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  1. #1

    MoP Glyphs.. Eh?

    Glyph of Aimed Shot - If used while your Camouflage is active, your Aimed Shot ability also reduces the target's movement speed by 50% for 6 sec.
    Not that impressive TBH. I mean, you know... I got concussive shot for that. Also, we still have concussive barrage which makes chimera shot daze, and what always follows an aimed shot?

    Seems not that worth it.

    Glyph of Animal Bond - While your pet is active, all healing done to you and your pet is increased by 10%.
    Not much to complain about. Not bad, situational at best.

    Glyph of Aspect of the Cheetah - Your Aspect of the Cheetah no longer causes you to be dazed when struck. Instead, the effect is cancelled and all your Aspects are placed on a 4 sec cooldown.
    That's pretty good. Kinda works like a mini-sprint. Should have been in about 5 years ago, though.

    Glyph of Camouflage - Your Camouflage ability now provides stealth even while moving, but your movement speed while Camouflage is active is reduced by 50%.
    Yeah. This rocks. But... like, what is with camo being useable in combat lasting 6 seconds? Unless they give it a clos-like effect, it seems pretty pointless. Every class and their mother has a dot.

    Glyph of Chimera Shot - Increases the healing you receive from Chimera Shot by an additional 5% of your maximum health.
    Eh. I guess it depends on what type of glyph it is to determine if it is worth it.

    Glyph of Disengage - Increases the distance you travel when you Disengage.
    Assuming it is ~5 yards, similar to blink. Again, depends on what type of glyph. I personally preferred the CD reduction.

    Glyph of Endless Wrath - While Bestial Wrath is active, your pet cannot be killed, but can still be damaged.
    Pretty decent for BM hunters... but they still need to give us a reliable pet res.

    Glyph of Explosive Trap - Your Explosive Trap also knocks enemies back from the trap when it explodes.
    Yes. Now I control lumber mill! FEAR ME!

    Glyph of Icy Solace - Your Freezing Trap also removes all damage over time effects from the target.
    I am sorry, this is just a face palm. Yes, we have been asking for this for so long... but.. every time we ask we make it very clear that it simply has to be on scatter shot, not trap. How is this going to be of any use if scatter shot still breaks on dots, and we need a scatter shot to trap anything? Complete failure.

    Glyph of Marked for Death - Your Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot abilities automatically apply Hunter's Mark.
    Yeah alright.

    Glyph of Mend Pet - Gives your Mend Pet spell a chance of cleansing 1 Curse, Disease, Magic or Poison effect from your pet each tick.
    Unless they make me not take damage from unstable affliction when it cleanses I won't bother.

    Glyph of Steady Shot - Your Steady Shot now reduces the target's movement speed by 50% for 6 sec if used on a target within 8 yards.
    Guess this is the intended replacement for wing clip. You know, unless all these random snares stack with everything, they will all still be worthless when combined with concussive shot + glyph, which still exists, so I'm told.
    Glyph of Tame Beast - Reduces the time required to complete Tame Beast by (4000/-1000) sec.
    Maybe for some stupid taming challenge, lol?

    Glyph of Tranquilizing Shot - Your Tranquilizing Shot no longer costs Focus, but has a 10 sec cooldown.
    Okay, that works.

  2. #2
    Wait you like Glyph of Tranquilizing Shot? It's terrible lol imagine having to dispell Wings or Freedom and getting a 10sec CD after missing that one buff you wanted to remove lol that would never be of any use in pvp (it's obviously just purely a pve glyph).

    Glyph of Endless wrath seems also terrible. What would be the use? You're gonna waste your burst if your pet is about to die, hoping it'll get some healing before Bestial Wrath ends?

    And lastly I totally agree with you on Glyph of Icy Solace... This is simply a joke. First because like you said, if scatter still breaks on dot it'll be useless but also because if any half-brained player takes the trap for his healer, it'll clear all the dots on him... And imagine how awful it'd be if you play with feral, lock or if you play Survival. That's just the biggest fail I've seen on a glyph since Glyph of Snake Trap in Cata (90% less dmg from aoe on snakes, but they still die from a single aoe since they have like 5hp)

  3. #3
    Deleted
    Quote Originally Posted by Neidrah View Post
    Wait you like Glyph of Tranquilizing Shot? It's terrible lol imagine having to dispell Wings or Freedom and getting a 10sec CD after missing that one buff you wanted to remove lol that would never be of any use in pvp (it's obviously just purely a pve glyph).

    Glyph of Endless wrath seems also terrible. What would be the use? You're gonna waste your burst if your pet is about to die, hoping it'll get some healing before Bestial Wrath ends?

    And lastly I totally agree with you on Glyph of Icy Solace... This is simply a joke. First because like you said, if scatter still breaks on dot it'll be useless but also because if any half-brained player takes the trap for his healer, it'll clear all the dots on him... And imagine how awful it'd be if you play with feral, lock or if you play Survival. That's just the biggest fail I've seen on a glyph since Glyph of Snake Trap in Cata (90% less dmg from aoe on snakes, but they still die from a single aoe since they have like 5hp)
    tranq shot glyph is pretty neat in pve where you usually have to dispel only once in a minute like maloriak's remedy. it will still be "wasted" gcd but the dps loss is reduced anyways.

    personally i find endless wrath awesome! thats like 20s immortality for your pet when lined up twice through readiness - either if you burst or really as a last resoprt to save it. also keep in mind that bw cd is reduced down to 10s. so your uptime should be 1/6th in the first place.

    i love most glyphs. they are all pretty much situational, but thats what glyphs are meant to be.

    dindt they increase the snakes hp and dps by a large margin? thought so.

  4. #4
    Quote Originally Posted by kalo View Post
    tranq shot glyph is pretty neat in pve where you usually have to dispel only once in a minute like maloriak's remedy. it will still be "wasted" gcd but the dps loss is reduced anyways.
    I said already that it was a PvE glyph... So yeah I agree with what you said lol since it was my opinion in the first place.

    Quote Originally Posted by kalo View Post
    personally i find endless wrath awesome! thats like 20s immortality for your pet when lined up twice through readiness - either if you burst or really as a last resoprt to save it. also keep in mind that bw cd is reduced down to 10s. so your uptime should be 1/6th in the first place.
    I think you didn't get what the glyphs does. Your pet still takes dmg, it just won't die buring BW, but WILL die right after it if not healed. Personally I've never had people switching to my pet and killing it in 10sec as BM in Cata anyway. So I mean that glyph is really just Ok I guess.
    Quote Originally Posted by kalo View Post
    i love most glyphs. they are all pretty much situational, but thats what glyphs are meant to be.
    Most of them are alright, I have nothing against the situational side. But Glyphs like Icy Solace are just really dumb.
    Quote Originally Posted by kalo View Post
    dindt they increase the snakes hp and dps by a large margin? thought so.
    And yes, they did buff it IN THE MOP BETA not in Cata. So it means that during the whole WOTLK and Cata (2years+?) they didn't even think about fixing that. And apparently they still haven't fixed the fact that they dot everyone and that it'll still break cc's (until they change Glyph of Icy Solace)

  5. #5
    I'm still laughing at everyone that gripes about Icy solace. Perhaps the idea is that you scatter, and then using some mad ninja skills shoot the trap where you need it before your next dot ticks? Or better yet, maybe it's intended to be coupled with Wyvrn sting instead? Or even better! maybe it's just supposed to be a PvE CC glyph? ooooooo no one saw that one coming did they?
    Quote Originally Posted by Winstonwolfe View Post
    In other words, he's worried about how sharp your bayonet is when you are firing RPG's.

  6. #6
    Quote Originally Posted by Sandwrong View Post
    I'm still laughing at everyone that gripes about Icy solace. Perhaps the idea is that you scatter, and then using some mad ninja skills shoot the trap where you need it before your next dot ticks?
    Nothing to do with skills. It would only be about being really lucky, especially if there's more than one dot on the target. Can I remind you that after using Scatter Shot, you need a gcd + the time the traps need to activate, which means 3sec (if you have perfect timing and perfect latency and got lucky scatter shot's path). 3 sec is well enough for even one dot to tick.
    And again it doesn't resolve the fact that I still won't use Serpent Sting in PvP anymore if you still can't remove Serpent Sting with Scorpid Sting like in Wotlk. + It doesn't resolve the fact that if someone eats your trap in arena, his dots will be wiped, which is stupid, like I said earlier.
    So you see, laugh all you want but that glyph is still stupid.
    Quote Originally Posted by Sandwrong View Post
    Or better yet, maybe it's intended to be coupled with Wyvrn sting instead? Or even better! maybe it's just supposed to be a PvE CC glyph? ooooooo no one saw that one coming did they?
    Trap and Wyvern sting being on the same DR it's a little wasteful to use a trap on Wyvern Sting. There's really no reason for that when you have a scatter and a monkey blind at your disposition.
    And obviously it could be for pve although it would be just as stupid. No one is complaining about trapping in pve.
    Last edited by Neidrah; 2012-05-08 at 01:43 PM.

  7. #7
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    The Camo Glyph is more something to be used in conjunction with Speed increase macros so that you can quickly relocate whether you have a dot on you or not.
    Quote Originally Posted by melodramocracy View Post
    Gold and the 'need' for it in-game is easily one of the most overblown mindsets in this community.

  8. #8
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    Quote Originally Posted by bandet View Post
    Not that impressive TBH. I mean, you know... I got concussive shot for that. Also, we still have concussive barrage which makes chimera shot daze, and what always follows an aimed shot?

    Seems not that worth it.
    Concussive shot is gone in MoP.

  9. #9
    Quote Originally Posted by trotdawg2k View Post
    Concussive shot is gone in MoP.
    No, it is back.

    ---------- Post added 2012-05-09 at 04:12 AM ----------

    Quote Originally Posted by Neidrah View Post
    And obviously it could be for pve although it would be just as stupid. No one is complaining about trapping in pve.
    I can't remember the last time I actually trapped something in PvP, except in week 1 of cata when I was SV and was brought to heroics because they actually needed someone to CC 4 mobs at once every pull. (despite the fact that SV hunters did about twice the damage of anyone else... good times.)

    Now, every single cc in the game is more reliable than trap, so it never gets used. Maybe there would be more complaints about it if it existed.
    Last edited by bandet; 2012-05-09 at 04:14 AM.

  10. #10
    Deleted
    Quote Originally Posted by kalo View Post
    tranq shot glyph is pretty neat in pve where you usually have to dispel only once in a minute like maloriak's remedy. it will still be "wasted" gcd but the dps loss is reduced anyways.

    personally i find endless wrath awesome! thats like 20s immortality for your pet when lined up twice through readiness - either if you burst or really as a last resoprt to save it. also keep in mind that bw cd is reduced down to 10s. so your uptime should be 1/6th in the first place.

    i love most glyphs. they are all pretty much situational, but thats what glyphs are meant to be.

    dindt they increase the snakes hp and dps by a large margin? thought so.
    So what about the situations like Omnotron Defense System where you have to either tranq shot/purge/spellsteal the stacks off?

    I was loved in my 10 man guild when we didnt have our mage online, just because I could spam tranq shots out. I will never use the tranq shot glyph, not even in pvp. It's just not worth it when you miss the buff you wanna remove.

    I feel a lot of the glyphs are just plain useless and there's not enough "good ones" to make glyphs worth a look for the most part. There are a few that are "okay" but none of them are spot on that just makes you say "YES I gotta have that, because it just makes sense."

    Looks like glyphs are going to be mainly utility focused instead of dps gains.

  11. #11
    Quote Originally Posted by Ashe-Arathor View Post
    So what about the situations like Omnotron Defense System where you have to either tranq shot/purge/spellsteal the stacks off?

    I was loved in my 10 man guild when we didnt have our mage online, just because I could spam tranq shots out. I will never use the tranq shot glyph, not even in pvp. It's just not worth it when you miss the buff you wanna remove.

    I feel a lot of the glyphs are just plain useless and there's not enough "good ones" to make glyphs worth a look for the most part. There are a few that are "okay" but none of them are spot on that just makes you say "YES I gotta have that, because it just makes sense."

    Looks like glyphs are going to be mainly utility focused instead of dps gains.
    The benefit of it being free is that you can continually spam it throughout the entire PvP fight, being able to remove buffs that may mask it BEFORE you will need to dispel something important without taking a serious dps hit.

    There are plenty of scenarios in PvP in which your damage is more important that dispelling something, even if there is something to dispel. The glyph is useful in that situation.

  12. #12
    Quote Originally Posted by Ashe-Arathor View Post
    So what about the situations like Omnotron Defense System where you have to either tranq shot/purge/spellsteal the stacks off?

    I was loved in my 10 man guild when we didnt have our mage online, just because I could spam tranq shots out. I will never use the tranq shot glyph, not even in pvp. It's just not worth it when you miss the buff you wanna remove.

    I feel a lot of the glyphs are just plain useless and there's not enough "good ones" to make glyphs worth a look for the most part. There are a few that are "okay" but none of them are spot on that just makes you say "YES I gotta have that, because it just makes sense."

    Looks like glyphs are going to be mainly utility focused instead of dps gains.
    That's the whole design philosophy behind glyphs though, currently there are extremely obvious and boring glyph choices like look at SV, you take Explosive shot, arcane shot and kill shot, simple easy, not very fun. The same is true of all specs. The new system is set up so that the choices are interesting, if not directly increasing your strength by a calculable amount. the only glyph that looks like this is Marked for Death but everything else is quite intangible.

    Quote Originally Posted by bandet View Post
    The benefit of it being free is that you can continually spam it throughout the entire PvP fight, being able to remove buffs that may mask it BEFORE you will need to dispel something important without taking a serious dps hit.

    There are plenty of scenarios in PvP in which your damage is more important that dispelling something, even if there is something to dispel. The glyph is useful in that situation.
    The glyph is not useful in that situation, if I want to do damage rather than dispel, I won't dispel, if I want to dispel something it's usually because it's important and I NEED to get rid of it right now like a BoP or wings or unholy frenzy etc. I'm not going to spend one global every 10 second dispelling random junk off players because that's useless. I'd rather leave the random junk on them and do 1 extra global of damage every 10 seconds and still have the flexibility to dispel an important buff at the right time. This is absolutely a PvE glyph, and a pretty good one at that as it can actually have a calculable DPS benefit in a PvE scenario where something must be dispelled. The choice is between unglyphed PvP dispelling and glyphed PvE dispelling which I think is a good choice.

  13. #13
    Quote Originally Posted by Oricc View Post
    The glyph is not useful in that situation, if I want to do damage rather than dispel, I won't dispel, if I want to dispel something it's usually because it's important and I NEED to get rid of it right now like a BoP or wings or unholy frenzy etc. I'm not going to spend one global every 10 second dispelling random junk off players because that's useless. I'd rather leave the random junk on them and do 1 extra global of damage every 10 seconds and still have the flexibility to dispel an important buff at the right time. This is absolutely a PvE glyph, and a pretty good one at that as it can actually have a calculable DPS benefit in a PvE scenario where something must be dispelled. The choice is between unglyphed PvP dispelling and glyphed PvE dispelling which I think is a good choice.
    Exactly. I really can't understand why you like that glyph, Bandet... Remember in Wotlk (and I still play it on AT) in which Tranq shot has a 6sec CD. The only reason why people were using it was to fill the gaps when all the other shots were on CD (+ I personally switch to aspect of the Viper before using so it makes me regen some mana) but it was really just a stupid shot that you would use when you couldn't use anything else (or hope that it would dispell that Freedom/Sac/BoP and not one of those 10 other buffs on the target). Who would want that back??? Especially since we ALWAYS have something to do now that steady shot and arcane shots don't have a CD. Nobody will use that in PvP I guarantee lol. Every PvP player was really happy when they changed the way Tranq Shot worked and there's no way people are gonna wanna go back to a worse version of how it was before.

    (the only way really to make it work in pvp is if you play with like an Enh Sham and a Priest in 3s and you're 100% sure that there's always gonna be one or the other capable of spam dispelling something. But that's not even a combo that exists.)
    Last edited by Neidrah; 2012-05-09 at 06:56 AM.

  14. #14
    Quote Originally Posted by Oricc View Post
    That's the whole design philosophy behind glyphs though, currently there are extremely obvious and boring glyph choices like look at SV, you take Explosive shot, arcane shot and kill shot, simple easy, not very fun. The same is true of all specs. The new system is set up so that the choices are interesting, if not directly increasing your strength by a calculable amount. the only glyph that looks like this is Marked for Death but everything else is quite intangible.
    Well, if you needed to dispel unholy frenzy, it would come off on the first one anyway, since they don't have more than one frenzy effect, yes?

    Quote Originally Posted by Neidrah View Post
    Exactly. I really can't understand why you like that glyph, Bandet... Remember in Wotlk (and I still play it on AT) in which Tranq shot has a 6sec CD. The only reason why people were using it was to fill the gaps when all the other shots were on CD (+ I personally switch to aspect of the Viper before using so it makes me regen some mana) but it was really just a stupid shot that you would use when you couldn't use anything else (or hope that it would dispell that Freedom/Sac/BoP and not one of those 10 other buffs on the target). Who would want that back??? Especially since we ALWAYS have something to do now that steady shot and arcane shots don't have a CD. Nobody will use that in PvP I guarantee lol. Every PvP player was really happy when they changed the way Tranq Shot worked and there's no way people are gonna wanna go back to a worse version of how it was before.

    (the only way really to make it work in pvp is if you play with like an Enh Sham and a Priest in 3s and you're 100% sure that there's always gonna be one or the other capable of spam dispelling something. But that's not even a combo that exists.)
    I never said I liked it, just that it had some uses.

    Like, I can think of several examples current situations in which I wouldn't use the dispel even if there was something to dispel simply because of the focus cost. Mages are an example. They have tons of shields to purge, but with a mage you really need to burst them down before they burst you, and the focus used to dispel the shield would likely end up doing more output as damage.

    Put it this way: In PvP do you currently use tranq shot once every 10 seconds? No, you don't, it would eat up all of your focus. This glyph will give you a free purge every 10 seconds, which you will use. Doing that keeps trash buffs off, and overall does a lot more than you think. Bubbles, hots from all classes, passive damage boosts. Just use it every 10 seconds, and when something comes up to be dispelled there won't be trash protecting it.

    Also, for all we know the boss mechanics won't have something that needs dispelling within the cooldown time. Hunter's don't dispel in PvE now because it hurts us more than it hurts another class to do it, as we generally have extremely tight rotations.

    Again, not saying I like it, just that it DOES actually have uses. It is only a 10 second cooldown.

    At any rate, I would take it over glyph of aimed shot or glyph of icy solace.
    Last edited by bandet; 2012-05-09 at 12:33 PM.

  15. #15
    Quote Originally Posted by bandet View Post
    I never said I liked it, just that it had some uses.

    Like, I can think of several examples current situations in which I wouldn't use the dispel even if there was something to dispel simply because of the focus cost. Mages are an example. They have tons of shields to purge, but with a mage you really need to burst them down before they burst you, and the focus used to dispel the shield would likely end up doing more output as damage.

    Put it this way: In PvP do you currently use tranq shot once every 10 seconds? No, you don't, it would eat up all of your focus. This glyph will give you a free purge every 10 seconds, which you will use. Doing that keeps trash buffs off, and overall does a lot more than you think. Bubbles, hots from all classes, passive damage boosts. Just use it every 10 seconds, and when something comes up to be dispelled there won't be trash protecting it.

    Also, for all we know the boss mechanics won't have something that needs dispelling within the cooldown time. Hunter's don't dispel in PvE now because it hurts us more than it hurts another class to do it, as we generally have extremely tight rotations.

    Again, not saying I like it, just that it DOES actually have uses. It is only a 10 second cooldown.

    At any rate, I would take it over glyph of aimed shot or glyph of icy solace.
    And then paly pop wings and instead of dispelling it, you just take all his burst in your face.

    About that mage example. I'd say it really depends. If he only has his own buffs then it's totally worth it to dispell it. If it's in arena then it's of course gonna be a waste. But it's in arena that you need that dispell the most. To dispell Freedom, Wings, Sac, BoP, etc, etc. And for that you WILL need more than on dispell.

    And like I said already. Having a free dispell with a cooldown IS nice, and I do use it in wotlk but it's not even comparable to one without cd. And also it's not one dispell every 10 sec that's gonna keep trash buffs to protect the important buffs that the enemies are gonna pop.

    And yes about the PvE part like I said already it's a great glyph for that.



    Other than that, yeah Icy Solace and Aimed Shot are just useless right now. Yo are you sure about Concusive Shot being back in the Beta, Bandet?

  16. #16
    Quote Originally Posted by Neidrah View Post
    And then paly pop wings and instead of dispelling it, you just take all his burst in your face.



    Other than that, yeah Icy Solace and Aimed Shot are just useless right now. Yo are you sure about Concusive Shot being back in the Beta, Bandet?

    Wings is undispellable.


    And yes.

  17. #17
    Quote Originally Posted by bandet View Post
    Wings is undispellable.


    And yes.
    What? lol why would you say that? It's like saying BoP is undispellable... Obviously it IS dispellable, you can even steal it as a mage. And it's clearly a priority to dispell it as soon as they use it. Go log in game right and ask a pally, you'll see for yourself lol.

    Otherwise it's great for Concusive Shot. What about the effect from the glyph of concusive shot, that normalizes speed? (preventing sprint etc)

  18. #18
    Deleted
    Quote Originally Posted by Ashe-Arathor View Post
    So what about the situations like Omnotron Defense System where you have to either tranq shot/purge/spellsteal the stacks off?
    remove the glyph for that fight and bring it back in for maloriak.

  19. #19
    Quote Originally Posted by Neidrah View Post
    What? lol why would you say that? It's like saying BoP is undispellable... Obviously it IS dispellable, you can even steal it as a mage. And it's clearly a priority to dispell it as soon as they use it. Go log in game right and ask a pally, you'll see for yourself lol.

    Otherwise it's great for Concusive Shot. What about the effect from the glyph of concusive shot, that normalizes speed? (preventing sprint etc)
    Quote Originally Posted by Neidrah View Post
    And it's clearly a priority to dispell it as soon as they use it. Go log in game right and ask a pally, you'll see for yourself lol.
    Quote Originally Posted by Neidrah View Post
    Go log in game right and ask a pally, you'll see for yourself lol.
    Quote Originally Posted by Neidrah View Post
    Go log in game

    How things work when these glyphs exist =/= how things work now.

  20. #20
    Quote Originally Posted by bandet View Post
    How things work when these glyphs exist =/= how things work now.
    Oh you're talking about the beta? Well yeah don't know anything about that, and it really doesn't matter and doesn't change anything about the glyph really there's always gonna be stuff to dispell quickly, wings or not.

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