Open world play across servers without loading screens is simply a WoW hater killer.
After having had the cross server play in BG's (2006) and the start of cross server play in dungeons with dungeon finder (2009) we had the same hate campaigns of the trolls.
Now in 2012: Blizzard added the
open world cross server play without loading screens and it makes WOW unbeatable for the next 15 years.
Even the much used "WOW is dying" favorite hater thread can NO longer be used by them after fine tuning this open world cross server play.
Because with this open world cross server play ... in 2025 when WOW could be reduced to 200K players, it would have ... 20 times MORE players than the biggest WOW server of 2012...
I
LAUGH so hard when these Blizzard haters always stand with their own feet in the XXXX.
Blizzard out smarted you guys. They always did (examples: everyone looks the same with the latest Raid gear : Transmog, ...waiting times of 2 hours to enter a BG : cross server BG's, ... no one is doing the leveling dungeons anymore : cross server dungeon finder , ... the leveling zones are dead : cross server open world play, phasing killed WOW: farmville and grow your farms///
Etc ... Etc...
Don't be fooled by the Blizzard haters: cross server open world play without loading screens just made the other fantasy MMO's obsolete with one blow on their stucked single server play with loading screens and dying popuations...
And just like the dungeon finders (2009), the cross server BG's (2006) and the phasing (2008) this latest feature will be perfected over the next few years.
You are looking at writing history here with Blizzard technology. Watch it grow further ... in their next games...
The (technology) gap just became MUCH bigger (again).