Yeah sorry Skyepic, mixed up the datas :P
We cast a stasurge every 17 sec (15cd +1.5 cast time+human reaction time)
We get a SS proc every 15 sec
This averages out to a Starsurge every 10.3s, i think I've read somewhere on EJ that using the glyph with 4t12 would change the average to 9sec
With or without 4t12 you should get a starfall about every 40sec
During most fights i've noticed that i had starfall off cooldown when there was only 1 meaningful target.
With or without glyph i could use starfall :
pointless during morchok HM because only one boss is in range most of the time
only 1 time for each black phase during zon'ozz HM
only 1 time during yor'sahj HM because the second starfall would come off cd while there was only Yor (it all depends on how high is you raid aoe dps) in my raid the add last just a few sec
lootship HM it's the best fight for it
spine HM the glyph just inflates it's own value because the extra hit targets shouldn't be considered because the mob that matters the most is just one at a time (hideous amalgamation-Burning tendon)
Madness HM, stopped using wol for a long time, i don't know, i think it would be better to increase by 10% wrath that is casted often and benefit from the aspect's buffs rather than a starsurge every 40 sec.
http://elitistjerks.com/blogs/1152-h...yph_starsurge/
The glyph often inflates itself because it hits unnecessary mobs, in a single target fight i've found that the extra damage done by stafall was far from 10% of all my wrath damages
Trying it at the target dummy it seemed better (when hitting more than one dummy).
When forcing only one target Glyph of Wrath gave a nicer result.
For the 65 mastery enchant, it depeds if you have DI or not. Using wrathcalc show 50haste being better except if you have high haste and you know you will get a DI.
I prefer to use 50 haste on the boots because the dps provided by faster with lavawalker in DS is negligible because most of the fights the movement is very short or there's none at all, and kept 65 mastery on gloves because WC shown it as being better with DI.
50haste+35mastery+minor run speed vs 50haste+65mastery from my pov... no movement = no need of lavawalker, big movement = dash
For the bracers...i don't know maybe because they want to get to the 3101 break point because they don't have a DI