I'm a huge MGS fan, so, naturally, I was very excited about the release of MGSV: The Phantom Pain.
After I beat the game, however, I never felt so divided about a game ever in my life, my opinion was completely mixed.
I both liked it and disliked it.
Disliked it because of the story, I really didn't like the ending. All this time thinking I was playing as the awesome Big Boss, but turns out it's just the MSF Medic from Ground Zeroes. For some reason, I thought that pretty much everything that you do in the game lost impact for me because you're not playing as Big Boss. Also, I thought other characters were going to appear, like at least Gray Fox, or some mention of him, but no, nothing. And overall, I thought the story wasn't as well-done as previous games.
Gameplay-wise, however, I thought it's the best of the entire series. Just the many different ways you can complete a mission and take down enemies while playing some awesome 80's music, was truly amazing. I had a lot of fun with the game doing that.
There's another thing that disappointed me about the game too, the boss fights. If there's one thing that I love about the MGS series, it's the boss fights, every game before V had some awesome and memorable battles.
MGS 1, you had Foxhound and the final battle against Liquid. Seriously, Foxhound is, without a doubt, one of my favorite boss fights ever, each member was really memorable and there was a lot of variety with the battles because you fought each of them in a different way and had to use different weapons to do so.
MGS 2, Dead Cell, not the same as Foxhound, but I still had fun fighting them, especially the final battle against Solidus.
MGS 3, the Cobra Unit and the final battle against the Boss, I don't think I need to say more.
MGS 4, Beauty & the Beast, as well as the final and incredibly epic battle against Ocelot.
Peace Walker, well, the boss fights weren't my favorite since you mostly fight against AI Metal Gears, although the final battle against, well, Peace Walker was still good because of how high the stakes felt.
MGSV, however, you mostly had the Skulls, and although I did enjoy some of the fights against them, I felt that it lacked variety like in previous games. I did enjoy the fight against Quiet, Liquid and Sahelanthropus, but again, the boss fights in this game lacked variety and they weren't as memorable as in the previous games. But what REALLY disappointed me about this was that there was no epic final boss battle. THAT was one of the things I really looked forward to in MGSV, I expected a sort of CQC fight against Skull Face, kind of like with the Boss, but no, nothing, absolutely NOTHING.
Major disappointment.
But that's just my opinion, what were your thoughts on MGSV: The Phantom Pain?