if they are gonna nerf it they should buff the healing it does so its similar to now
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Raid CD Tracker (#1 on wago.io): Tehr's RaidCDs, ExternalCDs, UtilityCDs, ImmunityCDs, AoECCs, RezCDs, & Interrupts
Got my first legendary Prydaz, Xavaric's Magnum Opus and managed to reach 831 ilvl. How useful is this legendary ? Its my only one so of course i am going to use it but i was just wondering. Trying to clean up my addons and get started into mythic dungs too.
Last edited by mmoc3ba04414fc; 2017-01-15 at 06:41 PM.
Does Bone shield now reduce damage instead of absorbing 16% of it? Neither Skada nor Warcraft Logs counts it as absorption since 7.1.5
Originally Posted by a wiser manOriginally Posted by Coramac
Well first of all it has fuckton of stats + free socket, so generally it's worth just for the ilvl / secondaries unless you manage to find high ilvl perfectly rolled haste / versa neck with socket.
Second the shield is still 15% for tanks (unlike 25% for everyone else) but it's always something unlike... let's say AMS cloak that is very situational.
TBH you'd worry about replacing it or not by the time you get a 3rd legendary and that time will be long from now on, and you can then also compare what replacements you have left for the slots (if you find semi-good necks keep them in case you want to swap prydaz out).
Are you sure that it's hidden now? It's blizzard, who can simply nerf our DS-heal in that way. They consider that we are now using DS more often or/and using Blooddrinker: so they can change absorbing effect to damage reduction to compensate this.
By the way, I compared logs before and after the patch: my average DS heal was lower in "7.1.5 logs". Definitely it isnt a proof because of many factors, but...Could anybody check this?
Last edited by Duqjin; 2017-01-16 at 12:04 AM.
True. I was referring mostly to Raid scenarios. That being said, I think that Blooddrinker would probably be better than Heartbreaker even then, considering its CD ticks down between pulls, and especially considering that Heart Strike can only hit 5 targets anyway, even when standing in your Death and Decay.
B.Net: Tehr#1477 | Discord: Tehr#5246 | Stream | Guild Website | List of characters
Raid CD Tracker (#1 on wago.io): Tehr's RaidCDs, ExternalCDs, UtilityCDs, ImmunityCDs, AoECCs, RezCDs, & Interrupts
I'm going to complain for a minute: I absolutely hate marks hunters who wear that legendary which adds Bursting Shot to their rotation. It's a DPS increase for them to knock mobs out of my Death and Decay and behind me so that I can't dodge and parry until I reposition.
It doesn't help that Icy Veins lists it as a great legendary for Mythic+.
This happened to me in a Kara speed run and I almost lost it...
I have checked my own logs, everything seems fine. I calculated backwards from DS Healing. The damage i had to take in 5 seconds to get the heals does not equal the damage i took (damage taken / 84 * 100). Sometimes its a bit messy to calculate because a) timestamps in logs are not 100% accurate and b) you cant see any longer if skeletal shattering proced.
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I will stick with BD over HB even for m+. Not every pull is 5+ targets, and its better to melt bosses. With bracers and Tier set Bonus the gap will be closer. In terms of mitigation it is already pretty close.
I too completely abandoned Heartbreaker in favor of Blooddrkiner, even in M+. Most of the dungeons have packs of 3-4 mobs anyway (eslcuding teeming weeks obviusly), so I don't feel I lost too much rp generation. I guess that even in raid fights or dungeons where you can constatly hit 5 targets it's not worth switching out of Blooddrinker, even after obtaining tier set.