Alright, so the title might seem similar to a lot of other titles tossed around but I'd like to discuss MMO games on a bit of a scientific level. We see big franchise games pop-up now and again, based on different genres and elements. Obviously the next big mmo is going to be scifi and based around Star Wars, but what will we see beyond that?
This isn't a "wow killer thread" or a thread designed to fanboy over a certain mmo, it's more a look at mmo experiences, history and what the future holds. The idea came to me when I was watching Lord of the Rings. Obviously there's a Lord of the Rings online, but it wasn't really a success. The same goes for Warhammer. It's an awesome universe, just not very successful. It makes me wonder why these MMO's were such failures when they were based on such epic storylines and lore. If you have any experiences with MMO's outside of Warcraft, please share them and let me know what you think made that game better or worse. I'm really curious. This is mostly speculation, so don't take it too seriously or get up in arms. Share your experiences and let me know what you think.
So with that said, what do you think will be the next big mmo after SWTOR?
What are some problems you've noticed that MMO's run into? Is it lack of balance? Boring classes? What makes an mmo a success or a failure?
If the next big MMO Franchise is Titan, what could it be about?
What elements could make the next MMO better than previous MMOs?