Originally Posted by
Lord Swizzlington
They DON'T just look at the math, but it IS the thing that matters the most. When your game is based around hundreds of calculations all interplaying with one another to make pixels float pretty...then you better believe that the core math is what is of value. Further, math can be verified, reproduced, and tested; feelings cannot. Let me demonstrate why simply: I only PvP, therefore I don't care how Invocation and Rune of Power feel since I don't use them since Incanter's Ward is perfectly fine in PvP. Feelings are personal, and even though it is always easy to find a vocal group of people who agree with you on a forum, it doesn't make it the right course of action for a game dev to make.
They didn't change the Frost Mastery for QoL issues, they changed it so they could balance the god damned math in two aspects of the game. Once they get that down, they look into fixing missile speed, animations, responsiveness, etc.; simple stuff, no?
There was one and only one proper argument made in the MoP beta against the level 90 talents, and that was that we were balanced around 90%+ uptime on the buffs in order to compete, when the math behind that was simply impossible when put into actual practice. If more of the community jumped on that instead of bitching how things felt, you're damn right they would have been changed sooner than they were.