https://forum-en.guildwars2.com/foru...st#post2493124
Can’t really spoil anything but August has no jumping puzzle and we definitely wanted to steer away from instanced mini-games.
https://forum-en.guildwars2.com/foru...st#post2494676
Variety is good for the game, especially a balanced variety. If we make too much of any one type of content, eventually that type of content will become tiresome. The purpose of my reply wasn’t to naysay jumping puzzles or activities, but just to let you know that something different is coming. Personally, I’m a huge fan of epic open-world dynamic events and since I’ve had a hand or two in the upcoming releases, you should get ready.
As the late Captain Mai once said, watch the skies.