Idk, I think 16 charges should generally be enough. By the end of those charges the outcome should be clear I'd think.
Idk, I think 16 charges should generally be enough. By the end of those charges the outcome should be clear I'd think.
Depends. A lot of times heroes like Riki etc will be using those charges as part of ganks and kills in addition to pulling double duty as a solution to Repel and GA. It's already pretty easy to burn through your charges in an average game just ganking and fighting, if you're aggressive.
blink is way too good tbh.. I've never bought a force staff on drow yet.. blink works like a yasha aswell, helps you farm a ton, splitpush, get a good position for silence -> insane dps. if the enemy jumps too much on me, I just would go bkb.. and the reason sometimes i get mom its because the mobility.. even with yasha you're still slow as fuck. i think drow dont need dmg tbh, you have to get "utility" items linkens/manta-syy/mom/blink/bkb/mkb
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you just diffusal omni's ulti, I dont find him op just annoying because people barely get a diffusal to counter him
Last edited by EqualWin; 2014-10-09 at 12:22 AM.
"We live in a world where a style of play that uses posession and passing to try and make spaces is made fun of.
While a style of play where a team sits back for 90 minutes and breaks away in 1v1 situations is respected."
- Ronald Koeman.
you dispel the hero you're focusing or run lol
"We live in a world where a style of play that uses posession and passing to try and make spaces is made fun of.
While a style of play where a team sits back for 90 minutes and breaks away in 1v1 situations is respected."
- Ronald Koeman.
Sure, but that leaves the rest of the team immune to your damage. And who do you purge? Bane has your carry gripped and has repel. You could purge repel to stun him and free your carry.
Or you could purge GA on the enemy carry so you can kill them.
Or you could purge the guy with a 700 gold win streak racked up to secure the kill on them.
Pick one.
"El Psy Kongroo!" Hearthstone Moderator
"El Psy Kongroo!" Hearthstone Moderator
Oh you know it would be the most amazing thing you've ever seen in Dota if that happened!
I think the best I've seen so far was that one video, I forget who did it, but they all rushed boots of travel and would just keep porting to Beastmaster's bird and trying to gank the person alone.
"El Psy Kongroo!" Hearthstone Moderator
well perfect scenarios can make omni op, but as we can see he barely is picked nor has 100% w/r
"We live in a world where a style of play that uses posession and passing to try and make spaces is made fun of.
While a style of play where a team sits back for 90 minutes and breaks away in 1v1 situations is respected."
- Ronald Koeman.
Yeah, but your idea of countering him just by building diff blade is ridiculous, what about the person with diff blade being out of range? Or out of position? Or CCed? Or he used all his diff blade stack on dispelling other stuff, or dispelling wrong target?
Omni won't have 100% win rate, but he is strong pick for second support for certain match ups, too bad that majority of (my) games implies that i am solo support and i (happily) play WD, Dazzle of Ogre Magi.
Originally Posted by Urban Dictionary
Here comes the omni vs diffusal argument again. please force this argument for a third time. please do.
Yeah, but then they all get Dagon and counter team Diffusal with team Dagon.
Omni is OP in pretty much any situation where the enemy team has not drafted a hero or heroes appropriate for controlling Omni. Potential 12 sec BKB at level 7 is ridiculously powerful.
And winrates have very, very little to do with whether or not a hero is good or not.
Omni is good in team fights but shit in lane, thats pretty much all there is to say.
The dotabuff rankings have done wounders for my ego amoung my friends, even if it isn't 100% accurate.
Only 1 BKB on your whole team against an Invoker (the guy you played against has a decent winrate/KDA, lower than mine but quite above average) generally means he can single-handedly win any teamfight that occurs. And by the time his dmg started falling off Naix could prolly 2 shot you.
When you cried I'd wipe away all of your tears
When you'd scream I'd fight away all of your fears
And I held your hand through all of these years
holy shit why viper is still in the game? such annoying hero, I was playing tiny vs him.. I did well vs him mid and i rekt mid game. but late game lmao, I was 6 slotted and they (Viper, DK, Storm spirit) would kite me all around. they ignored my mantas illusion usually, they did more dmg than me in that game I bet lol
"We live in a world where a style of play that uses posession and passing to try and make spaces is made fun of.
While a style of play where a team sits back for 90 minutes and breaks away in 1v1 situations is respected."
- Ronald Koeman.
Even if Razor had 3 rapiers and a full stack static charge and refresher scepter he would still do 0 damage to Omniknight (and his entire team). Fair is fair after all. I don't see how a self-repel on Omni is a waste when it allows you to make sure you keep your aura on as many enemies as possible - preventing them both from escaping and also from chasing your team. Ever tried to be a melee carry and kill Omni or anyone else on his team? It's impossible. I'd say BKB is the magic solution to everything but in the case of GA it actually isn't. BKB AND diffusal, maybe, but diffusal is an awfully expensive counter if you don't have a hero that can actually use the stats on it, and it only works on one hero.
His aura just needs to get nerfed, that's all. Passive disables are lame. It was still strong when it was half the strength that it is now.
@EqualWin
"blink works like yasha too"
I think that's the biggest problem I have with it. Since the mana cost got removed you can spam it on cooldown and it's effectively a movespeed item now. And I don't actually have a problem with THAT, it's more that the cooldown is so low you don't even have to consider if it'll be up in time just in case you make a bad blink. It's the same boat Shadow Blade was in before its cooldown got nerfed - you can use it and run in and wait until the last few seconds of the invis because by the time the enemies jump on you it's back up. That made SB low risk and easy to spam all the time and Blink feels the exact same now.
Blinked over a hill and into smoked enemy team? No problem, just run around the corner out of sight for 3 seconds and it's back up already.
Last edited by Lysah; 2014-10-09 at 03:20 PM.