Originally Posted by
Skygoneblue
Hey guys,
I'm dusting off my DK (just hit 86 last night), and like virtually every class transitioning from Cataclysm to MoP, I'm getting pretty overwhelmed with all the additional hotkeys needed to play a spec at its bare minimum. Are there any key macros I should be considering as Blood to help reduce the number of keybinds I need to use? For instance, as a hunter, you can do a macro like the following to eliminate one hotkey:
/castsequence Arcane Shot, Glaive Toss
I'm having trouble thinking of good ways to combine abilities like that on my DK though. Because I'm only a casual player with no intentions of raiding, I am opting for the passive talents where I can (Roiling Blood, Runic Corruption, etc). Here's the list of abilities I'm thinking is "bare minimum":
Icy Touch = 1
Plauge Strike = 2
Outbreak = V
Heart Strike = 3
Death Strike = 4
Vampiric Blood = D
Blood Boil = T
Death and Decay = R
Mind Freeze = 5
Rune Strike = U
Bone Shield = F2
Anti-Magic Shield = -
Icebound Fortitude = =
Raise Ghoul = Click
Army of the Dead = Click
Rune Tap - A
Horn of Winter = 0
Death Grip = 7
Dark Command = 8
Raise Ally = Click
Abilities that would be good to have once in a while, but I can't find room for:
Death Coil = 9
Strangulate = F3
Control Undead = Click
Conversion = Ditch it, get death pact, and click it, next to raise dead.
I also use S for trinkets and other aditional CDs.
Anyway, you get the idea. Any tips for how you manage all these hotkeys, or convincing arguments as to why XYZ ability isn't worth hotkeying?
Thanks in advance guys!