Just a thought but i've found my holy pali has zero aoe attacks...which can be hard to deal with defending flags in pvp in at least 5 BG's that i can think of that have flags. I also see this as being an extreamly hard thing to deal with if you were to lvl as a holy pali..as i have from 1-85 ( i do things the hard way, but not that hard). Trading 2 aoe's and a number of damaging ability's for a single target attack until at least lvl 90 (if you talent for it) isn't very ideal for what i thought blizz wanted to do..i thought ( correct me if i was wrong) they wanted things to be easier on healers in fights so they could heal and do damage. Not make it a straight healer. I understand that holy is a healing class but i feel any chance i had in helping when i do have a break was just taken from me...sure i could glyph for more powerful single target attacks as opposed to more powerful heals..but thats kinda counter intuitive imo and still not an aoe attack. I'm kinda lost on the devs thinking on this one.
- Top that off i've lost about 40k in mana, 30% mana regen and the extra 2% hit that i needed to be capped...it's already annoying that my moves were cut in half but in the small cases now when i get to hit something, i miss...are you kidding me? Not only do i not have mana but now i can't even count on my precious chance to deal damage to actually strike the target. I imagine the first 2 will scale but how exactly is a holy pali ever supposed to cap out that hit that isn't going to scale?