DX11 not being actually out yet sadly, looking forward to it, it might help to record at 60 FPS though with tessellation off, most of the recording programs are CPU intensive as it is unless you are using shadowplay and as deltrus says, its sub par and it is.
That video I linked raw footage alone is 100 mbps at 30 FPS, would need more then an I5 to do at 60 FPS and continue to game at 60 FPS.
Granted that codec isn't bad at all on CPU, just at full load, FF14 and saying that other mmos will take up a lot of it to start with unlike FPS games.
However saying that, everytime I upload a 60 FPS footage to youtube, it looks like garbage compared to the same render at 30 FPS, just youtube I guess ;/.
However most of the benchmark had out door areas which is worst case scenario, I get at max settings in Coil 120ish FPS if I take off the limiter, If DX11 can really help unload off the CPU then that be awesome to do 60 FPS footage if I can find a reliable trick to get the footage as good quality onto youtube.
Otherwise Sky lake is meant to be coming this autumn and may just pick up the I7 that comes with for extra CPU grunt.