So I'm sure I'm not the only tank that is completely tired of being knocked back/down or stunned on every pull in Flashpoints.
It is completely frustrating to me to force charge into every single group of mobs and be CC'd for 10 seconds while the mobs run rampant because I couldn't do a single AOE yet. Or, I force charge and spam smash only to be pushed back 15 yards and land my smash no where near the group of mobs. It also seems that almost every boss in Flashpoints has this anti-charge knock back ability ruining the opening window to use high threat moves right off the bat.
Sure, I can use Unleashed and then wait 2 minutes between each trash mob pack.
Sure, I can spec into Unstoppable in Vengeance tree so I'm immune to CC when I charge but I'll give up my highest Tier talent (A big threat/damage ability).
I'm at the point where I have the DPS AOE pull so they get CC'd instead of me but then it's an uphill battle of threat (which is already tight) to keep the strongs and elites off of them.
Is anyone else burned up about this? What do you do to prevent it? You just suck it up or have everyone wait until the CC ends before doing anything?