Originally Posted by
TyGuy25
I raided through original Naxx, BT, and am currently on the LK 25m. The thing is, in the old school dungeons, they were FUN. ICC pretty much sucks its so easy, aside from the Professor, and the LK. Granted Professor is a cake walk now, but eh. The thing is, what do have to look forward too? going back and doing all those fights over again? for like 20 more agility / 5 more crit? Its pretty stupid.
They've replaced overall hard instances that took your guild a few nights of learning, with "herp derp don't stand in fire" or vehicle fights, which are free loot.
The only people who really don't have a problem with the current system, are the ones who are really not that far into ICC, and started raiding at the ToC level. The heroic mode for raids sucks, but blizzard wants to make money.
I'll tell you right now, if ICC had no hard modes, and all the fights where their "heroic" difficulty, it would have felt like a true end game instance. I'm sure most guilds would still be on Saurfang, and that would have been fine IMO, because in 4 more months, you'll have 30% more damage / hp / heals, so they would have seen the content just not as quickly as they are now. And that would stop the need for these filler instances.
IMO, Algalon is the best designed fight in this game. No RnG, all massive damage, and the smallest slip up is a wipe. He is hard, but doable, I don't agree with the 1 hour time limit, But his encounter is what every boss fight should be. Not RnG lololol fire (I'm looking at you firefighter :|)
Anyway, WoW gets real easy for raiding = Dumb System to try and keep them hooked = People getting burned out because it to easy, and they slice through the content like butter. And don't care about hard modes, because its the same fight, with one extra variable.