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  1. #1
    Stood in the Fire SaltLakeAtrocity's Avatar
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    Fury's comeback?

    More and more dps warriors are switching to fury over arms, despite no visible change to either spec's playstyle in patch notes for 4.3.2. Is there a noteworhy dps differential between the two right now? I personally can't imagine why any warrior who didn't eat out of a feeding tube would voluntarily go fury if arms can perform equal or better than it, but that may be my bias towards fun and stimulating gameplay over something essentially done via autopilot without any thought whatsoever. EJ and other various sites still say little to almost nil on the subject or are ridiculously out-of-date, from what my research can find. The few sites that do theorycraft about it assume variables that make their data irrelevent to my situation.

    In holding a dps off spec, I get to keep pvp'ing if I can keep it arms; but if fury has a very significant dps advantage over arms right now than its not worth it. I assume its probably based mostly on weapon choices, which in my case are:

    Arms: 397 Experimental Specimen Slicer

    Fury (Titan's Grip): 397 Experimental Specimen Slicer + 390 Gurthalak

    Fury (SMF): 410 Hand of Morchok + 403 Souldrinker
    Last edited by SaltLakeAtrocity; 2012-02-07 at 08:20 PM.
    -- We'll Dance As The Palaces Burn --

  2. #2
    U see many warriors switching from arms to fury mostly because they've finished progression and now they can play spec they like more, or they are progressing spine HC, and fury is better there. Arms is still better dps spec

  3. #3
    Why are you using Experimental Specimen Slicer as Arms verses using Gurthalak?

    Other than that I'd say go Arms, I've gotten tired of watching my character using 2 weapons but thats me.
    He slipped out of his royal garments, left eternity to enter time, divinity to wrap himself in humanity.
    The sea of glass, for the ocean of separation. He left peace, and for the first time felt pain.
    Because the very hands that held the stars were now sentenced to wear my scars.

  4. #4
    Pretty sure the only reason arms is better right now is because it procs tons of tentacles when you use Gurthalak.

  5. #5
    Off topic, but I hate opening threads to see that you've posted because I hate your damn avatar. Extreme arachnophobia here...

    On topic, both of our warriors are arms and intend on staying arms. My warrior alt is also arms with no intention on going fury unless its numbers become more impressive. Perhaps dual wielding Death wing sword will be a tremendous boost?

  6. #6
    Quote Originally Posted by Spotnick View Post
    Pretty sure the only reason arms is better right now is because it procs tons of tentacles when you use Gurthalak.
    what? no, arms doesnt proc the tentacle sword more than any other spec

  7. #7
    Quote Originally Posted by Krowz View Post
    Off topic, but I hate opening threads to see that you've posted because I hate your damn avatar. Extreme arachnophobia here...

    On topic, both of our warriors are arms and intend on staying arms. My warrior alt is also arms with no intention on going fury unless its numbers become more impressive. Perhaps dual wielding Death wing sword will be a tremendous boost?
    Apparently not. The proc chance from the offhand is useless so you may as well stat stick with ESS

    ---------- Post added 2012-02-07 at 08:35 PM ----------

    Quote Originally Posted by Wkd View Post
    what? no, arms doesnt proc the tentacle sword more than any other spec
    Maybe they are thinking about Bladestorm procs and Sweeping Strikes?
    He slipped out of his royal garments, left eternity to enter time, divinity to wrap himself in humanity.
    The sea of glass, for the ocean of separation. He left peace, and for the first time felt pain.
    Because the very hands that held the stars were now sentenced to wear my scars.

  8. #8
    You didn't research very far because you would know that the reason people switched to arms at the launch of 4.3 was the double whammy nerf that fury got from the percision nerf/bugfix(dw). At 391 gear lvl and with Firelands weapons arms sims higher. However, once you reach around the 397ilvl and more importantly get a Gurth (regardless of item lvl) you should go back to fury because it returns to "optimal" dps. This is especially true when dual weilding gurths and for spine and maddness where fight mechanics favor fury (again especially when dualing gurth's).


    *sidenote: as someone above noted if you've got a Gurth, even as arms, it is supperior to every other weapon available in DS regardless of item level (other then higher ilvl Gurths) so you should be using your 390gurth over the 397specimen slicer (though the slicer is great for a weapon swap cooldown macro to blow before switching back to gurth for burn phases and bladestorming Yozz adds).

  9. #9
    So you swap and use slicer on bladestorm, and thats a great benefit huh?

  10. #10
    Quote Originally Posted by Wkd View Post
    what? no, arms doesnt proc the tentacle sword more than any other spec
    Arms mastery can proc the sword

  11. #11
    Quote Originally Posted by Vojka View Post
    Arms mastery can proc the sword
    And you're off hand attack can proc gurth on your main hand (yes i've seens 2 tentacle proc once while using raging blow) ... so how is arms proccing more often?

  12. #12
    Deleted
    If your raid stacks too far at Ultraxion ESS is a better choice than Gurthalak.

  13. #13
    Quote Originally Posted by Kirinya View Post
    If your raid stacks too far at Ultraxion ESS is a better choice than Gurthalak.
    If your raid stacks too far, might need to find a better guild.

  14. #14
    Fury is funner to play imo 4-5k dps more doesnt bother me really.. arms is just a little dps better

  15. #15
    Mechagnome RuffwarWoW's Avatar
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    Quote Originally Posted by Anax View Post
    If your raid stacks too far, might need to find a better guild.
    i lol'd to 10 chars



    Post more constructively than this, please. ~Aurora
    Last edited by Aurora; 2012-02-09 at 06:27 PM.

  16. #16
    Deleted
    Quote Originally Posted by Anax View Post
    If your raid stacks too far, might need to find a better guild.
    Could be a pug, I was in fact in this pug on my DK and told them we should stack closer, but they did not listen.

  17. #17
    Quote Originally Posted by Shoyoyo View Post
    U see many warriors switching from arms to fury mostly because they've finished progression and now they can play spec they like more, or they are progressing spine HC, and fury is better there. Arms is still better dps spec
    I'd go with that as well if there even is a trend to go back to fury. There is no significant dps advantage when playing fury.

  18. #18
    Quote Originally Posted by Tauntsauce View Post
    You didn't research very far because you would know that the reason people switched to arms at the launch of 4.3 was the double whammy nerf that fury got from the percision nerf/bugfix(dw). At 391 gear lvl and with Firelands weapons arms sims higher. However, once you reach around the 397ilvl and more importantly get a Gurth (regardless of item lvl) you should go back to fury because it returns to "optimal" dps. This is especially true when dual weilding gurths and for spine and maddness where fight mechanics favor fury (again especially when dualing gurth's).
    That's just not true. www.raidbots.com

    With the exception of h spine in 10 man (Even then, with the recent nerfs fury may not be completely required), arms is better for just about every fight. And you can be sure that h 25's have more than 397 gear level.
    Last edited by Azreoth; 2012-02-08 at 05:32 AM.

  19. #19
    Quote Originally Posted by Azreoth View Post
    That's just not true. www.raidbots.com

    With the exception of h spine in 10 man (Even then, with the recent nerfs fury may not be completely required), arms is better for just about every fight. And you can be sure that h 25's have more than 397 gear level.
    Indeed. Top on that Fury is actually "the worst" raiding spec for maddness, since you don't have anything what procs spellweave, unless you like casting those slow slams without proc!

    Now when I finally got Bone-Link Fetish heroic (and replaced Eye of unmaking normal), it alone jumped my dummy dps for 6k (32k to -> 38k), since mastery (What I have 37%) procs trinket, trinket procs mastery and both of those proc more tentacles + colossus, so on high gear level it overscales for Arms if you have crit trinket what to use on deadly calm (and funny enough, the proc has been 91k at most with colossus on dummy). I can't even get close to so high numbers with fury I'm afraid.
    Last edited by Kankipappa; 2012-02-08 at 06:32 AM.

  20. #20
    Quote Originally Posted by Wkd View Post
    what? no, arms doesnt proc the tentacle sword more than any other spec
    yeah it does. because its not ppm. arms gets the most procs now, after they nerfed ret proccing from their seals or something (i dont understand paladins)

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