Originally Posted by
Auk
Where are you getting that from? He's, correctly, stating that dodge and parry are not good stats for multiple reasons, therefore fixing those stats is not simple. Did you actually read the entire post?
Here are the reasons he listed:
Diminishing returns
Dodge/parry provide uncontrollable survivability as well as being completely passive, we lack something like Revenge
Healer mana is pretty much never a concern in regards to healing tanks, so we don't care about TDR (the strength of dodge/parry)
Stat synergy between active mitigation stats (as well as active mitigation in general) reduces the value of dodge/parry
What other reasons can you come up with? And don't say "because of haste DPS", he's focusing solely on why dodge and parry are weak, not why other stats are better.