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  1. #281
    $60 is a good price for this. It will create a barrier to entry that will prevent the flow of people buying the next big flavor of the month class. The free 90 with Warlords is the only one I'll likely ever need... and I've wished that I could trade that for a free realm transfer, but given this new $60 price tag, I could also probably ask for a free faction change, too...

  2. #282
    Quote Originally Posted by Abysal View Post
    Alright, but first we'd have to agree on when it changes over to pay-to-win. We already have tons of threads claiming a free 90 in WoD when 100 is max level is pay to win, which would mean we were already over the slippery slope. Then we have another group who say pay to win is only when you can get the current season's conquest gear or heroic raid gear from the current tier, or some sort of exclusive stat booster that isn't available without paying extra.

    If we agree on the 2nd definition, I think in 2 years when we come back, we'll see that we don't have any of those things in the cash shop.
    That's not what the slippery slope is. People think that this will lead to things like gear and other performance enhancements in the cash shop. That's what the slippery slope is. This will lead to that. And if gear of any sort is sold in the store it's pay2win. Because you can pay to have an advantage over a person that might not have those items. Or anything comparable. So lets revisit this in 2 years. I'll be real curious to see where it's at.

  3. #283
    Deleted
    There was no winning for blizzard with this. The price is high enough to deter abuse that's how simple the price point is this is. People complaining about this being a feature or complaining about the price are simply either stupid or the same people that scream and shout about any change to the game or enjoy screaming wow is dead at every opportunity. Please go find a new hobby so these boards could potentially become a more interesting and less toxic place to visit.

  4. #284
    High Overlord Cafua's Avatar
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    First people cry about it happening....then people cry about it being too expensive....or maybe they're still crying about the fact that it's happening. Idk I think it's a good price considering that they TOLD US it was going to be more expensive that any of the current services they offer. Personally I'm going to level my pre-existing shaman to 100 and save my free 90 boost for a toon that I level to 60+ for profession bonuses.


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  5. #285
    Orrrrrr...

    1. Wait for a sale ($20 starter to MoP)
    2. Refer yourself twice (veteran->new1->new2)
    3. Level as many characters as you plan on leveling in 3 months to level 10 (able to enter lowest dungeon).
    4. Run toons through dungeons doing the dungeon quests, moving on when available to next dungeon (based on when quests are accessible. Gogo wowhead)
    5. ???
    6. Profit.

    Just an FYI, you can get a pair of characters to 85 in about 30 hours of /played time this way. I've leveled every class to 85 once using this method and am halfway through doing it the second time because of switching to EU. Assuming you're on US, you can get every character to 85 for $40 plus the cost of a few extra months of game time. Then let the other two accounts lapse until a character service sale and you can transfer them over for $15 a pop. Note: an account doesn't have to be active for a character to be transferred off of it. So you're looking at $85 up front for accounts and months, then $15 for every 90 not on your main account (which will end up being $120 since you can level two characters on the veteran account with grantable levels. So it'd be 2 on main, 4 new1, 4 new2, assuming you only had one 90 to start and want every class). So altogether that's $205, which would only come out to 3.5 90s with the purchase system.

  6. #286
    Immortal Zandalarian Paladin's Avatar
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    Wow, I don't think I ever saw this amount of false accusations in one single thread since I'm on MMO-Champ. Maybe beside Real-ID.

    First of all, they're keeping the prices this high so people don't stock up on every single class at a cheap price. To me, this sounds logical, seeing how buying 10 characters at 20$ would end up at 200$ which, even if you might not believe it, is something many would be ready to pay (just look at all those race/faction xfer). Now we're speaking of 600$ - I honestly don't believe many would be ready to pay for this.

    Second thing, people who buy 10 characters are probably just dumb. Not to attack anyone, but if you believe someone who buy 10 characters who hit 90 instantly and are good and able to clear all content before next xpac, you're out of the track. By a huge margin.

    Third, Blizzard want it to feel meaningful. When you buy an 90, you have to think thoroughly about it. What would be the point if you could just buy any character to 90? Everything before WoD would be useless. How does Blizzard counter this? By putting such a high price. It basically mean that the amount of level 90s boosts are going to be small and acceptable.

    If you say Blizzard is getting a huge amount of money, ask yourself this question: Are you going to buy it? When most of you will have answered with no, then maybe you'll realise they aren't making a lot of cash (company-wise and not individually-wise) out of it (at least not as much as faction and race x-fer).

    As for everything else, if walking next to an 90 without any achievements, professions (if they're not 60 when doing the upgrade) and gear makes you feel bad about yourself, maybe you need to rethink your priorities.

  7. #287
    Quote Originally Posted by Nutella View Post
    There was no winning for blizzard with this. The price is high enough to deter abuse that's how simple the price point is this is. People complaining about this being a feature or complaining about the price are simply either stupid or the same people that scream and shout about any change to the game or enjoy screaming wow is dead at every opportunity. Please go find a new hobby so these boards could potentially become a more interesting and less toxic place to visit.
    thats true to an extent since in the uk for the boost is £35.60 and from wat ive been hearign theres a planned increase in the minimum wage so it will deter ppl in europ and europe but not as much in the uk altho i did hear of a minimum wage increase in the us also

  8. #288
    Quote Originally Posted by Last Starfighter View Post
    That's not what the slippery slope is. People think that this will lead to things like gear and other performance enhancements in the cash shop. That's what the slippery slope is. This will lead to that. And if gear of any sort is sold in the store it's pay2win. Because you can pay to have an advantage over a person that might not have those items. Or anything comparable. So lets revisit this in 2 years. I'll be real curious to see where it's at.
    IF you think about it, it's already pay to win, since those boosted lvl 90s are coming with i lvl 483 gear. Any person who reaches 90 with i lvl 429 questing gear will not have upper hand over a guy who gets ilvl 483 green gear with a boosted.
    Last edited by Elian; 2014-02-19 at 01:10 AM.

  9. #289
    Good, price it high, but not too high.
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  10. #290
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    Considering the fact that it takes you about 1 week (or less) to level a character to 90 that price is more than reasonable, i would have put it to a dollar per level and make it 90$, anyways if you are thinking why it is 60$ i guess it's for the instant access to game content, so that means like buying a new game.

  11. #291
    The Lightbringer inboundpaper's Avatar
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    Honestly, higher than I expected.
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  12. #292
    Next they could offer old achievements for a dollar amount. Just to let people catch up.
    While you live, shine / Have no grief at all / Life exists only for a short while / And time demands its toll.

  13. #293
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    FYI: boost to level 90 means you still have to level 10 levels to 100. I can't say that I care if the whole world boosted to 90 and leveled to 100, maybe it will refresh the servers with a better quality of people than the jaded angry rejects that I deal with every day.
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  14. #294
    Titan Grimbold21's Avatar
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    Can someone help me understand this? Maybe the perspective from which i see this matter is flawed or has holes in it.

    Here's the way i see it: 60$ will grant a player a level 90 character that supposedly will be ready to get into WoD content. A player is paying for 90 levels worth of content.

    That's 5 games (vanilla, tbc,wotlk, cata and mop) that the player is skipping.

    5 games and people complain the price should be lower.... if anything, it should be higher.

  15. #295
    I love that people assume that disagreeing with the cost means they can't afford it. So silly to make that assumption and just shows how shallow and ignorant you are.

    OT: I disagree on the basis that it's an RPG and offering the ability skip building your character - even your 10th or 100th - is in poor taste. It says "we don't think players should care about this content", which is awful on its own. Then charging the price of a new game (or dinner, or bottle of bourbon, w/e) to do it? Not cool.

    If people don't want to play the game, let them go. What happens when those same players get tired of another signature part of the game?

    I'm obviously old but I am so confused. If the game bores you, don't play. Skipping leveling is just getting you to the point where you get bored of gearing or raiding or pvping, etc.

  16. #296
    Quote Originally Posted by LookingGlass View Post
    It's MORE than reasonable to charge you $60 to save you 24-168 hours of real life time.

    It's MORE than reasonable to charge you $60 to get you a level 90 in 1 day as opposed to playing a couple hours every day for a month or two.

    Who's high now?
    Warcraft is designed as a huge time sink. People who are concerned about "real life time" generally don't play MMOs. There is nothing reasonable about charging people for something they've already paid for.

    Blizzard is charging us money to skip content, instead of making leveling content people enjoy. How many businesses make a product people are so unhappy with that the business can charge those same people more money just to avoid the product?

    Blizzard soon will tell us they have a fence they will give us the privilege of whitewashing (for a small fee of course). Next Blizzard will give us the opportunity to skip painting their fence we've already paid for the privilege to paint (for a larger fee). Then people will come on the forums and call it a "good deal."

  17. #297
    Titan vindicatorx's Avatar
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    Quote Originally Posted by Mascotte View Post
    Is being offered for 499*.
    Doesn't mean it actually sells.

    Price is fine.
    And being able to buy a fresh 90 for $60 makes it even less likely that someone would spend that to buy one doesn't it? If account selling companies can't make a profit then they will do something else won't they?

  18. #298
    Quote Originally Posted by adorich View Post
    Warcraft is designed as a huge time sink. People who are concerned about "real life time" generally don't play MMOs. There is nothing reasonable about charging people for something they've already paid for.

    Blizzard is charging us money to skip content, instead of making leveling content people enjoy. How many businesses make a product people are so unhappy with that the business can charge those same people more money just to avoid the product?

    Blizzard soon will tell us they have a fence they will give us the privilege of whitewashing (for a small fee of course). Next Blizzard will give us the opportunity to skip painting their fence we've already paid for the privilege to paint (for a larger fee). Then people will come on the forums and call it a "good deal."
    The time sink I don't enjoy is the leveling process. Hi. Between the two accounts I've had in my lifetime I've leveled 15 things to 85. I'm pretty done with leveling by now. I've done the same content 7-15 times. I am going to GLADLY pay to boost a warrior to 90 and use my one from WoD upgrade on my Rogue. Gladly.

    If it's not for you, great. It's for me. My focus in WoW is PVP, PVE, gear collecting, pet collecting, mount collecting, titles and achievement. Not 30-40 hours of the same arbitrary leveling content again.

  19. #299
    Quote Originally Posted by RoKPaNda View Post
    Why because we equate time spent in WoW to money to determine the value of a service? Time is money.
    Actually ALL your wow time now is quantified as, "when you hit 90, we feel the value of that to be around 60 bucks"
    All your time is actually worth very little money.
    "If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.

  20. #300
    At first, I thought it was a bit excessive, then I thought... it's like a single day's pay at McDonald's. Even for the lowest income people, 8 hours of work is a bargain to skip what? 70+ hours of leveling? It's the main reason I've never got an alt past level 30 lol. Too boring after the first time around.

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