tournament vendors will be updated automatically. Argent Tournament mounts with the old textures will still be available for purchase from the Argent Tournament vendors for a small Champion’s Seal and gold cost (standard faction requirements apply).
- Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
PVP
- Vehicle health and damage output in Strand of the Ancients and Lake Wintergrasp now scale with the item level of the operator’s gear. Power scaling is now 1% damage and 1% health per average item level.
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Improved Death Strike: This talent now also increases the healing from Death Strike by 25/50% and the tooltip has been adjusted to reflect the actual functionality after the hotfix in 3.1.0.
- Ghoul Frenzy: Now has a 10-second cooldown.
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Innervate: This ability has been redesigned to grant 450% of the casting Druid’s base mana pool to the target over 20 seconds.
Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Mirror Images: The images summoned by this spell will now target the creature that most hates the Mage, and should no longer cast Fire Blast or Frostbolt on targets that are affected by crowd control debuffs that break immediately on damage unless they are already casting these spells when crowd control is applied.
Priest (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Divine Hymn: Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.
- Renewed Hope: Effect can no longer be dispelled.
- Soul Warding: Mana cost reduction is now 15% down from 30%.
Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)
- Nether Protection reduced to 30% damage reduction, down from 60%.
- Shadow and Flame: Now also includes Shadowburn.
- Fire and Brimstone: No longer increases the damage of your Immolate spell, but now increases the bonus damage your Incinerate deals to targets afflicted by your Immolate by 6/12/18/24/30%.
- Conflagrate updated: Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadowflame.
Items
Glyphs
- Darkruned 2-Piece Set Bonus: The bonus critical strike chance for Frost Strike and Death Coil has been increased from 5% to 8%.
- Guise of the Midgard Serpent: The base attack power on this item has been lowered to balance it against items of a similar quality.
- Nightsong 4-Piece Set Bonus: Chance for Insect Swarm to trigger an instant Starfire changed to 15%.
- Scourgeborne 4-Piece Set Bonus: The runic power gain has been reduced to 5 runic power from 10 runic power.
- Glyph of Conflagrate redesigned: When you use Conflagrate, the damage done by your next 3 Destruction spells is increased by 10% for 15 seconds if the Immolate on the target has 5 or fewer seconds remaining.
- Glyph of Innervate: Has been adjusted to grant the Druid 90% of his or her base mana pool over 20 seconds.
- Glyph of Mass Dispel: Now only decreases Mass Dispel cost by 35%.
- Glyph of Penance: Now increases critical strike chance by 5% instead of its old effect.
User Interface
Equipment Manager
- When enabled from the Interface Options menu, this feature will allow players to store sets of equipment, easily swap between saved sets using hotkeys, and pull items directly from backpacks or bank slots (must be at the bank to equip inventory from the bank).
Bug Fixes
Death Knight
Druid
- Anti-magic Shell: Tooltip error corrected.
- Blood Boil: If no target is available for Blood Boil to hit, the spell will now cast and consume a blood rune but generate no runic power.
Hunter
- Maim: Rank 2 of this ability is properly considered a stun and can be escaped by Blink.
Paladin
- Go For The Throat: Explosive Shot critical strikes now trigger this talent.
- Rabid: This Hunter pet talent no longer lists a percentage chance to be triggered, as that chance varies by the attack speed of the pet.
Rogue
- Divine Sacrifice: Damage done to the Paladin while this is active will no longer cause the effect to break early, and if it is dispelled or cancelled early, the damage counter will reset correctly the next time the spell is cast.
Warlock
- Shadow Dance: Issues with action bars and ability use arising from using Stealth while Shadow Dance is active have been fixed.
- Demonic Sacrifice: This spell will no longer appear in any Warlock’s spellbook.
Bug Fixes - Dungeons and Raids
Ulduar
- Players can no longer become saved to a raid instance when they aren’t in the raid during a boss kill.
- The Spark of Imagination: Characters that release in part of the boss room will no longer be ported to Westfall or The Barrens.