1/8hc in 25m: ~500 guilds
1/8hc in 10m: ~2500 guilds
'nuff said
1/8hc in 25m: ~500 guilds
1/8hc in 10m: ~2500 guilds
'nuff said
Yes, all bosses bar blackhorn (so far) are easier. Was the same with firelands bar beth tilac.. Its a joke that guilds are getting beaten to realm firsts by worse 10 man guilds because its so much easier.
And if you want a start a usa vs eu debate, look at the past tiers and see who won, and wait and see who gets world first madness (hint: it wont be blood legion or vodka).
Yes, go on, dude. Do you really want to tell me, that, if there would be only 2 guild running 25, say Paragon and mine. It would mean 100% 25 man killed Morchok and 50% guild killed 6/8, so 25 have to be so noob friendly and easy. While 10 man has 3 thousound kills but after all, its so hardcore that only 12% was able to do it.
Now you are ridiculous. How can you even use relative numbers while most casual guilds are 10 man..
Are you really that stupid? seriously? the guilds they are "just about keeping up with" had a whole day headstart, so like 20 hours extra raiding and paragon are on the same level on them.. really it just shows how good they are and how far ahead of the competition they are because theyre right behind them.
Lets take a look at the facts. And to be clear I'm talking about for progression. Of course you can over come some of these on farm content.
25 man has:
- More battle rezes
- Allows you to finish a boss with people dead
- A faster gear acquisition rate
- Allows for a larger roster to cover absences
10 man has:
- 1 Battle Rez
- Almost no chance of finishing a boss with 1 person dead
- A slower gear acquisition rate
- Smaller rosters with less options for comp and people to cover for absences
I think its pretty clear. 10 mans are more challenging, but hey if I have to choose more challenging vs. herding cats, I choose more challenging.
Our kill he was referring to (6:04) we had 9 legendaries, wasn't really easier, and we were definitely never going to beat the enrage by 43 seconds like a 10 man (with our strategy/setup anyway)
---------- Post added 2011-12-09 at 12:34 PM ----------
7 heal Ultraxion? Can't imagine why you would need that many. If you're talking about Yor'sahj, we 5 healed that too.
http://us.battle.net/wow/en/characte...Spewz/advanced - Main
http://us.battle.net/wow/en/characte...ewchi/advanced - Alt
<Enigma> US-Deathwing
10 Man & 25 Man are the same difficulty. Some fights are easier in different situations, but it balances out to be equal. 10 Man has its own issues, like lack of buffs, roster issues and more, and 25 has issues that 10 doesn't, like space limitations and such.
and any of this matters to anyone is what way? These guilds dont represent a damn thing to the general community other then they are over privileged and damn near given everything on a platter, then they get caught CHEATING and we should feel sorry for any of them?
As for one content being easier then the other, 10 man has always been more difficult overall compared to 25 man. Sure there are bigger hits in 25, but you have that many more healers to cope with it, same with damage output needed.
http://us.battle.net/wow/en/characte...Spewz/advanced - Main
http://us.battle.net/wow/en/characte...ewchi/advanced - Alt
<Enigma> US-Deathwing