1. #1

    Shaman fix. Simple small things to do to fix shaman.

    Shamanistic rage is now trained at 65.
    Why? Give resto ele and enh survivability in stun that is much much needed. Make shamanistic rage also regen mana on spell cast to help resto with mana issues. *Also makes the shaman immune to abilities that slow casting speed. Maybe small nerf to ele clear casting to balance.

    Replace shamanistic rage with a small aoe ability. Stormfury or Earthstrike to continue synergy with nature dmg on stormstrike. Make it a 10-15s CD but enough dmg to help with burst.
    Why? Enh shaman have marginal aoe and need help with burst on plate. This change would help with both a little and would add synergy to the class and make it feel more unique.

    Cosmetic change: remove the glowing feet holy animation from chain heal. It looks like rez and makes us look like we're casting a holy spell. Since this spell is the "niche" for resto shaman it should be a little more tasteful.

    Give grounding totem 3 charges. Grounding used to be good but now other classes have cloak of shadows, antimagic shield, etc etc. It should be a viable strategy for a target to have to kill our totem instead of just hitting ice lance. This will help against arcane mages and destro locks. If the totem is targeted then it dies right away, but can absorb 3 spells before it dies.
    Lower CD of grounding totem by a few seconds.

    These changes are not groundbreaking and would make as an actual class again.

  2. #2
    Deleted

    Re: Shaman fix. Simple small things to do to fix shaman.

    that would be cool, but instead of just melee attack, make it work with spells

  3. #3
    Legendary! Wrathonia's Avatar
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    Re: Shaman fix. Simple small things to do to fix shaman.

    Don't screw with my Jesus Beam.

  4. #4

    Re: Shaman fix. Simple small things to do to fix shaman.

    Your small AoE ability reminds me a lot of Divine Storm. Without the heal, of course.

  5. #5

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by bantu
    Shamanistic rage is now trained at 65.
    Why? Give resto ele and enh survivability in stun that is much much needed. Make shamanistic rage also regen mana on spell cast to help resto with mana issues. Maybe small nerf to ele clear casting to balance.
    -------
    >>> ele does NOT need this for pvp. thunderstorm is usable while stunned, and talented 30% dmg reduce while stunned/feared already. 60% damage reduction while stunned, PLUS thunderstorm while stunned? No
    -------

    Give grounding totem 3 charges. Grounding used to be good but now other classes have cloak of shadows, antimagic shield, etc etc. It should be a viable strategy for a target to have to kill our totem instead of just hitting ice lance. This will help against arcane mages and destro locks. If the totem is targeted then it dies right away, but can absorb 3 spells before it dies.
    --------
    >>> ridiculous insanely OP. talented with a 13 sec CD, plus pvp set is a 11.5 sec CD iirc. completely avoid 3 spells every 11.5 sec? No.
    --------

  6. #6

    Re: Shaman fix. Simple small things to do to fix shaman.

    Don't f**k with my clearcasting!!

    Changes didn't seem OP but to be honest as elemental shamanistic rage would do about as much for me as Int on a rogue. The damage reduction would be ok but I struggle to use up mana as it is. There is also a 30% reduced damage talent in the elemental tree which is triggered when stunned.

    Grounding Totem changes would be nice maybe 3 spells is too op, maybe the CD just needs to be dropped again?

    The AoE needs to be something we can cast at range as well as something we can use close up, more than just enhance have an AoE problem. Simple fix for this would be allowing us to toss our fire totem like the hunters toss their ice trap.

  7. #7
    The Patient SkodLife's Avatar
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    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by Marath
    Don't f**k with my clearcasting!!

    Changes didn't seem OP but to be honest as elemental shamanistic rage would do about as much for me as Int on a rogue. The damage reduction would be ok but I struggle to use up mana as it is. There is also a 30% reduced damage talent in the elemental tree which is triggered when stunned.

    Grounding Totem changes would be nice maybe 3 spells is too op, maybe the CD just needs to be dropped again?

    The AoE needs to be something we can cast at range as well as something we can use close up, more than just enhance have an AoE problem. Simple fix for this would be allowing us to toss our fire totem like the hunters toss their ice trap.
    I like this guy.

    Afaik, the best AoE an Elemental shaman (or shaman in general) is Magmar totem. The problem as an Elemental or Resto is they have to:
    Stop casting
    Run to the mobs
    Put down the totem
    Run back
    Start casting

    Seems stupid for me, especially since I'm Elemental and I'm dropping it for ToW. That's a decrease in DPS, not only for me, but for all the other casters.

    But still, I would like to be able to throw a totem.
    Skoddraei, Draenei Shaman, Quel'Thalas-EU

  8. #8

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by bantu
    Replace shamanistic rage with a small aoe ability. Stormfury or Earthstrike to continue synergy with nature dmg on stormstrike. Make it a 10-15s CD but enough dmg to help with burst.
    Why? Enh shaman have marginal aoe and need help with burst on plate. This change would help with both a little and would add synergy to the class and make it feel more unique.
    lol are you serieus? chain lightning and magma totem? and then you can still fully singletarget nuke to kill the most annoying mob first

  9. #9

    Re: Shaman fix. Simple small things to do to fix shaman.

    Everything except the Grounding Totem suggestion sounds nice.
    Hi

  10. #10

    Re: Shaman fix. Simple small things to do to fix shaman.

    lol are you serieus? chain lightning and magma totem? and then you can still fully singletarget nuke to kill the most annoying mob first
    rogues, ret´s and warriors easily leave me in the dust when it comes to aoe, even though my strict discipline when it comes to follow the priority-list up keeps me in the top3 in ulduar 25 most of the encounters.

    it´s a little frustrating how rogues only spam FOK doing double the amount on damage we do while we have to drop the very mana expensive magma totem every 20 seconds which does much less dmg, isn´t mobile and also have to keeps our "rotation" on the "most annoying" mob, using chain-lightning ( again, very expensive ), and going oom after a short amount of time.

    i´d suggest a blizzard/hurricane like spell for elemental and a sweeping strikes/bladefury like ability for enhance, as well as some kind of cleave/whirlwind/divine storm you could pair it with for max dps output

    edit: it´s also quite stupid that searing totem does less single target damage than magma. buff it to do at least the same, if not more. that´d be a much more mana efficient thing in boss fights
    Quote Originally Posted by Angoth
    I'm sorry that Blizzard won't just gift wrap awesome in a cup and let you drink your fill.

  11. #11

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by Omanley
    edit: it´s also quite stupid that searing totem does less single target damage than magma. buff it to do at least the same, if not more. that´d be a much more mana efficient thing in boss fights
    /shrug i drop magma all the time on stationary bosses and i hardly ever run out of mana while sham. rage is on cooldown. this will be even less an issue when 3.2 hits and the CD is reduced. the one thing that's annoying is laying that magma totem down every 20s and trying to keep up with your normal rotation plus lightning shield and being aware of everything that's going on around you.

  12. #12

    Re: Shaman fix. Simple small things to do to fix shaman.

    on 25 bosses, i agree with that, in 10man instances however, with the posibility of lacking replenishment, i find myself not dropping magma totem after my first shamanistic rage, cause i´ll get oom before it´s ready again.

    with 3.2 that´d be of the past as well, i agree with that as well.

    just like you said, magma only holds for 20 seconds, and i rather plant a equal single target dmg-totem with higher range and duration ( + lower mana cost ) than a 20 second aoe-ability
    Quote Originally Posted by Angoth
    I'm sorry that Blizzard won't just gift wrap awesome in a cup and let you drink your fill.

  13. #13

    Re: Shaman fix. Simple small things to do to fix shaman.

    make proc windfury AoE

    Case solved

  14. #14

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by Omanley
    rogues, ret´s and warriors easily leave me in the dust when it comes to aoe, even though my strict discipline when it comes to follow the priority-list up keeps me in the top3 in ulduar 25 most of the encounters.

    it´s a little frustrating how rogues only spam FOK doing double the amount on damage we do while we have to drop the very mana expensive magma totem every 20 seconds which does much less dmg, isn´t mobile and also have to keeps our "rotation" on the "most annoying" mob, using chain-lightning ( again, very expensive ), and going oom after a short amount of time.

    i´d suggest a blizzard/hurricane like spell for elemental and a sweeping strikes/bladefury like ability for enhance, as well as some kind of cleave/whirlwind/divine storm you could pair it with for max dps output

    edit: it´s also quite stupid that searing totem does less single target damage than magma. buff it to do at least the same, if not more. that´d be a much more mana efficient thing in boss fights
    Well we dont have to be the best aoe class of the game. I guess rogues and shadowpriests will own you. Definatly not an arms warrior with only 1 aoe ability on a 3min CD. And i would never trade full signle target nuking plus chainlightning magmatotem for a blizzard? yes very mobile, hurricane? also very mobile and i hear lotsa druids complain about mana when they cast it alot.

    And you are doing magma totem anyway on every fight caus it is a huge amount of dmg even for bosses. So you only switch to chain lightning.

    (i was responding to an enhancement shaman so i assume you are enhance aswell)

  15. #15

    Re: Shaman fix. Simple small things to do to fix shaman.

    Give grounding totem 3 charges. Grounding used to be good but now other classes have cloak of shadows, antimagic shield, etc etc. It should be a viable strategy for a target to have to kill our totem instead of just hitting ice lance. This will help against arcane mages and destro locks. If the totem is targeted then it dies right away, but can absorb 3 spells before it dies.
    Yes would be very nice but this is way to OP. Litaral destroy classes that need to cast you also have to add that you also can interrupt them with your chock. And then the cd is back up to use it again.

  16. #16

    Re: Shaman fix. Simple small things to do to fix shaman.

    Well we dont have to be the best aoe class of the game. I guess rogues and shadowpriests will own you. Definatly not an arms warrior with only 1 aoe ability on a 3min CD. And i would never trade full signle target nuking plus chainlightning magmatotem for a blizzard? yes very mobile, hurricane? also very mobile and i hear lotsa druids complain about mana when they cast it alot.
    seems like you got my post wrong ( or rather ignoring half of what i actually typed :-X ).

    first of all, i dont want saman to be the best aoe class in game, i want us to be more in line with other classes.

    also, before wotlk, rogues werent able to properly aoe at all, same with shadow-priests, and i bet there would be many people saying the same to those rg´s/shadows asking for proper aoe, that they are no warlocks/mages.

    additional to that, warriors aren´t bound to their "3 minute cooldown" which is actually a 1.5 minute cooldown, if you´re talking about the 51p talent bladestorm. they have 30 sec cooldown talent sweeping strikes, cleave ( base ability without cooldown ) and whirlwhind ( base ability, 10 sec cooldown ) and should the warrior get aggro from multiple mobs through aou-nuke, he can pop retalliation to send the damage right back.

    the blizzard/hurricane ability was intended for elemental. ELEMENTAL they are ranged casters like mages, warlocks, shadowpriests, moonkins but dont have a real way of aoe´ing except charging right in to put down magma-totem and thunder-storming

    and the mana issue, you should realise, is only an issue if you´re playing melee, not casters. casters have logically a bigger mana-pool so ofc druids wont complain about mana as much as enhancement-shaman with a smaller mana-pool.

    for enhance, i suggested a blade-fury(rg)/sweeping strikes(warrior) -like ability, so that we have more options in damaging multiple mobs.

    yes we lay down magma-totem anyway, though it do not really see the point here. we put it down on single bosses because it still does more dmg than searing.

    im also of the opinion that magma-totem shouldn´t do as much dmg as fan of knives. i rather want additional abilities to enhance our aoe capabilities as i enjoy having to be a good player to be a good dd´ler rather than jumping in a mob grp spamming one ability all the time.

    Quote Originally Posted by Angoth
    I'm sorry that Blizzard won't just gift wrap awesome in a cup and let you drink your fill.

  17. #17

    Re: Shaman fix. Simple small things to do to fix shaman.

    A few clarifications on my post. The AOE ability for enh was meant to also supply burst to enhance as well as help with aoe and add another button to push to give the shaman control over damage instead of waiting for procs or sitting on magma totem. It would have to be fairly powerful dmg wise, with a longer cooldown.

    The grounding totem suggestion maybe a little strong. Perhaps cutting the CD down again would be better. Or maybe making shamanistic rage clear all casting slow debuffs so we can't get owned by slow or CoT. I think that is more reasonable. That would help resto a lot too.

    On shamanistic rage, I know ele shaman have 30% less dmg in stun. Perhaps the two will not stack. Would still help with getting assist trained. I think this is a good ability and would add a bit to the PvE rotation (mana regen on cast). The rotation is already pretty boring and one of the simplest caster rotations out there.

    i still think these suggestions are solid and easily implementable. tho GW and the quad totem will help.

  18. #18

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by bantu
    Shamanistic rage is now trained at 65.
    Why? Give resto ele and enh survivability in stun that is much much needed. Make shamanistic rage also regen mana on spell cast to help resto with mana issues. *Also makes the shaman immune to abilities that slow casting speed. Maybe small nerf to ele clear casting to balance.

    These changes are not groundbreaking and would make as an actual class again.
    So you want to give Elemental shamans something that doesn't really benefit them much, and then give us a nerf to counteract it? I'll pass on that one thanks.

  19. #19

    Re: Shaman fix. Simple small things to do to fix shaman.

    Quote Originally Posted by Hellemental
    So you want to give Elemental shamans something that doesn't really benefit them much, and then give us a nerf to counteract it? I'll pass on that one thanks.
    A. Do you not see the benefits that an elemental shaman could gain from this spell? Even in just PvP.

    B. Do you understand that clearcasting gives us 2 spells for x% mana. Is it beyond you to see how shamanistic rage that gives mana back on spell cast is the same thing?

    Please think a bit. Many people posted about this... the only change would be you have a CD to push and it gives you dmg mitigation... no nerf.

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