Click to move was very useful for the quest in Hyjal where you had to pick up the small animals. Turn on interact with left click, and click to move, and you'll follow and grab them.
Click to move was very useful for the quest in Hyjal where you had to pick up the small animals. Turn on interact with left click, and click to move, and you'll follow and grab them.
Nostalgia is the hollow remnants of memories long gone.
-Kaito Kumon (Kamen Rider Baron)
You are wasting your time. They obviously do not want to get rid of botters anymore. Or for the last three years for that matter.
It's rather stupid suggestion. Instead, excessive use of click to move could set (if it's not already) suspicion flag for account. Much more effective.
I'd like to know where this "bot programs use click-to-move" theory has come from?
As someone who used to use WoWGlider many years ago I'm quite sure that didn't use click-to-move.
If there are any bot programs out there using click-to-move, it's a design choice, not a design requirement.
Removing click-to-move won't remove botters.
I use click-to-move very often for traveling and questing, and would be sad if it was removed. I dislike auto-run. Mind you, I'm aware that I'm an oddball in that regard, but still. People vilify click-to-move too much. It's not like I'm using it to maneuver while raiding.
Yes I agree. I know someone with CP, and though he doesn't play WoW he does play video games, and always has to resort to an unconventional control method. If he did play WoW I am sure he would be someone making use of click to move. Just because something isn't mainstream doesn't mean there are not folks who use and rely on it.
"Brevity is...wit"
You, along with anyone else on this thread who are thinking that removing CTM will wipe bots from existence, let alone hinder them, are clearly misinformed on bots.
Removing the feature would have a temporary impact, and as soon as the devs for these bots emphasizes on different ways to make your char move (which won't be long at all), the bots will be back. Duration of impact: the same as with a major patch release.
End result: feature used by some will be gone, bots will remain where they are.
PS: Calling CTMers horrible doesn't make you more right, cool, or interesting.
For battlegrounds they should make a modified "report afk" to "report bot" if enough players voted the person got kicked and it wouldnt matter if they were in combat or not. Maybe this would become to easy to exploit but random battlegrounds isnt fun anymore when over half the team are bots. It's battle of the bots, whoever has the least bots on the team win.
mmo-champion has become full of trolls and bad admins.
That's similar to saying someone isn't opposed to deplorable labor conditions in other countries because it makes it cheaper for them to buy electronics.
"Oh gee, you know, I don't like it that they work for pennies on the hour but, god, if I had to shell out an extra 15 bucks for my iPhone..."
I don't believe immoral actions providing some minor benefit excuses said immoral actions.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
Thats was FIVE years ago. Maybe get your facts straight or stfu:
http://virtuallyblind.com/2008/03/23...zzard-motions/
click2move is actually pretty cool if you just want to jerk around but worthless in the grand scheme of things
I used to use it while questing or farming to fly directly at objectives. Straight line is always the fastest way. If you click on a node it goes straight to it and uses it
Originally Posted by kasath
Apply blizzards model to any other subscription service,you'd be outraged:
Netflix adds no new movies for a year, you click a new movie, there's a $5 fee.
You're in an accident, click your onstar button, but there's an addition $20 fee for them to help.
You turn on your tv only to find all you get are the infomercial channels. Every other show is pay per view.
See how dumb that model is?
It wouldn't solve it, but it would stall bots for... 2, maybe 3 days before developers would find a way around it?
"Do not only practice your art, but force yourself into its secrets, for it and knowledge can raise men to the divine." -- Ludwig Van Beethoven
I'm sorry, but Epic /Facepalm
Why do people compare WOW to real life? I mean honestly, that's just retarded. Yes, I cash in (virtual currency) on bots.... as does anyone (intentionally or otherwise) who buys mats from the AH to make a profit. That's hardly even in the same league as what you've described.
"Oh hey, you enjoy killing things ingame, you must be a serial killer!"
I mean come on people.... really?! I know WOW's addictive, but it is not real life! If ingame we were supposed to mirror real life morality the only games we'd be playing would be farmville and a heavily censored version of the sims.
Bots have always and will always exist in MMO's, instead of complaining, adapt.
Last edited by Dakara; 2013-01-06 at 10:00 PM.
Removing this "Click-To-Move" will not solve anything in the long term, they will just find a new way.
What Blizzard should do is keep track of how many times a person uses Click-To-Move.
Then after a random number between let say 500 to 1000 that account gets flagged, and after lets say 5000 it gets automatically banned for a short amount of time. The higher their "Click-To-Move"-number goes the longer the ban they get.
I'm sure this can be a safe way to pick out most (if not all) of the bots, if they add some "fail-safe" methods the people who are using "Click-To-Move" (I can't imagine why anyone would use that all the time) will not be flagged.
The only way -in my opinion- to stop bots is to ban (catch) them as soon as possible.
Even if it's only few temporary bans to scare them.
If Blizzard does not anything about them as they seem to do now, there will only be more and more bots and/or cheaters.
Last edited by mmoc49f347c8fc; 2013-01-06 at 10:07 PM.