EDITED: I'll make of this post the main one concerning graphical changes for droods. There are some new things on build 13117. Don't hesitate to post your opinion about these graphic effects, and make suggestions about how you would improve the visuals of our spells.
Hey there !
I just saw some new graphic effects for us, mighty druids, in the new build. I'll share them with you, as i think that the aesthetic of our class is a rather important thing and often forgotten in forum's feedbacks.
- So first, we have a new proc warning for Shooting Star, very beautiful. The balance spec is more and more appealing to the eyes the more the beta progress:
- Now, a proc warning for Fury of Stormrage:
- For the ones interested in the new radius of Efflorescence. It's pretty large now, a real area of effect heal. Well, i would rather have efflo untied from swiftmend and exist on its own (with some new mechanics to differentiate it from healing rain), but i think it's better than before:
- Concerning mushrooms, in the previous build i had only a small explosion and a tiny shroom for fungal growth, now i see some new things, but maybe it was just some graphic bugs in my version and it was already available before.
So we have first a little colored aura under the shroom that you just planted, and that irradiates from it:
When you detonate it, you have now a little death & decay like effect that is tied to fungal growth (other spec don't have it). This zone represent just the fungal growth effect, not the damage caused by the explosion of the shrooms (it's still 3 yards, you have literally to put them ON your target to hurt it, a pity for an AOE attack)
And finally the alteration of the ground where fungal growth is active, it's more clear now, i sense a lot of fun with this effect and the fact that we can put 3 shrooms, especially in BG:
These changes emphasize even more the lack of "wow-factor" concerning feral graphics, and it's not the small red icon of stampeding roar, the Zorro like signature of pulverize, and the little scratches of thrash, that will give us that. They need to put some efforts on feral aesthetics and spell effects, they can for example add bleeds on the screen, big claws scratches with different orientation depending on the attack, aura on our bears/cats, change of color and size, add wave effects for our roars, create new body animations, etc. There are so many possibilities
Stay tuned for more news from the first atomic powered drood !!!!