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  1. #281
    Deleted
    Quote Originally Posted by deviantcultist View Post
    It is sad having all those whining "devoted pros" insist on having an old school progression. It is now that you actually get to do dailies and pursue luck in lfr in order to reach the next raiding tier. My guild has cleared through MSV and half HoF and there is doubt on whether I'll be eligible to do 5.2 lfr or not.
    LFR is designed for people like you, why would you be unable to join it? It will most likely have an Ilvl requirement of 480 which is easy for anyone to achieve and will not be necessary for progression guilds to run except for new tier (as the gear rewarded will most likely be around 500Ilvl).

  2. #282
    Deleted
    They will propably nerf 5.0 content heavily when 5.2 is out so people can catch up easier.
    At least we get to have full six months of challenging tier (barring some blanket nerfs on overtuned bosses) before turning it to faceroll content like Dragon Soul which got its progressive nerf after mere month of being out.

    Just slap 15% nerf when 5.2 hits, remove feats of strength and voila, easy T14 heroic gearing-up for people that didn't HC raided today or just quit long ago. Dragon Soul was pretty extreme tier, at the end it was easier than previous heroic tiers while offering best rewards. I saw multiple savior groups wiping 10+ times on HC alakir or ascendent council in 400+ item level gear, because T11 HCs were really hard (and not that much nerfed) while DS heroics were faceroll content for most schedule raiders and even some total casuals. This is something Blizz needs to avoid.
    Last edited by mmocd8b7f80d95; 2012-12-31 at 01:07 AM.

  3. #283
    Deleted
    Run T14 normals/heroics...

  4. #284
    Quote Originally Posted by Droodeffekt View Post
    Hi Community,

    I would firstly like to start by saying that I am currently planning on returning to WoW for raiding in patch 5.2 because an old guild of mine as contacted me telling me they wish to reform. I have played at the casual level whilst also playing at the higher levels (hardmode clears etc). I have just read the information contained in patch 5.2 notes and the Q&A's and I am really disappointed in what is being proposed. I thought I would put this post here, not as a QQ post but merely as a discussion. I will be posting this on the Blizzard forums as well, but I doubt a blue will actually reply to it. This post isn't a complaining thread but merely a detailed look at the effect that the patch 5.2 notes will have for a lot of people and why it is (in my opinion) a bad idea.

    The main part I am referring to is "There will be no new 5 man dungeons being added in patch 5.2". In Cata the reason I loved new patches was because they were a reset of prior progression without severely ruining anything for the people who worked hard in the previous patch. For example, a friend's guild needed a tank in the patch (beginning) of firelands. By using a large amount of effort I was about to painfully grind out the dungeons to get myself in a set of gear that would enable me to tank the normal modes of the firelands patch without severely disadvantaging my guild.

    This being said, I still saw other people in the guild who had continued to play in the BWD, BoT and TotFW patch and had heroic gear from there. Had I tarnished their efforts by being able to catch up for normals modes through these new dungeons? No, because they still had 20-30 ilvls over me and performed at a much higher level due to this.

    LFR reliance and no 5 man dungeons:

    With this new patch idea, someone who is just starting the game in 5.1 and wanting to start raiding in 5.2 (or returning like myself from a break etc) will be in ilvl 463 gear from the heroics. Even in just normal modes the ilvl from ToES is 496, so the difference between those people is already 33 points. When they make the new raid and the normal modes, Blizzard generally assume that you have done majority of the normal modes (in relation to your gear and corresponding item level) and that is what they will use to be "decently" geared for the new patches first few bosses.

    This is where the current LFR system comes in to bridge the gap between ilvl463 and ilvl496 (or even higher if you are HM progression, but lets keep it to an average). Using the current LFR system I managed to get about 5 pieces of gear in about 5-6 weeks of LFR. This boosted me approximately 7 ilvls from the originaly ilvl 463 approximate (raided for a few weeks at start of patch before personal issues struck and had to take a break, so I need to discount those items). This would mean that if I kept the exact same amount of luck on loot, I would be around 475-480 when the next patch hits if I do LFR, Sha every week until then.

    The problem with the above post is that I am assuming that everyone is having the same luck as me, with posts on the forums being against the luck I have had with people saying they are having much worse odds. The point from this is that even with the RNG being in someone's favour in LFR, if they started say now, a month or two before the patch, they would still be 10-20 ilvls behind approximately where the raid will most probably be set at. This will require people to have to do more LFR and try to continuously catch up, by then guild spots are full and once again they are relying on that RNG to catch them up, which may result in them always being behind people who raided from the start and were able to raid as soon as 5.2 starts.

    Spec changes:

    With the beginning of a new patch we usually have guilds needing more people, people wanting a change and roles that may have been filled previously being open now.

    5 man dungeons, like mentioned in my firelands story, were a way to make sure you could have a decent set of gear to attempt the new dungeon normal mode. (In that story I regeared as a tank, but I wasn't geared as a tank prior to the new patch hitting). The point I am making here is that dungeons are not just for people who want to re-enter the raiding scene but also may help people who need to change roles or simply want to. Because via random dungeons you can keep queuing you could bridge the gap of gear to within a reasonable level by putting in lots of effort in the first week.

    LFR once again causes this problem because, firstly it is only one set of bosses per week and secondly it gives you spec specific loot. So if you wanted to change specs to say healing because that had more demand than a dps druid for example, then you would have to go back to heroics ilvl 463, and get a complete set and then go do LFR once a week and hopefully get enough gear to be a decent healer. Even with great RNG you will still be behind the ilvl that would be recommended, once again meaning you are behind and need to keep doing LFR to try and bridge a gap you may never fill when people who have raided this tier are so much further ahead.

    LFR: To support "casual" players and allow them to experience content:

    Blizzard, from what I understood, developed LFR to allow casual players to experience content, get some raiding experience and to allow them to get gear towards their ultimate goal of raiding. If this is incorrect I apologise, but I believe this is approximately what Blizzard wanted from LFR, which is great.This new "5.2 no 5 man dungeon" idea is actually counter-productive to Blizzard's support on "the casual player" or people who "needed a step from heroics to raiding".

    In this example people are going to be left out of normal raiding experiences because of a lack of gear. Currently as a ilvl 475 hunter, most pugs will not take me for even an MSV, let alone a HoF or a ToES. Regardless of whether these people are "being unrealistic" or "overcompensating" this is how the community is and Blizzard need to look at the realistic approach from the community not the "pen and paper" approach.

    What I mean by this is that even though guilds completed MSV with heroic gear being around 463 ilvl does not mean that people in the community will take a 463 player for a full clear of MSV. However to bridge the gap you (Blizzard) have provided by not including 5 man dungeons with higher ilvls, ultimately you have not allowed a "soft reset" of gear standards and give people a change to get a reasonable ilvl for the new content. Blizzard's approach currently would be to use the fact that the content is "doable" in ilvl 463 gear, that it is fine and therefore justified but this is certainly not the case.

    This lack of content being added simply punishes people for bad RNG in LFR, for not being a raider as soon as the expansion hit or wanting to change spec for a change or simply because their guild may need them to.

    Conclusion:

    The patch 5.2 decision to make no new 5 man dungeons and make people rely on LFR from patch 5-5.1 seems highly poor design and seems to punish people who haven't been raiding for whatever reason up until this point. Players should not be restricted this heavily from the chance to raid and whilst the raids may be doable with lower ilvls than is expected by the community, this will not change what majority of people expect or demand from their players and will cause people to be left behind, which ruins the experience for a player.

    I personally, will still probably continue to raid as I will have the support of my reforming guild to be tolerating of my "sub par" performance due to gearing issues if I don't get some luck in LFR until the next patch. However, I still do not think this is fair for my guild to have to put up with, it ruins my experience as a player and I think it ruins the experiences for the average players out there.

    I thank you for reading this if you have and I would love to hear you feedback on this particular area, I just ask it be kept constructive and on topic. I realise that some people may not care about this change, but I am talking for majority of players and the people who don't care are usually high end raiders who would not be effected if this was changed to the original idea of new 5 man dungeons.

    ** PLEASE NOTE ** I have not talked about valor or BoE upgrades because I feel that this is highly irrelevant as it assumes that the LFR pieces you are getting are not replacing the valor upgrades (limits ilvl). Also it means that people who are not up-to-date with reputation are still going to have the same problem that LFR poses. BoEs are not included as they would make minor differences and assume that people have large volumes of money which is not always the case.

    TL;DR: No 5 man dungeons are a bad idea for the next patch as they allowed players who were not raiding or took breaks in previous patches to catch up as well as for current raiders to change specs and be at an appropriate level for the new content.

    Thanks guys,

    Drood.
    You'll probably go back to being casual after a while of 5.2 anyway. Here's what I always see. People get excited, something new is coming up, and they want to start raiding. After the newness wears off, they start missing raids here and there, and then a month or two into it, "Sorry guys, I have irl stuff come up, and I won't be able to raid anymore.". Then when the next content patch, they want to come back. And so on and so on. Sorry, but your post kind of reminds me of that.

    Gear is more available now than ever. Crafted gear, LFR, world bosses, AND don't forget VP gear upgrades. Valor point upgrades up your ilvl. So with a combination of all of these things, if someone really wants to jump into raiding, they can do so.

  5. #285
    Quote Originally Posted by Last Starfighter View Post
    SNIP
    OT: Quick, use death blossom mode!

  6. #286
    I only read a few pages so sorry if i'm missing something in the later ones but:

    You seem to be on about people joining in patch 5.2 being lesser geared. Sure, I can see your point BUT! If they don't have good enough gear to do the new 5.2 content, then they didn't do the 5.1 content, which means doing that 5.1 content wouldn't be "running old boring, beaten to death" content for them.... unless it's an alt, but even if it's an alt it should be a problem. I managed to gear up my DK alt from 463 ilvl to 470 ilvl (requirement for the later LFRs) in 2 days.
    If they change valor gear to JP gear in 5.2 like somone mentioned they could do it even faster/get it even higher just as fast.

    Back to fresh 5.2 playes: like i said, they haven't done the 5.0 or 5.1 content, which means this IS new to them. And if they are that new, they should prob go trough a bit of gearing up to maximise both skill and gear before setting foot into higher tiers of the expansion in my opinion.

    And again: I can see your point of view aswell and i understand it can be frustrating for a raiding team if they need new recruits.
    To take your example about lacking of tanks or something. We kinda lacked a tank for most of MoP so far after we (the whole guild) faction changed and migrated to a larger server. This made me the new "OT". Even tho i stayed DPS as MS. So i passed a lot of gear to our main tank, a blood DK.
    So for most of our normal progression i had blue 463 gear... all the way untill terrace, where i started rolling for gear aswell. But that's like 12-14 bosses downed, with a 474-ish ilvl tank.
    In patch 5.2, if a guild needs a new tank or a new dps, they could easly run them trough normals or maybe even a few HC bosses 1 or maybe 2 weeks, and they should be more than ready to start out on normals in 5.2.... Because if most of the guild/raid did the 5.1 contet they won't need much from these raids and can give more to the new people they are gearing up.

    All in all, gearing up and progressing SHOULD take some time, you shouldn't be able to skipp a whole tier and jump right into the new hot stuff as a fresh lvl 90. That just plain wrong imo.
    Quote Originally Posted by PhillieB View Post
    Well the shadow-priest ain't a daffodil tooting snuggle bunny either. Besides this is the priest forum not gonna get much love for that line of reasoning here locky-loo - All your sha are belonging to us.

  7. #287
    Quote Originally Posted by Roguezor View Post
    BUT! If they don't have good enough gear to do the new 5.2 content, then they didn't do the 5.1 content, which means doing that 5.1 content wouldn't be "running old boring, beaten to death" content for them....
    Yes, it might not be FOR THEM, but what about the 9 or 24 other players needed to run the raid? You people keep seeming to forget that you can't solo the raid. And on low pop servers chances are slim you will find 9 other people in the same boat as you. And even if you did, like I said before, loot would be split which means at least a month or two to gear up unless RNG really likes you at which point the guild you were trying to join is already on heroics perhaps and filled your spot. And you are again behind or dropped completely.

    And before you again bring up the point: Well the guild wants them to raid with him, surely they'll run the old stuff again to gear him up! I doubt it. I love my raiders but I wouldn't do it again and I doubt many if any of you would either. Sure, you can tell me you would but until you actually do it I'll continue to doubt.

  8. #288
    Quote Originally Posted by NightZero88 View Post
    Yes, it might not be FOR THEM, but what about the 9 or 24 other players needed to run the raid? You people keep seeming to forget that you can't solo the raid. And on low pop servers chances are slim you will find 9 other people in the same boat as you. And even if you did, like I said before, loot would be split which means at least a month or two to gear up unless RNG really likes you at which point the guild you were trying to join is already on heroics perhaps and filled your spot. And you are again behind or dropped completely.
    Aaaand you didn't read the rest of my post... did you? I explained it all pretty well about how they could counter those "problems"
    And so what if it takes 1-2 months gearing up? Then you're already in a guild who have geared up and cleared the 5.1 stuff, and you are now ready to move on to 5.2.

    Then you would have the experience of doing those raids behind you, and you would get to see more content. Which means you won't run out of stuff to do that quick. You're not supposed to jump into the newest content and clear it in 1 week. Sure the topp guild do that, but this topic wasn't ment for those, because they already did the last content and is full HC geared, or will keep up even if they isn't.
    Quote Originally Posted by PhillieB View Post
    Well the shadow-priest ain't a daffodil tooting snuggle bunny either. Besides this is the priest forum not gonna get much love for that line of reasoning here locky-loo - All your sha are belonging to us.

  9. #289
    Quote Originally Posted by Roguezor View Post
    Aaaand you didn't read the rest of my post... did you? I explained it all pretty well about how they could counter those "problems"
    And so what if it takes 1-2 months gearing up? Then you're already in a guild who have geared up and cleared the 5.1 stuff, and you are now ready to move on to 5.2.

    Then you would have the experience of doing those raids behind you, and you would get to see more content. Which means you won't run out of stuff to do that quick. You're not supposed to jump into the newest content and clear it in 1 week. Sure the topp guild do that, but this topic wasn't ment for those, because they already did the last content and is full HC geared, or will keep up even if they isn't.
    No, you're not in a guild, you're in a pug group of people in a similar situation (if you're lucky). And why would you make a guild out of those group of people if you already have a guild group that's waiting on you?

    And it matters because if I had a raid member I was waiting on that said: Sorry guys, it'll take me 2 months to gear up so you'll just need to wait I sure as hell would replace him. I'm not gonna sit my whole raid group for 2 months while you gear up even if you're my wife. I'd replace them and move on and in 2 months maybe we'd be on heroics, maybe we wouldn't but your spot has been filled and you're not needed anymore. And I definitely would NOT pug a 10th for 2 months while we wait. Either way leads to the new player being replaced.

    With no easy catch-up mechanism besides: Run the old raids to gear! I wouldn't even consider bringing in a new player for 5.2. Now, that being said, if VP gear becomes JP gear then there is a catch-up mechanism.

  10. #290
    I hate the new progressions system . .LFR is a horrible pile of shit.

    LFR needs to go die in a fire and take its shitty RNG with it.

    10 freaking weeks of nothing but gold ...

    don't bother telling me to keep running it .. I have already added it to my content to ignore list. If I am forced to sit in 2 moons for the rest of the expansion because of lack of 5 mans to run ...so be it, id rather go naked than subject myself to the indignity of LFR again.

    Raiding is already a no go due to work commitments, 5 mans really are my end game this expansion and with no 5 mans ...things look to be rather boring.

    ---------- Post added 2013-01-01 at 02:54 AM ----------

    Quote Originally Posted by NightZero88 View Post
    No, you're not in a guild, you're in a pug group of people in a similar situation (if you're lucky). And why would you make a guild out of those group of people if you already have a guild group that's waiting on you?

    And it matters because if I had a raid member I was waiting on that said: Sorry guys, it'll take me 2 months to gear up so you'll just need to wait I sure as hell would replace him. I'm not gonna sit my whole raid group for 2 months while you gear up even if you're my wife. I'd replace them and move on and in 2 months maybe we'd be on heroics, maybe we wouldn't but your spot has been filled and you're not needed anymore. And I definitely would NOT pug a 10th for 2 months while we wait. Either way leads to the new player being replaced.

    With no easy catch-up mechanism besides: Run the old raids to gear! I wouldn't even consider bringing in a new player for 5.2. Now, that being said, if VP gear becomes JP gear then there is a catch-up mechanism.
    JP/Vp gear is only a catchup if you have unlocked the rep required to get them, blizz fucked up the rep system by gating it behind incredibly boring dailies, no amount of changes will fix this.

    Im guessing Blizz went and hired a bunch of die hard korean MMO players to design this expansion, cause grinding is all we have ...reminds me of terra.
    Last edited by Addiena; 2012-12-31 at 04:25 PM.

  11. #291
    Quote Originally Posted by Addiena View Post
    JP/Vp gear is only a catchup if you have unlocked the rep required to get them, blizz fucked up the rep system by gating it behind incredibly boring dailies, no amount of changes will fix this.

    Im guessing Blizz went and hired a bunch of die hard korean MMO players to design this expansion, cause grinding is all we have ...reminds me of terra.
    I assume that if VP gear becomes JP gear the rep requirement will be removed or at least lowered. Or I really hope so. Assuming it becomes friendly (I believe it's honored currently?) you would just have to do 1 or 2 quests while leveling to unlock it all which wouldn't be bad. Or it may be removed entirely but considering Blizz's focus on dailies this may not happen.

  12. #292
    Quote Originally Posted by NightZero88 View Post
    I assume that if VP gear becomes JP gear the rep requirement will be removed or at least lowered. Or I really hope so. Assuming it becomes friendly (I believe it's honored currently?) you would just have to do 1 or 2 quests while leveling to unlock it all which wouldn't be bad. Or it may be removed entirely but considering Blizz's focus on dailies this may not happen.
    both Shado-Pan and August Celestials are gated behind Golden Lotus rep, well August Celestials is gated behind Shado-Pan.

    Such a horrible way to gate rep, the dev that decided to do it that way needs to be tied up and fed to a grue.

  13. #293
    Quote Originally Posted by NightZero88 View Post
    I assume that if VP gear becomes JP gear the rep requirement will be removed or at least lowered. Or I really hope so. Assuming it becomes friendly (I believe it's honored currently?) you would just have to do 1 or 2 quests while leveling to unlock it all which wouldn't be bad. Or it may be removed entirely but considering Blizz's focus on dailies this may not happen.
    I don't see why they would even need to remove the rep requirement. As long as they convert the VP to JP, someone would be able to get geared up with 489/496 items in almost every slot just by doing about a month of dailies for rep, farming heroics for JP, and supplementing the gear with LFR drops and BoEs. That will be enough for them to be geared for T15 content; at least normal modes. It may not be as easy as it was coming back to raiding in WoTLK (post T9) and Cata, but they frankly made it too easy to just skip an entire tier/tiers of content. There is no reason you would need an entire guild to run you through stuff - you can gear yourself adequately. The only reason you'd need to be carried is if you aren't willing to wait about a month - and that is your choice/the guild's choice then.

    If doing a month of dailies/LFR/heroic farming is too much for someone to do to get back into raiding after skipping MONTHS of content, it is just laziness and they don't deserve it. I for one am glad they are making it more difficult and making the effort that people put into this game matter more.

  14. #294
    Quote Originally Posted by NightZero88 View Post
    Yes, it might not be FOR THEM, but what about the 9 or 24 other players needed to run the raid? You people keep seeming to forget that you can't solo the raid. And on low pop servers chances are slim you will find 9 other people in the same boat as you. And even if you did, like I said before, loot would be split which means at least a month or two to gear up unless RNG really likes you at which point the guild you were trying to join is already on heroics perhaps and filled your spot. And you are again behind or dropped completely.

    And before you again bring up the point: Well the guild wants them to raid with him, surely they'll run the old stuff again to gear him up! I doubt it. I love my raiders but I wouldn't do it again and I doubt many if any of you would either. Sure, you can tell me you would but until you actually do it I'll continue to doubt.
    Lol. I geared a character overgeared for MSV/HoF/Terrace normal modes by LFR, soloing, and doing pugs in just *one week*, and I extremely strongly dubt that it will actually become harder to gear up come 5.2 than it currently is. Hysteria where none is warranted.

    Also... if your guild isn't interested in helping you gear up, then they're probably doing that because they don't want to raid with you; not because helping someone gear up is too hard.
    Last edited by Simulacrum; 2012-12-31 at 09:15 PM.
    "Quack, quack, Mr. Bond."

  15. #295
    Since you are referring to cataclysm, dont forget that it was the worst expansion and wow is trying to recover after it.

    Start playing the game and stop theory crafting about gear. It ain't about luck or anything. If you are a good player you can cop and play at the highest level of the game even if you start later than others.

    Truthfully if you don't like this approach of blizzard trying to bring back the feeling of having something to do ingame then don't sub. (By that i mean blizzard is trying to make people grind more and turn back on the old raids in order to find gear.)

    Last but not least i don't really get ur thing with the ilvl etc and why u are stuck on 463... I started a month ago and played for 2 weeks(2days lvlup) and i went to 482 ilvl. Its quite easy to get higher ilvl and especially since you will be in a guild that will help you to clear old raids and acquire some gear.

  16. #296
    Again, the fact that Wrath and Cata allowed you to skip raids is part of the problem. ICC (and later DS) got boring so quickly because they were the only things worth doing, because you could skip everything else barring MAYBE doing To(G)C25 for the trinkets. As someone who only started playing when ICC was out, one of the worst things to me was the fact I saw all this cool stuff about Naxx (okay maybe not cool to people who did it already, but as a new player it was "Oh wow a flying citadel that's awesome"), Ulduar, ToC (Okay I did this one a few times, it was meh) only to be told when I hit 80 and wanted to know where to start raiding "Oh just run heroics and you can get ToC gear and jump right into ICC", I was like "But.. there are all these other raids, you mean they're pointless to do?" and it didn't feel righ

    This is one thing I largely support from Blizzard. Don't invalidate raid tiers, at least not immediately. The tier AFTER ToT then yeah sure make T14 obsolete, but for T15 new people should still go through the presumably-nerfed T14 to gear up to get to T15. If they offer some kind of reward/incentive (VP I suppose?) you'll get something like the TBC model where on Tuesday you did Kara for the newer members, on Wed/Thurs you did BT progression, and maybe over the weekend you did TK/SSC or whatever for some final pieces of gear to help with BT. We don't need attunements back (oh god no) but you shouldn't be able to just chain run heroics over a weekend and be ready for the current raid tier.

  17. #297
    You won't even need to step foot in T14 raids to come back and be geared for T15 content. You will be able to get to a 489 ilevel just from LFR drops/rep VP (hopefully becoming JP) purchases, and BoE items. The only slot that you can not get a 489+ item outside of a raid is weapon.

    The only real difference this time is the rep gating and that fact that you won't be able to come back and do it all in a day or a weekend. I think the fact that it will take a month of grinding out dailies and 5 mans is a good thing. People should have to work to be raid ready after taking a break; the late Wrath/Cata design was one step short of mailing people epics with every new patch.

  18. #298
    They're not closing off msv, toes, or hof

  19. #299
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    If u just dinged 90 orso i bet ull get honored/revered and enuff VP to buy the new epics from the new faction long before ur able to raid the new place.
    Dont worry
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  20. #300
    Quote Originally Posted by tibbee View Post
    You won't even need to step foot in T14 raids to come back and be geared for T15 content. You will be able to get to a 489 ilevel just from LFR drops/rep VP (hopefully becoming JP) purchases, and BoE items. The only slot that you can not get a 489+ item outside of a raid is weapon.

    The only real difference this time is the rep gating and that fact that you won't be able to come back and do it all in a day or a weekend. I think the fact that it will take a month of grinding out dailies and 5 mans is a good thing. People should have to work to be raid ready after taking a break; the late Wrath/Cata design was one step short of mailing people epics with every new patch.

    I think you will find that it will drive people away from the game much faster than any other expansion, guilds DONT want to run the old content they have already spent months running just to gear up a new raider. New raiders DONT want to spend a month (More like 2) grinding obnoxiously boring dailies only to have to grind yet more obnoxious dailies when they unlock the extra gated reps. If you look back to wrath the reason they went with that model was because the TBC and Classic models DIDNT work, far to many guild couldn't get enough geared raiders to support stable raid comps. The amount of time they would have to spend gearing up new raiders was simply not worth it, as a result many players never actually saw the raids and many raid guilds simply gave up and folded.

    Now you will state that LFR fixes this issue .. it doesn't, the RNG in LFR is designed to force you to do the dailies, many many players are lucky to get 1 drop every two weeks currently and this will only get worse when the only viable LFR to run is the 5.2 one, to add insult to injury they will have to spend months grinding LFR to get a reasonable amount of useful gear from it. Now if you have run the current LFR a bit you will know that LFR is currently a festering pile of shit, its not exciting, its not fun and most of all it's like running AV full of retards all yelling at each other. Also once the new 5.2 LFR opens .. the old ones will be just as forgotten as the old raids .. making the queue times for them horribly long.

    Already the stupid amount of dailies and rep grinding is pushing people away, and you expect new comers to want to do that crap for a month or two before they even get a taste of raiding ...IT WONT WORK. History has already proven it doesn't work which is why it got removed in the first place.

    LFR doesn't fix a damn thing about the old progression system, if anything it makes it worse.
    Last edited by Addiena; 2013-01-01 at 01:31 AM.

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