Hello there, I'm not used to post in this forum (but an avid warlock lurker) so I've figured this is the best place to ask the question I have.
I'm coming here to help my girlfriend, ele shaman (
armory, don't mind the bad gems) but who can't speak english on her own.
We've done some research and (a lot of) theorycraft about her character, so I come here to share the results. Not that I want some hand-holding, but I just want to be SURE my conclusion are correct.
So, I've simmed her character through different scenarios, which I explain now :
5 min fight, talent UF/EoE, Skill good, One then three enemies, light movement, version 541-1 here are my results
Reforge | Mono target | multitarget
Full Haste | 216539 dps | 332054 dps
Full mastery | 214715 dps | 328935 dps
10500 Haste&mastery | 216469 dps | 336493 dps
So, my conclusion :
- On monotarget, whatever optimisation you choose make NO SIGNIFICANT DIFFERENCE. Variance here are simulation noise.
- On multitarget, keeping haste and mastery close gives the best result, but in an insignificant way. Here again no significant difference.
With plot reforge :
[pic was here]
Here again, even if difference are noticable, the spikes are difficult to understand. Can one really be so precise with reforge ?
What I ask of you : did I missed something ? Telling her to stay in a haste build seems the optimal think to do, but I'm willing to ask your confirmation, because I am well aware that simcraft gives only numbers. They are honest, but they are not telling everything.
Edit : still toying with the reforge plot.
Starting from my haste=mastery build, I got 336508 dps and this
[pic was here]
So, naively, I thought : "Well, if I reforge 1k haste into 1k Mastery, I should gain approximatively 3k DPS...
But, after the reforge, I got
[pic was here]
And...332709 dps. Yeah, I lost 3K dps, I really don't get it...