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  1. #1

    Burst is still out of control, just more classes can do it now

    So I played roughly 50 games last night with three different comps around 2100 MMR. First was UA/Unholy (me)/Rsham, second was UA/Unholy (me)/MW, third was BM/Unholy (me)/Disc.

    The burst is stupid out of control still. The new FotM is elemental shaman, go against ele shaman/mage and have fun dying from 100-0 in a stun while your healer is eating a hex/sheep/clone.

    Ret/Enhance is stupid unpeelable damage with tons of heals/peels.

    WW monks are out of control, played a WW/Ret team a few times and the only way I could peel was with sick counter pressure on their healer.

    Saw lots of Demo/Ele, Demo/Mage, Demo/BM last night too.

    I was really hopeful that the burst would be toned down but it seems like if you are not a wizard or a melee burst cleave that does nothing but tunnel one target the whole game then you might as well not play arena. I have to say that I normally am not one of those guys who whines and moans about balance because I know it is silly, but I am glad I cancelled my account a few months ago (6 month recurring since release). I don't care for PvE anymore, but this PvP is just no fun. I don't know why they think that games where you play really well and then get basically 100-0 are okay. The ret/enahnce teams are not even having to ascendance to get stupid pressure out. The ele/mage teams are basically scary every 30 seconds.

    I am curious what you guys have found over the last few days?

  2. #2
    Herald of the Titans DiscoGhost's Avatar
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    all ive done is bgs so far and i never die! its amazing!(disc)
    You can tune a piano, but you can't tuna fish.

  3. #3
    Deleted
    I play a disc priest and also noticed the heavy burst elemental shamans do but other than that I think a lot of classes that were doing insane burst in 5.2 are quite okay-ish for now.

  4. #4
    Elemental shamans have a lot of burst, but only two, short defensive cooldowns. Tunnel them, interrupt or silence into ascendance gg.

  5. #5
    Quote Originally Posted by tmil93 View Post
    Elemental shamans have a lot of burst, but only two, short defensive cooldowns. Tunnel them, interrupt or silence into ascendance gg.
    You mean stand out in the WIDE open and get bursted down in 3 seconds the first time AMS is on cooldown?

  6. #6
    Mechagnome
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    Quote Originally Posted by Tyrean View Post
    I am curious what you guys have found over the last few days?
    Burst and crowd-control are still out of control. Other than that, not sure what to say right now.

  7. #7
    I was just so hopeful that they would be toning burst down, but I guess the design philosophy is that you are just going to lose some games because of insane burst no matter how well you play. I am just getting tired of getting outplayed by 4 second windows of burst in a 5 minute game of good positioning/peeling/play.

    And yes, I would love to be able to leave my pillar to go lock down that ele, but I can only do that reliably once every 45 seconds. I step out into the open where they are standing and start eating tons of damage and my healer pokes his head out for a GCD and gets pom polyed/NS hexed/ns cloned/counterspell/etc. Basically if you are not a wizard in current blizzard design then don't bother.

  8. #8
    The Lightbringer Ultima's Avatar
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    I disagree. Only scary burst I've seen so far was from a free-casting Ele Shaman.

    If your problem is CC, try using some CC on them?

  9. #9
    The Lightbringer serenka's Avatar
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    only two classes i have noticed at the moment with out of control burst is DKs, rogues and hunters.
    dragonmaw - EU

  10. #10
    The Lightbringer Ultima's Avatar
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    Quote Originally Posted by serenka View Post
    only two classes i have noticed at the moment with out of control burst is DKs, rogues and hunters.
    Dem two classes. I've yet to encounter a Rogue actually...

    I have also heard mixed complaints about Hunters, either being terrible damage or "omg i died in 0.5s" damage. The ones I have encountered did damage but we did stuff like pillars and CDs.

  11. #11
    Hunters are still pretty OP. Their burst is down a bit, but still have high sustained and paired with a rogue or really anything else can drop someone fast. Rogues are much more balanced, and DK's are a bit more manageable, but it seems Warriors (lol?) are actually able to still wreck shit, and with the defensive stance buff they can be much harder to put down, especially when in second wind, they all go defensive and run around pillars. It's loltastic.

    I would agree with eleshamans - I normally have no issues with them, but now they seem to drop balls deep burst out of nowhere.

    Feral comps have been annoying as f*** with more WW monks and ehn shammies running around with them. It's friggin tough to get a kill. Their dmg is buffed and self heals the same.

  12. #12
    Elemental Lord TJ's Avatar
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    Shamans and Ret Palas are the highest burst right now, I'd say. Hunters and Mages are still very strong but have been toned down a bit (could be wrong with Mages because I haven't experienced them a lot, yet), but you get the feeling that the big buff to Hunter's sustained makes them more dangerous since before if you stopped the burst then you were pretty much safe until the cd's were up again, but now the damage is quite high without them. Not to mention the pet teleportation is maximising the uptime.

  13. #13
    The Lightbringer serenka's Avatar
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    Quote Originally Posted by Ultima View Post
    Dem two classes. I've yet to encounter a Rogue actually...

    I have also heard mixed complaints about Hunters, either being terrible damage or "omg i died in 0.5s" damage. The ones I have encountered did damage but we did stuff like pillars and CDs.

    wooops, was originally 2 classes, then i remembered rogues! i forgot to put them in first because i play rogue.

    for hunters i fought one in a BG earlier, and he just popped everything and then deterenced while his army of animals ripped me to shreds
    dragonmaw - EU

  14. #14
    Deleted
    Wow, I think this is the first thread or mention I've ever seen since Wrath where people complained about ele shamans being too strong.

    Ele Shamans have always had more retarded burst than most classes but they are so rare compared to the other casters that nobody finds a problem with it. I find myself consistently dropping people in seconds in BGs to lava burst procs and ele blast+fulm crit combos. The scary thing about them is that they can drop your HP from 100% to 30% without using any cooldowns simply through the combos they use.

    Random BGs are the most fun since you can often flame shock everything and pump out LvB LvB LvB LvB and kill someone in seconds.

    Ele can be gimped big time just by sitting on them.
    Last edited by mmocd786cabdc9; 2013-05-24 at 10:19 PM.

  15. #15
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    Quote Originally Posted by serenka View Post
    only two classes i have noticed at the moment with out of control burst is DKs, rogues and hunters.
    you must be playing on a private server with 5.2 if you think there's a problem with Rogue burst any more, opener/dance burst is way lower because of PvP power/expose weakness change and Dance is super easily peelable because of the Cloak and Dagger nerf.

  16. #16
    Quote Originally Posted by RaZDaZ View Post
    Wow, I think this is the first thread or mention I've ever seen since Wrath where people complained about ele shamans being too strong.

    Ele Shamans have always had more retarded burst than most classes but they are so rare compared to the other casters than nobody finds a problem with it. I find myself consistently dropping people in seconds in BGs to lava burst procs and ele blast+fulm crit combos. The scary thing about them is that they can drop your HP from 100% to 30% without using any cooldowns simply through the combos they use.

    Ele can be gimped big time just by sitting on them.
    Lava Burst now has a 2 second cast time, up from 1.5 seconds, and deals 25% more damage.
    Lightning Bolt can now be cast while moving.

    Honestly they can pump out more damage than my mage, and there isn't a tell tale deep freeze visual that lets you know they're going to rail you in the ass. They just go straight in.

  17. #17
    Pandaren Monk meathead's Avatar
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    gear scaling will fix it .

  18. #18
    Warchief Lulbalance's Avatar
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    Quote Originally Posted by squidbear View Post
    you must be playing on a private server with 5.2 if you think there's a problem with Rogue burst any more, opener/dance burst is way lower because of PvP power/expose weakness change and Dance is super easily peelable because of the Cloak and Dagger nerf.
    yea rogues are fine.. the god patch has left alot of you jaded though. that was fkn ridiculous.

    hunters and dks are intense.. enh is too.. ele you can manage imo.

    it's getting better imo.

  19. #19
    The Lightbringer serenka's Avatar
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    Quote Originally Posted by squidbear View Post
    you must be playing on a private server with 5.2 if you think there's a problem with Rogue burst any more, opener/dance burst is way lower because of PvP power/expose weakness change and Dance is super easily peelable because of the Cloak and Dagger nerf.

    no... i play a rogue as my main in pvp, its no way near as bad as 5.2, but still a lot more than most classes.

    ---------- Post added 2013-05-24 at 11:02 PM ----------

    Quote Originally Posted by Lulbalance View Post
    yea rogues are fine.. the god patch has left alot of you jaded though. that was fkn ridiculous.

    hunters and dks are intense.. enh is too.. ele you can manage imo.

    it's getting better imo.

    enh shammies? does anyone even play that? can't remember the last time i saw one in pvp lol

    but yeah hunters and dks are the two classes i have more trouble with.
    dragonmaw - EU

  20. #20
    Love poping ascendance and people think they can silence or interp but they cant because I have the Healer 4 pc bonus with spirit walk so no silence or interpt for 5 secs.

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