Originally Posted by
Talen
Because you'll be relying on your healers to help with spikes. That extra HP from BC? It'll likely be spent on maintaining the SotR buff as much as possible, just as you say, and on possibly compensating for misses and other mishaps. The short duration makes it hard to time, especially because the game simply isn't built around that mechanic. Thats going to be the problem with Blizzards AM mechanic right now.
The new Mastery is a step in the right direction because it plays to the paladins stereotype, and strengths and toolkit. Its let down by the fact that it relies on HP...which may be scarce if its all going on SotR....and will likely simply lead to overhealing.
So, a step in the right direction but we have to see what what the final values are to see if the system actually works. At least the Mastery isn't a simple boring block.
EJL