Thread: On the fence

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  1. #101
    Quote Originally Posted by Karizee View Post
    I anticipate I will spend less on GW2's cash shop than I did on WoW's sub fee + cash shop.
    Same here. I really don't want to post how much I spent on WoW....it's bad, but I know I won't come even near that number with the cash shop in GW2. Let's just say, I played WoW for 6-years (well, I took 9 months off during Cataclysm), and did a handful of faction transfers. When I think of all the things I could have bought instead....I kick myself. >_< People that argue you spend more in cash shops over a subscription really need to do the math. There are some months you might not buy anything from the cash shop, while you have to pay a subscription every month to continue playing. I anticipate I'll use the cash shop every so often to buy dye packs and such.

  2. #102
    There is only one way ill use the cash shop. And that is if i can secretly buy guild wars 2 cash shop cards at the store so my wife cannot trace my purchase back to my game. Yep. I'm THAT guy.

  3. #103
    Quote Originally Posted by Doozerjun View Post
    Community in WoW is hit and miss, at least for PVE. It definitely has gotten worse over the years. Will GW2 end up that way? Tough to say but a lot of the design choices in GW2 try to prevent the degradation of the community, at least for PVE.

    For PVP, almost every game's community that I have found has been pretty cutthroat and elitists in a lot of cases.
    I don't think the community will degrade as much as in other MMO's. GW1's community is still quite pleasant. I know not everyone who played GW1 will play GW2, and GW2 will attract people from other MMO's, but I don't anticipate the GW2 community to turn cutthroat, at least not in PvE.

  4. #104
    Warcraft is just really huge. Can't say I see remarkably better or worse behavior in other games compared to WoW. But I rarely had issue in WoW either when I played it.

  5. #105
    Quote Originally Posted by Menegroth View Post
    Actually it happens a LOT more than that. Even well reasoned constructive criticism of the game gets flamed.

    Even IF the original poster is ill informed or whatever. It makes a HORRIBLE community to respond in the way I've seen fellow GW2 fans respond. It's embarrassing and gives people the perception that we are nothing but a bunch of rabid blind fanboys.
    Citation? Link? Thread title? Post history link?

    Lets forget fanbase comparisons, do you have anything to confirm this accusation?
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  6. #106
    The Lightbringer Glytch's Avatar
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    Quote Originally Posted by Binaris View Post
    Personally I don't understand why every game has to either be a wow-killer or a fail. Why can't players understand that games coexist.

    I can have my cake and you can have your ice cream. We can agree that we enjoy both our separate dishes. When someone comes along with ice cream cake. Why must we all jump on our sides shunning its existence as if it threatens us personally. It is utterly ridiculous how players react when a new game releases.
    this post reminded me of this bit from patton oswalt



    (please no ban me, just trying to be humorous and relating the argument. i are nice persun. if its a nono jsut pm me and ill edit it)
    Last edited by Glytch; 2012-06-15 at 04:40 PM.
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    Quote Originally Posted by Durzlla View Post
    then again i'm pretty sure you're smarter then the average dumbass

  7. #107
    Quote Originally Posted by Glytch View Post
    this post reminded me of this bit from patton oswalt

    Oswalt Vid

    (please no ban me, just trying to be humorous and relating the argument. i are nice persun)
    You know, as great as this bit is, I'm kinda sad this didn't turn out to be his Kill George Lucas With A Shovel bit that has the line about ice cream.

    OT EDIT: Link for the lazy
    Last edited by Grraarrgghh; 2012-06-15 at 04:49 PM.
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  8. #108
    Stood in the Fire Vlad Morbius's Avatar
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    Sky cake is a lie....it's sky pie!!!

  9. #109
    Deleted
    Quote Originally Posted by Binaris View Post
    I would beg to differ that that has nothing to do with the game. That falls on the players. Generating community for a game is only encouraging people to join together and work towards a common goal. For lack of a better comparison, you go to a singles bar. The bar generated a community. It is your job to interact with it. "Hi my name is..."

    Personally I try to be social with people I see and group with in games. If they are the same class, i ask them their opinions about class for example or other things game related. If the choose to not respond and be anti social. That is the PLAYER not the game.
    Yeah, upon closer second inspection I did accidentally omit a very important word from my post.

    ENCOURAGES.

    Most other MMO games (yet again, no specific game needs to be pinpointed) encourage players to socialize and get to know each other. This means that sooner or later, even Bitter Burt, Angry Agatha and Timid Thatcher the Third will have to talk to strangers (for better or for worse), whether it is for doing a quest they can't do on their own, doing a dungeon, whatever you could need to talk for. In GW2, you don't need to know people around you before you start helping each other out, and while that's a great thing in and of itself, it also removes that encouragement to socialize.

  10. #110
    I am Murloc! Mif's Avatar
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    I think the lack of socialising was just down to people having a power leveling mindset for the beta due to the limited playtime available.

  11. #111
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    Quote Originally Posted by Mif View Post
    I think the lack of socialising was just down to people having a power leveling mindset for the beta due to the limited playtime available.
    I don't think so. GW2 is a very action-based game, and if it doesn't encourage its players to stand still for a moment and type, I think the amount of people who do just that instead of moving on and fighting new stuffs is going to be very few even compared to other MMOs (yet again none in particular named).

    Let me just point out, once again, that this is not necessarily a bad thing, nor is it necessarily a good thing. It is a neutral observation, analysis, and subsequent opinion based on both.

  12. #112
    Tyvm. Every time I see (insert game here) is a (insert game here)-killer, I will think SKYCAKE!!!

  13. #113
    Deleted
    I think WvWvW will be something that will get people to communicate with each other. And dungeons obviously. As well as platforming sections perhaps, although they do not really require much talk.

    Hopefully some of the bigger DE's will too. But I think ultimately people will chat if they want to, whether the game reinforces it or not.

  14. #114
    Deleted
    Quote Originally Posted by Arkkitehti View Post
    I think WvWvW will be something that will get people to communicate with each other. And dungeons obviously. As well as platforming sections perhaps, although they do not really require much talk.

    Hopefully some of the bigger DE's will too. But I think ultimately people will chat if they want to, whether the game reinforces it or not.
    W^3, yes, I can agree that it might be encouraging talking to strangers. I'm not convinced dungeons will, however. Considering every profession is as viable as all others, the intention is (I'm pretty sure ANet stated this somewhere) "bring four friends". The keyword being friends - people you already know, from a guild, from outside the game, who knows. But they're not strangers. Sure, there will probably be people socializing and teaming up with strangers, but I'm willing to bet my pre-purchase that nearly everyone with a semi-active guild or friend list will be using those people rather than looking for strangers.

    DEs, I'd be willing to say not a chance. When that dragon starts swipin', you've got better things to do than put down your greatsword to scribble words.

  15. #115
    Would be quite difficult to do an expo mode w/o voice comms in a PUG. There is a fair bit of relying on stacking CCs and condition removals. Without clear communication the dungeons will be much harder than they already are imply because 3 people might hit their 45/s stun CD at the same time. There is little margin for error in expo mode.

    There is one section with ghosts Mesmer, Necro, 2 Monks and Warrior. No encounter boss or otherwise is more challenging in AC. That pull requires all 5 players to have 2-3 CCs, kite ability, condition removers, 2 group support and enough burst to bring 1 Monk down below 25% HP in a window of opportunity maybe... 10/s long.

    Good luck, Pugs w/o mumble/vent.

  16. #116
    Quote Originally Posted by Binaris View Post
    Ive been a mmo player for years. I played wow until boredom and beyond. Everything i seem to try has left me disappointed. More recently being ToR and Diablo 3. I dont know much about guild wars but i started watching videos and a can't seem to stop. I think I may have found my next gaming love.

    I don't need selling on the game, but I am sort of ify about a company that i know next to nothing about. Do they have a history of listening to their gamers? Does the premise of server vs server actually help develop a community of respectful players (for the most part). Frankly my old ass is turning 30 soon and I'm over the drama and need a nice mmo i can relax in. Gamers never retire.
    I am in the exact same boat as you it seems as far as gaming goes (even turning 30 this year too) and I can say this. GW2 is nothing special. I pre-purchased and played the BWE1 and 2 and was not impressed with anything. Yeah I am a jaded old mmo player but Im sorry its just not that good. I too quit wow after 6 years for SWTOR, and played that for about 3 months. I would def say I am burned out on the mmo genre but I still love it.

    Tried Rift and its more of the same, havent tried Tera cause well, I just dont care to. I ended up getting a refund this past weekend for GW2, slow but painless process really.

    Right now I am having a blast with indie games, small bite sized chunks of fun. I am going to try MoP when it hits, but I am not holding my breath.

    I wish you a good home wherever you may find it, but at least for me GW2 was not the mecca I was hoping for.

    My 2c.

  17. #117
    Quote Originally Posted by Sumatran View Post
    I am in the exact same boat as you it seems as far as gaming goes (even turning 30 this year too) and I can say this. GW2 is nothing special. I pre-purchased and played the BWE1 and 2 and was not impressed with anything. Yeah I am a jaded old mmo player but Im sorry its just not that good. I too quit wow after 6 years for SWTOR, and played that for about 3 months. I would def say I am burned out on the mmo genre but I still love it.

    Tried Rift and its more of the same, havent tried Tera cause well, I just dont care to. I ended up getting a refund this past weekend for GW2, slow but painless process really.

    Right now I am having a blast with indie games, small bite sized chunks of fun. I am going to try MoP when it hits, but I am not holding my breath.

    I wish you a good home wherever you may find it, but at least for me GW2 was not the mecca I was hoping for.

    My 2c.
    Interesting. What was it that put you off from GW2?

  18. #118
    Quote Originally Posted by Fencers View Post
    Interesting. What was it that put you off from GW2?
    I think it was just the questing. While the quests in and of themselves were fine, Ive just done so much effing questing in my MMO lifetime. It made me sad that you couldnt level thru pvp alone, which may have swayed me.

    The game itself is fine, tho a bit buggy (thru no fault of anet, the game still is in beta), the dodge mechanic seemed like it was tacked on, especially since attacks arent like the stuff in Tera.

    Again nothing really against the game, just a burned out MMO'er that set his hopes too high, or was hoping to relive the glory days with rose colored glasses.

  19. #119
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Sumatran View Post
    It made me sad that you couldnt level thru pvp alone, which may have swayed me.
    Um.... you can (in WvW).

  20. #120
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    Quote Originally Posted by Menegroth View Post
    Not even talking about obvious trolls. I'm talking about genuine complaints/criticisms get fanboy'd down real fast. Also regardless of whether it's legit complaints or trolling, responding the way I've seen a lot of people respond is pretty bad. People acting all pro at GW2 despite having played Max 6 days, tearing down other games, and being generally immature, .
    Where? Where are you seeing this?

    Once again...if someone is throwing personal insults at you on this forum report their sorry ass. Let the mods swing that ban hammer. If you are saying anything remotely along the lines of "xyz MMO does it better because of abc" in /map chat then you are just trolling and you've just opened up that can of worms yourself. Even if you think its legit (and it may very well be), NOTHING is going to get done about it by complaining in /map except opening yourself to the people who think the game is absolutely perfect as is and the people who absolutely despise the MMO you're [possibly] making comparisons to.

    There are beta forums and there is a comments section at the end each heart and personal story quest. <--these two areas are where I posted my concerns and complaints (mesmers being shit for damage now...certain mobs being way overtuned compared to others of the same level...certain story quests being overtuned unless you are a few levels higher than the recommendation...etc). I've received zero personal insults in the beta forums and haven't seen any hurled at other out of everything I've been reading since the end of BWE.

    Also, debating your point and someone having a better rebuttal or being better at it =/= fanboyism.


    Quote Originally Posted by banur View Post
    The community isn't less cutthroat than wow, there are just far less mechanics that enforce or rather make you think of such behavior.

    Why do I rez? Well, because it is easy experience and your added dps helps me kill the mob faster.
    Why do I join others? Because you can't tag mobs and everyone gets rewards for killing the mob and combined dps means time spend more effective.

    The common cause is the reward and nothing more, at least for me.
    What does it boils down to? No tagging system, so every additional help is more effective - without the need to group up.
    By virtue of the fact that people couldn't steal tag/steal mobs and couldn't steal my gathering node its automatically less cutthroat...by implementation if not player intention. I agree that with some DEs it was in the groups best interest to get people rez'd...not just for the xp you get for rez'ing...but for the xp you get when the group completes the DE (which is arguably far more than rez'ing). ANet making it in the players best interest to actually work together (for their own reasons or for others) isn't exactly a bad thing.

    I can see people with sociopathic behaviors really not lasting very long with GW2. The perverse joy some people get in fucking others over shouldn't be reinforced in EVERY mmo.
    Last edited by Rooflesstoofless; 2012-06-15 at 07:31 PM.

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