Originally Posted by
shoc
Both those articles basically say "It would be cool, but it's unrealistic and won't happen."
I think it would be possible, but a World of Warcraft on consoles could never be the same World of Warcraft that is on PC. There would have to be many, many changes made to accommodate the lack of a mouse and keyboard. Because MMO's require more than just action keys you don't have much room for hotkeys.
Sticks: Movement and Camera
D-Pad: Preset Chat Navigator/Emotes
A: Jump
B: Interact (Talk to NPC)
X: Bindable Ability (Potions)
Y: Bindable Ability (Cooldowns)
RT: Rotational Ability
RB: Rotational Ability
LT: Rotational Ability
LB: Rotational Ability
You would have to, at the very minimum, reduce every spec in the game down to 4 rotational abilities, and 2 cooldowns. It would be a tremendous challenge having to re-imagine and balance what is basically 34 unique playstyles.
On top of that, you wouldn't really be able to use the traditional "Target -> Cast" style of WoW gameplay. You would have to use more of an ESO style 'soft lock' and have the camera lock to a crosshair.
That's not true. Think of the pruning as trimming an overgrown hedge. Yeah, sure, it will make things nice for a while, but as the expansions and patches come and go there will come a time when abilities become bloated again, and another trim is necessary.