Just a threat to discuss the changes (or lack of) to Paladins in 3.2.2.
I guess I'll start out...I'm, of course, not happy with the nerf to Prot Paladins. Mainly because I'm certain that it won't stop the complaining. I also can't help but feel that Blizzard epic failed at changing Touched by the Light...and had to pick one of the few ways to change it that nerfed PVE raiding.
(And thanks for nerfing our interupt, as it was really overpowered. No, really, it was. 40 seconds was insane and it was a necessary change.)
Paladins
* Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
* Talents
o Protection
+ Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
+ Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.
o Retribution
+ Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.
Edit: Added in the changes.